
B-RadG
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Everything posted by B-RadG
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Theme park Passes Thread
B-RadG replied to the ghost's topic in Theme Parks, Roller Coasters, & Donkeys!
This year I have a Cedar Fair Platinum pass and a Busch Gardens Williamsburg 1-year pass. -
Occasionally I will, but only when I'm with friends or have change to blow. The ones I'll do are guess your weight and the quarter toss. All four times I've played guess your weight I've won, they always guess way under. Never have I ever won at the quarter toss game, but whenever I have extra quarters I'll entertain the hawker and play.
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Over The Shoulder Restraints. (OTSRs)
B-RadG replied to Movieguy's topic in Theme Parks, Roller Coasters, & Donkeys!
Honestly, banging your head on B&M's OTSRs is far worse than any other, because they don't give at all and tend to smack a big area of your head. For example, if I hit my head just once on Dominator's restraint I get a headache. Dominator, by the way, has gotten a lot rougher than it used to be. I can deal with Alpengeist because it doesn't actually bang your head it just shakes you around. Arrow's restraints don't bother me at all because my shoulders touch the top of them so I stay in place for the ride. What's worse than hitting your head on an Arrow restraint is banging your elbows on the side of the train. When I was shorter and banged my head on them it didn't bother me too badly because they're not insanely hard. Vekoma's restraints really vary. Mind Eraser's (SFA) restraint was actually too small for my head so I had to fold my ears forward to fit in it and on top of that it whacked my head around. Sidewinder (Hersheypark) wasn't bad at all, there wasn't any headbanging and I can't imagine it would hurt with that padding. So yes, lapbars are much better. If Schwarzkopf could do it on some of the world's first looping coasters in the 70's, then it's possible now. Premier has proved that it's possible to have an ultra-intense coaster with inversions and just lapbars. Intamin's lapbars are awesome, they keep you in place safely but they're not overly restrictive, either. Now the only problem is a ride with laterals, an Arrow/Vekoma with lapbars wouldn't be fun because you'd be slammed into the person next to you repeatedly (as has happened to me on wooden coasters and it's not really fun). -
What's your favorite Flat ride?
B-RadG replied to FlyingScooter's topic in Theme Parks, Roller Coasters, & Donkeys!
1. MaXair at Cedar Point- I love how disoriented I was afterwards. You constantly change between floater airtime while partially upside down and looking at the park and being crammed into the seat with Gs. 2. Drop Tower at Kings Dominion- I think this is the only flat ride that still scares me. I love the perspective of how high up you are and then the amazing weightlessness during the drop. 3. Chaos at Cedar Point- Call me crazy but it was a LOT of fun. I loved how you had control to flip it yourself and how during the ride you were guaranteed to go in every direction possible. 4. Power Tower (drop side) at Cedar Point- I probably would have liked it more if I hadn't been assigned to the side facing one of the other towers, but anyhow the drop was fun and I liked how you bounced up and down before stopping. 5. Meteor at Dorney Park- I was scared out of my wits when I got on but it turned out to be a lot of fun. It's like going through a Schwarzkopf loop umpteen times, both forwards and backwards. -
Accident on Tidal Wave at Trimpers
B-RadG replied to StarWars's topic in Theme Parks, Roller Coasters, & Donkeys!
Cable snap? I thought that was only on Intamins Anyhow, could Trimper's invest in Vekoma's new trains for Tidal Wave? They seem to be very popular on Carolina Cobra and have made it smoother. -
Disneyland Resort PTR 7/17/10 (55th Anniversary)
B-RadG replied to atem122's topic in Photo Trip Report Archive
I love shafts too World of Color looks pretty freakin amazing and I love how you creep on random families trying to enjoy their Disney-tastic day. Keep up the perverted captions, Alex! -
Personally I love B&M's loops on their sitting coasters that are forceful upon entry and give a pop of hangtime at the top. My favorite thing about Arrow's loops is getting slammed with Gs at the top. I can't imagine sustaining the same amount of Gs throughout the entire loop for the entire train, it just doesn't seem plausible because of all the possible variables but I'll be intrigued to see if anyone actually tries it. Like Werner Stengel, I love being thrown around and random force changes.
