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Everything posted by CoasterGuy06
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What Was The Last Coaster You Rode?
CoasterGuy06 replied to SharkTums's topic in Theme Parks, Roller Coasters, & Donkeys!
The Incredible Hulk Coaster, just before midnight on New Year's Eve. -
TPR Members Working At Parks
CoasterGuy06 replied to BrownStreak's topic in Theme Parks, Roller Coasters, & Donkeys!
Returning to Alabama Adventure for my 8th season in the rides department and my 6th as Rides Supervisor. The big change for me this year is that park services for Magic City USA is being placed under the rides department, so it's a new experience for me. -
My best friend has apparently made new friends he would rather hang out with and never speaks to me anymore. To make matters worse he is my roommate. Nothing like being ignored in your own apartment.
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Cedar Point (CP) Discussion Thread
CoasterGuy06 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Mean Streak is a 3 seed. Enough said. -
I can't speak for Cedar Point personally as my only trip was in May, but Labor Day is actually not a bad day to visit a park. Most people do other things rather than go to a park.
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New for 2011 - Portable ZacSpin
CoasterGuy06 replied to Noxegon's topic in Theme Parks, Roller Coasters, & Donkeys!
I like how they used the SFMM promo video....and even left the music -
Mitch Hawker 2010 poll
CoasterGuy06 replied to Skycoastin Steve's topic in Theme Parks, Roller Coasters, & Donkeys!
I had Voyage #1. -
-Riding both Intimidators on their opening day -Standing in line for The Voyage I start humming "Yea Alabama!" which is the fight song of the University of Alabama and couldn't figue out why at first. Then I realized they were playing it over the park PA system. Always a great song to hear! -Universal Orlando on New Years Eve
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Hey guys! Alabama Adventure has released some concept art of Buzzsaw Falls that shows off the ride, its logo, and the plaza area around the ride. Some photos of land clearing have been osted to their Facebook page, and they say they will have photos of the concrete work up in a week or so. http://www.facebook.com/pages/Alabama-Adventure/78871446304 New for 2011! Buzzsaw Falls!
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Gardaland Discussion Thread
CoasterGuy06 replied to Rockman89's topic in Theme Parks, Roller Coasters, & Donkeys!
I've never seen an off-ride that makes a ride look rough...lol The swaying structure of Rattler disagrees -
And what I don't get is they went in and added them to basically all Arrow trains in the company, but Iron Dragon does not have them. This allowed them to still operate it with three trains with almost no stacking when I was there in May, but it seems like such a double standard to say they are necessary on another ride in the same park that has the SAME restraints.
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I thought so too when I first saw them. They are actually 12 cars long (24 riders per train) which is the same capacity as the PTC's they replaced and is the most common train length for MF's. (I don't actually know of any MF trains that aren't 12 cars/24 passengers....does anyone else?) I think the bright colors of the trains (aren't they great?) add to the illusion that they are longer. Peace! The only ones are at SFMM which seats 22 due to the old audio effects.
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Mitch Hawker 2010 poll
CoasterGuy06 replied to Skycoastin Steve's topic in Theme Parks, Roller Coasters, & Donkeys!
Here were the rankings I made for the poll: 1 Voyage-HW 2 Thunderhead-DW 3 Rampage-AAdv 4 Kentucky Rumbler-BB 5 Raven-HW 6 Legend-HW 7 ROAR!-SFA 8 Grizzly-KD 9 Wild One-SFA 10 Beast-KI 11 Thunder Road (right)-Car 11 Thunder Road (left)- Car 13 Great American Scream Machine- SFOG 14 Georgia Cyclone- SFOG 15 Hurler-Car 15 Hurler-KD 17 Blue Streak-CP 18 Racer-Red- KI 19 Rebel Yell- KD 19 Rebel Yell (backwards)- KD 21 Cannonball Run- Waterville 22 Cannonball- Lake Winnie 23 Scooby Doo’s Ghoster Coaster- KD 23 Woodstock’s Express- Car 23 Woodstock’s Express- KI 26 Mean Streak-CP 27 Rattler-SFFT -
So...how is SFGAdv going to do so well with Green Lantern if they can't send more than 2 trains out on S:UF in 10 min, and that may be generous many days. SFGAm is SO efficient with their S:UF. Hell, I've seen SFA send out Batwing quicker before. But I HOPE you are right, but 3 trains on a shorter track length than RR seems superfluous. CP does OK with 2 trains on Mantis, and they are about the kings of efficiency. But even they said screw it to the 3rd train. Cedar Point also unlocks seats for anybody that is not fully standing up, which slows down the loading process.
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None of the mentioned rides are ran by a Six Flags park. This video someone uploaded from SFGam begs to differ: http://www.themeparkreview.com/coastertube/play.php?vid=Superman_crew_app5 The S:UF crew at SFOG on my visit in 2009 was running two trains with virtually no stacking. What gets me with Tatsu is IIRC, the park has said it takes about 14 weeks to rehab one of its trains, which means it takes 42 weeks out of 52 if you only rehab one at a time, so why did the park not just go ahead and order 4 so you can make sure you always have at least two ready for operation?
