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KBrylczyk

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Everything posted by KBrylczyk

  1. I'm very surprised they're closing it so early with a 3-year gap between iterations. Since the new version is completely detached from the existing building I don't know why they couldn't leave the original running longer. Maybe it's just a money pit, maintenance-wise, so they're cutting their losses, but what do I know? Edit - About two seconds after hitting submit I had a thought. Maybe they're actually going for a Guardians-style system and even using the original building with a launch, just like UoE became the station and queue in Epcot while the actual ride is in a separate building. That could be fun...
  2. Seeing the train get higher than Power Tower on the spike got me all kinds of giddy. That long floater plus the long, high-speed race to the top hat with a potential headchopper through the old station is going to be pretty dang awesome. The rest of the ride remains mediocre, IMO*, but the swing launch should be wacky at those heights. *Kingda Ka would put me to sleep if it didn't feel like a 9-pointer earthquake.
  3. That flippy outerbank looks so damn wacky.
  4. You absolutely do not need two days at Knott's.
  5. The one at Tivoli is a lot of fun, especially the outward-facing seat option.
  6. I went my entire day at SFGAm recently without food because even with the 20% pass discount it's not worth the absurd prices. I went to a taco joint a mile from the entrance instead when I left.
  7. ^ It's actually going to be a new stunt show arena where the cast just rides T3 over and over for twenty minutes seven or eight times a day. Real dangerous stuff, I'm surprised OSHA is allowing it.
  8. I mean it could be an RMC dive machine for all we know. Not that I'm trying to influence anyone that may be reading this... Seriously, though, I'm kinda hoping they go for a Guardians-style rebuild to differentiate themselves from Disneyland. AFAIK every other Space Mountain is it's own thing and only Tokyo and DL are the same layout.
  9. Maybe they'll send CGA's double decker once that park actually closes.
  10. At this point just remove Xcelerator and put a modern version of Monty in it's place. Give it a beefy launch, huge vertical loop, and 200ft (or more) spike. I was seriously considering a trip to SoCal for Scary Farm's 50th this year, but with two great coasters DOA and the park charging absurd amounts for the haunt I couldn't justify the cost.
  11. About dang time. I'm surprised it's taken this long to swap to a chain or cable lift. They knew from the first signs of trouble that the launch motors kept shifting with the structure but they insisted on keeping it for some reason. All that to say, I got to ride this bad boy in it's second year and it was wacky, especially the night rides. There's nothing but inky blackness on the far side of the hill.
  12. Lucky. I was just there a few days ago and the lines were short but operations were a damn joke. Green Lantern was through the switchbacks at the bottom of the station stairs, should be a 10-15 minute wait with two-train ops, yet they were stacking every single time. It took me nearly an hour to get on. Batman stacked. Ka stacked. Medusa stacked. Nitro stacked. Supes stacked. Even friggin Justice League stacked. It was horrendous. El Toro, meanwhile, was a walk-on and they were pumping trains through. Same for Jersey Devil. They have the capability to run things efficiently, they just don't.
  13. The IHOP across the street is pretty cheap. Just saying...
  14. The POV of the one in China (?) looks like a fun ride, I'm just a little disappointed it needs so many booster launches throughout the course. Swing launch (3 boosts), a boost before the airtime hill, then another boost before the twist and spike. Call me old-fashioned, but not relying on boosters throughout the course is more impressive to me. Can't wait to try it, though! The hangtime looks great! The safari resort sure sounds fun, as well as the log flume and big wheel refurbs.
  15. Having just ridden Wonder Woman at Great Adventure a few days ago, this is a great addition. My only complaint is the hard plastic molded seats that are not nice to my butt. Once it gets moving, though, it isn't a problem. They're tons of fun and pull some nice Gs at the base, plus the floater air is incredible once it gets to height.
  16. Yup, it's a sneaky one. You'll be dry until halfway through the splashdown when suddenly you get a wave in your face, chest, lap, etc. Keep your shoes as well-hidden on the sides of the log as possible to avoid squishy socks.
  17. Did they team up with the people at Lost Island?
  18. Tearing out the OG Fire In The Hole will make it a LOT easier to get to Outlaw Run. The path to get there is practically hidden. We were at SDC a year ago and the building in Fireman's Landing for this ride was massive. I know it won't be high-thrill or anything but it will DEFINITELY be a fun ride and a nice way to escape the heat.
  19. That's it. That's my answer.
  20. Mikey over here acting like Chang was better than Lightning Run or Storm Chaser.
  21. It's a damn shame, really. It was my favorite flat at Great Adventure in the short time it spent there, I rode it every chance I got (still wasn't super reliable even then) and even got a few different cycle programs so I was able to see what it was capable of rather than the typical Six Flags-ing of flats where they run the pansy programs. It would stall at the top and everyone would be facing inwards at each other, sometimes it would just spin in place on top or at the bottom, sometimes it would spin faster, slower, etc. The ride was a beast. RIP. Speaking of ride programs, being the op on the top spin was really fun. Management was pretty specific about what program we ran with guests but we'd go buckwild in the morning when we were testing it before the park opened. One program had over 10 flips, IIRC, and the only thing that's come close to matching those wacky programs is Talocan at Phantasialand.
  22. As someone who used to work as a ride op on the parachute drop... Standalone drop tower, please. Oh no, wait, someone resurrect the Topple Tower but make it 200 feet tall!
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