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Six Flags America (SFA) Discussion Thread
B-RadG replied to Mind Eraser's topic in Theme Parks, Roller Coasters, & Donkeys!
What the hell does that have to do with the price of tea in China? Mr. Freeze has a totally different layout and requires more speed to actually make it through the layout. Flight of Fear, while only 54 mph, still makes it through the layout with plenty of speed to spare. So what if it goes slower through the first half? It still accomplishes a forceful ride that's fun. So quit whining. -
Six Flags America (SFA) Discussion Thread
B-RadG replied to Mind Eraser's topic in Theme Parks, Roller Coasters, & Donkeys!
Sure the first half on the Flight of Fears are better, but Joker's Jinx has the better second half. The MCBR totally kills the forceful ride that could be happening. I get sick during Flight of Fear's first half sometimes because I will agree, it is much faster (and better) than Joker's Jinx's. Joker's Jinx traveling at that speed through the first half would probably be too forceful on the second half. -
Six Flags Over Texas (SFOT) Discussion Thread
B-RadG replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
TRIM IT! No, not really. Looks pretty awesome. I've yet to experience a wooden coaster with a parabolic drop (lame) and I'm really intrigued to find out the rest of the layout. -
Iron Horse wish list
B-RadG replied to texcoaster's topic in Theme Parks, Roller Coasters, & Donkeys!
Totally 100% agree. Beast is an amazing ride (sans the trims) and as long as you don't sit in a wheel seat it's awesome. It's a classic. All wooden coasters are rough to an extent, and Beast is by no means rough for a wooden coaster. I honestly don't wish for any coaster to get Iron Horse'd yet because none of us know how Texas Giant is going to be. The ride experience may absolutely suck. If it's good, then go right ahead and give it to Mean Streak. -
Atem122 and CreditCrazy have kept me up the latest of anyone now. I got 4 hours of sleep last night. I think they deserve a gold star.
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PTR Cedar Point and Kings Island
B-RadG replied to B-RadG's topic in Theme Parks, Roller Coasters, & Donkeys!
I probably saw you, we rode a lot. I was either in a Big Bad Wolf shirt, Intimidator 305 first rider shirt, or a Texas Giant shirt. Y'all had it down to a science, red dispatched and they staggered blue so they'd be even on the lift. Now for Cedar Point pictures! Raptor lookin pretty during morning ERT. When it refused to wake up. Kick some sky, MaXair! B&M’s turns <3 “OOOH look at me I’m a big bird but I don’t fly in the morning!” Wicked Twister lives in between Raptor’s supports. Apparently it doesn’t, I’m just a dumbass. Love at first twist. Ugh I’m really slackin with puns. Can’t touch this! Unlike other B&M Inverts that stop at their MCBRs… anger. Big bird gets poopied on by a little birdie. UNNECESSARY ROUGHNESS! Yellow card for B&M’s Cobra Rolls. World Cup references rock. Hands OUT? That’s a new one. “Let’s all look backwards and maybe the train will turn backwards with us!” White Streak!... which can also be a dirty pun. My camera is amazing. And that transformer in the background totally makes this shot better. Yeah, I don’t care how many people like you, I don’t. Vintage Wild Mouse for the loss. I don’t have a witty caption. Bite me. Triple-layer German goodness. Giant erection of steel! Yeah, that’s right CreditCrazy, I stole your thunder. Now I have this shot too. Gotta love how when a train comes by and you’re near, a mini-earthquake is caused. If only the ride itself were as heavenly as my camera makes it look. NOOO! Get away from the light! Too many other Arrows have gone to the light. That’s a nutty fact. Station waits at Cedar Point. Score. Non-parabolic first drops. Still can’t decide if they’re better than parabolic. That’s sexy right there. Someone’s got their head in the clouds. That was funnier in my head. Long hard thing coming out of a black tunnel. My teenaged mind likes this. Crappy scaffolding that rocks more than a wooden coaster when a train comes by for the win! Surprisingly, nobody on this train looks pained. Denied. Stupid operator. Most intense kiddie coaster ever. Cracksmoking Dutch apes can actually do something right! Opened in ’69. Giggity. Something about Arrows is just so much more photogenic than any others. Another good example of my camera’s inability to catch a slow-moving train. Fun game- toss your random coins into the middle of the fountain. Check out yer spellin’! This took me 4 tries. And it still failed. Hey look, Maverick suffers from Steel Dragon 2000itis and flings wheels. Airtimeeeeeeeeeeeeeeee. Thanks to Intamin’s fading paint, this ride will be pretty in pink in a few years! Twisted Horseshoe Roll- for the engineer that’s too lazy to make a Double Corkscrew! Ugh… something that looks so awesome sucks. Through the trees, since I have no better captions. Cable lift continuing halfway down the drop… awesome. Hey look, the Rapids… err… Shoot the Rapids is testing! Yes, it is as awesome as it looks. I think I’m one of the few that was late to catch on. So freaking gigantic. Weird how a huge technological advance sits right beside a hicktown. Forceful overbank into brakes. As much as I love Arrow, Intamin’s got it going on. Get the hell outta here, Mantis. “If you’re ready to rock, we’re ready to roll you here on Cedar Point’s scream machine, Chaos!” Hairtime?! I love you, HUSS. Flying legs! Good first drop. I’ll take Arrow’s transitions over a smooth coaster any day. Rolling on upstops, gotta love it. Sinewave! Oh no, I’m gonna get run over! Oh wait, this isn’t a Suspended coaster and I didn’t lose my hat. That’s chill, it’s not even going 45 mph… Nobody likes rusty track. I love the obvious marks from where it runs on the left guides then switches then switches back again. “MY HAT!” *splat* Apparently the GP think it’s cool that the track switches colors and they wonder how it’s done. The only thing you see on the way down is supports. And my, it’s nerve-racking. Rollback? Naw. I’m not that cool. The train got away. Rolling down the giant erection. Deal with it, you have a teenager with raging hormones writing this. Not used to that Arrow airtime, are ya? “Dis mothafucka go upside down?! OH SHIT WE HIGH UP!” –some black lady. Castor and Pollox. Four flags for fun! Suck on that, Six Flags. Made in America. Hell yes. That’s right, blue owns you. “Dude we totally didn’t lose what are you talking about?” Yeah. You try getting away from something that’s over 400 feet tall. Racing coasters do wonders for my competitiveness. Hah if that dude were on the red side this time he’d be winning. Mean Streak’s enable panel. The operator saw me taking a picture of it and shook her head at me. Lateral bracing. Even Dinn can do it, Arrow. I’d be doing more than rubbing my face. Corkscrew’s white train broke. The ratchet popped out of the locking mechanism. And I shall end with our Magnum XL-200 on-ride picture. I’m on the left in the front. -
PTR Cedar Point and Kings Island
B-RadG replied to B-RadG's topic in Theme Parks, Roller Coasters, & Donkeys!
I give it credit for having a really creative layout. If it were smooth and didn't have the trim I'm sure it'd get a 7. -
PTR Cedar Point and Kings Island
B-RadG replied to B-RadG's topic in Theme Parks, Roller Coasters, & Donkeys!
Haha yes, Arrow fanboys are amazing. I thought you were talking about the NOT-SO-GIANT BATWIIING thing and I got confused for a second. But yes, cheap puns are my best friends. -
June 21st-25th I went to Cedar Point and Kings Island and it was pretty frickin awesome. I spent Monday and Tuesday at KI and Wednesday-Friday at CP. Ohio weather sucks and Ohio roads suck. Kings Island- Kings Island is a decent park. It feels really classic and somewhat outdated, though. With the exception of a few coasters everything is just so easily pointed out as 80's/90's. Some of the rides show their poor maintenance by Paramount. It would be a sweet homepark. Lines aren't horrid and it's got anything and everything. Vortex x11 Beast x6 Adventure Express x4 Diamondback x3 Flight Deck x3 Invertigo x3 Flight of Fear x2 Firehawk x2 Blue Racer x1 Red Racer x1 Backlot Stunt Coaster x1 Woodstock Express x1 Flying Ace Aerial Chase x1 Great Pumpkin Coaster x1 Drop Tower x1 Vortex (9/10)- This is honestly the best Arrow looping coaster I've been on. It's got a creative layout, it's really forceful, it has good airtime on the first drop, it's smooth, and it has comfortable laterals. The Batwing is an awesome element and that final helix is just the sex. Beast (9/10)- I was dreading a 5 minute ride on a Dinn-designed wooden coaster. It was really a pleasant surprise (as long as you don't sit in a wheel seat). Overall it's really fun and I love the helix after the second lift hill. My only gripe is the fricking trims. There were so many of them and they're all really really strong. Diamondback (8/10)- B&M could have done so much better. The train design is just bleh. The longer axle makes it shuffle more. There's some really really godly airtime in the front, but the MCBR absolutely kills the second half. The trim wasn't hitting hard. Overall it's a solid ride, good for the park, good capacity, reliable, crowd-bringer... but it's just so meh. Nothing really stands out other than "OMG TALL RED THING!!" Adventure Express (7/10)- Best Arrow Mine Train I've been on to date. It actually had the out-of-control feeling and crazy laterals. Creative layout, really good theming (CF actually let it keep that awesome tunnel!). Good family ride, rather aggressive, but overall a solid ride. Flight Deck (6/10)- I was expecting so much more, especially after having Big Bad Wolf less than an hour from me. To me it honestly felt more like an Inverted coaster, the swinging was really methodical and it really didn't change the angle of swing during the turns. Invertigo (2/10)- UGH. Just ugh. I was forced to ride it by my friend a third time and after I got off we went to Flight Deck and I threw up in a bush in the queue because I was really sick from having my head beat so violently. Crappy crappy ride. I'm sure it could have been executed better. Flight of Fear (5/10)- Compared to Joker's Jinx and our Flight of Fear, KI's is really rough. The only thing is that it has all the awesome spiels and TVs in the queue and epic ride music. Other than that I much prefer our Flight of Fear. Firehawk (6/10)- Batwing really sucked and I was absolutely dreading Firehawk. It proved to be a pretty good ride, it had better pacing than Batwing and was a lot more comfortable. Still not a big fan of Vekoma's flyers. Racer (6/10)- Lot of airtime, typical out and back, but WHAT IS WITH THE FREAKING STRONG TRIM... there's a really strong trim before the turnaround. Not cool, Cedar Fair, not cool. Backlot Stunt Coaster (5/10)- Like our Backlot, it's a neat little ride. My only gripe is that the second launch isn't as strong and the boost coming out of the billboard does nothing. Good family ride, nothing spectacular. Woodstock Express (4/10)- Good little kiddie ride... but it's trimmed. What the hell? It's not necessary. Slow dispatches as well. Flying Ace Aerial Chase (2/10)- What the hell Vekoma? How can you mess up something so small? Insanely rough. I also banged my head on the train crossing the station to put my bag on the other side. Cedar Point- Awesome park. I was underwhelmed the first day (due to lack of sleep, a headache, being really hot, and my friend being annoying) but the next day I was well-rested and saw how awesome the park is. There's some really good theming. Classic rides are mixed with new rides and it's a perfect balance between family and thrill. Everything at CP is just so well done. No coaster is truly horrible and the flats are good. Other than MilF and Maverick the lines were really short, no more than a 5 minute wait. Cedar Point's operators are the absolute best. They're fast, funny, and always in a good mood. Friday night was Platinum passholder ERT night, Magnum XL-200 and Maverick (TTD broke down during the day) were open. Magnum XL-200 x29 Corkscrew x14 Blue Gemini x8 Red Gemini x7 Millennium Force x4 Cedar Creek Mine Ride x4 Maverick x3 Mantis x3 Mean Streak x3 Iron Dragon x3 Top Thrill Dragster x2 Wicked Twister x2 Raptor x2 Disaster Transport x2 Blue Streak x1 Wildcat x1 Woodstock Express x1 Jr. Gemini DENIED. The operator said I was too tall and that even if I stole a kid she wouldn't let me ride. Silly woman. Magnum XL-200 (10/10)- Epic coaster. I've never had such violent airtime. B&M should take note. It wasn't rough like I was expecting. Seat 1-3, as the rumors may say, has the most violent airtime of any coaster. I still have my bruises on my thighs from riding 29 times. Arrow sure as hell could design a good coaster, experience-wise. From an engineering standpoint Magnum sucks. Corkscrew (8/10)- For what it does, Corkscrew is awesome. I wasn't expecting the airtime to be like that. Holy Cheez-its. It was forceful, the Corkscrews were forceful, and it was completely smooth. No headbanging. It was short, sweet, and to the point. Nothin fancy. Gemini (8/10)- Just good old fashioned fun. The crew had it down to a science and dispatched so that the trains were almost always dead even on the lift. Smooth ride, simple layout, but still a lotta fun. Loved high-fiving the other train. I kinda understand the trims on it, though, that helix was violent with the trim. Millennium Force (10/10)- I just jizzed my pants thinking about it. It's not even that creative of a layout, it's pretty simple. Overbank, turn, airtime hill, overbank, airtime hill, turn, airtime hill, flat, overbank, brakes. It's just so... f***ing epic, for lack of better words. It's forceful, the airtime is good, and it's just an amazing ride. It is currently my #1. IntaWIN (for once). Cedar Creek Mine Ride (5/10)- Eh... still better than Trailblazer. To be honest it was actually really fun. It's nothing spectacular but it's a good family ride and I can imagine that kids love it. It's not rough and it's not overly forceful. Only quarrel is the restraints, who the hell thought of that one? I had to sit Buddha-style for them to work right. Maverick (7/10)- NOT a fan. I should not have to brace that hard to enjoy a ride. I had to deathgrip the restraints and force my head not to move. Launch wasn't powerful, layout was no fun, and the airtime was almost too sudden and strong. Mantis (6/10)- The trim wasn't on. That's all the ride has going for it. The loop is all right, but standing for that long is really uncomfortable. Not to mention the MCBR kills it and the second half is pointless dicking around. I don't get it. Not even B&M can get a good Stand Up. I much prefer Shockwave. Mean Streak (3/10)- I've never been hurt so badly by a coaster in my life. I figured I would try front, middle, and back and one was bound to be good. Middle was horrendous, front was horrible, and the back hurt me so badly. The trim is like a holding brake, it jackhammers worse than anything at the BOTTOM of hills (takes a damn fool to design something that does that) and I was praying that it'd stop at the MCBR so the torture couldn't continue. Iron Dragon (7/10)- I preferred this over Flight Deck. It actually swung around (albeit not much) and reminded me more of Big Bad Wolf. I don't understand the hatred for it, sure it's not fast paced and ultra-intense but it's a really really good coaster. Awesome for families, good use of its space, and just fun for a quick ride. Top Thrill Dragster (9/10)- Mind blown. I was wiggin out and having a panic attack before my first ride, but afterwards I was adrenaline high for an hour. My pulse was rushing and I was shaking. The launch is insane and rolling 420 feet over the earth is just plain shit-your-pants scary. Awesome ride. Wicked Twister (8/10)- After Possessed I wasn't expecting anything great. It was shockingly amazing. Smooth, good launch, and the spikes are just awesome. The setting is good, too. Going backwards and twisting 200 feet in the air is slightly perturbing, but really awesome. Raptor (8/10)- Not my favorite B&M Invert. The Cobra Roll was unnecessarily rough, the Zero-G roll was good, the second half wasn't awful, and the bitchslap going into the brake run just sucks. Disaster Transport (6/10)- I heard so much crap about Disaster Transport but it really wasn't bad. I loved how it was pitch black. Although the lift hill stank of asses and sweat, it was a good little ride. Blue Streak (5/10)- I don't understand why people love this so much, but anyhow it's decent. Nothing amazing. Over the airtime hills I slammed my head on the headrest, though. I don't get headrests on wooden coasters. Wildcat (5/10)- Overrated. It's not awesome. It's really lame, to be honest. No laterals, no odd amounts of force, just a classic wild mouse. Woodstock Express (5/10)- Vekoma should just stick with standard kiddie coasters. Woodstock Express was the shit. Forceful for a kiddie coaster, smooth, and just perfect for kids. Comments and questions are greatly appreciated. Woohoo. Pictures. Celebrate. No, not really. The two guys with their hands up are my heroes. Sexyness. As cool as this looks... it's not. It's just a poser. Damn sensor ruining my shot... "IS THIS A WATER RIDE!?" Old guy in the back right seat- "AARGH WHAT'S HAPPENING?!" "I WILL KICK YOUR ASS!" As meh as you are, I'd much rather be riding you than the thing I'm in line for that was designed by crack-smoking Dutch apes. How can something so cool looking suck so much? I think that Premier secretly plotted to make their Backlot worse than KD's. Heey... that's not right. Backlot isn't allowed to have doors but it can have Italian Job on the control panel? Who's an ugly logo? You are! Arrow's Batwing is much better than Vekoma's Batwing. Hahaaa... cheap pun for the freaking win. Okay, banking that's way too much when moving at 5 mph and inadequate banking for something much faster? Awesome, Arrow. LOOOOPS. GIANT LOOOPS. BATWIIIING. NOT-SO-GIANT BATWIIING. According to my friend he blacked out about here and came to going up to the MCBR. "OMGZZ WE'RE GONNA HIT THAT GIANT POLE HOLDING UP THE CIRCLE THING!" This would be so much better if I were doing something slutty. Yeaah... I'm not too keen on going into the woods, much less the woods occupied by a Beast so this is the only picture you'll get of Beast. The sky is white. Period. I did not play with my ISO. So much yellow. It's like... yellow. You poor, poor fools. That just looks fucked up. It's really fun to reach up and spin the guide wheels. Unless the op catches you. Grosssss. Paint your coasters, Cedar Fair. Really, this is the only place the coaster swung insanely. My camera can catch something moving at 94 mph but it can't catch a Suspended coaster? That's just awesome. "9 stars? What the hell? There should be ten stars!" -My friend Lazy SoB... haaa, I'm funny. See, the sky's white. I don't play with my ISO. It's just Ohio's awful weather. Oh my. The trains appear to have flown off the track like in Final Destination 3! Red owning blue. Not cool, blue's awesome. Whatever the hell that means... ironic cause they have a buncha rednecks in one of the things played in FoF's queue. Even with a trim, you're still better than Rebel Yell. KICK SOME SKY, FIREHAWK! Argh no. Laterals on a flying coaster are baad. LA fucking ROSA'S! Best pizza ever. Jesus wanted the sky to be blue again. Shiny wheels! Damn tree... That's right. I love my camera. Is it just me or does the snake look stupid? Like "Duuurr I'mma snake lookie heree." Cedar Point to come soon.
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East Coast PTR, 6/19/10 - 6/29/10
B-RadG replied to CreditCrazy's topic in Theme Parks, Roller Coasters, & Donkeys!
EXCUSE ME?! I thought special time on the log rides was reserved for me. Do our experiences on Log Jammer and Log Ride mean nothing to you?! Cute little trip report, although the I305 fanboys are going to raise hell over the fact that you said Millie was better. Probably not, he's a heartless lover. He also made me feel self-conscious about my lap on Avalanche. And even I, the KD local, think that MilF is better. -
That would be expensive to begin with! Oh well, it's the internet, nothing makes sense It was done before on Drachen Fire. They were in the station, at the bottom of the lift, center lift, top of the lift, and MCBR. Drachen Fire had those because it failed its first test run (stalled going into the Wraparound Corkscrew) to allow it to run when cold.
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Six Flags America (SFA) Discussion Thread
B-RadG replied to Mind Eraser's topic in Theme Parks, Roller Coasters, & Donkeys!
Honestly y'all haven't "needed" a new coaster. Six Flags crammed a ton of money into the coasters in a short period of time. Joker's Jinx (1999), Great Chase (1999), Superman (2000), Batwing (2001). The only one of those that was a cheap investment was Great Chase. Because of the park's poor reputation this money wasn't quickly returned. X2 received a renovation because the old trains were providing a very rough ride which was preventing people from riding it again. When the new trains were added (which also featured on-board audio) it provided a smoother ride, which made people more willing to ride it. Fire isn't that cheap to add or to make and is a cheap gimmick that attracts GP. Superman at SFNE is #1 in the world, and obviously it hadn't, and won't, hold that title forever. It was just a standard Intamin Hyper with massive airtime and twisties and all that good jazz, and adding new (more comfortable) restraints would help. On-board audio, fire, and fog (like on X2) are a cheap gimmick that the GP eat up. Superman at SFA is operating with enough people riding it. It has no records, no highly regarded titles, and no glorious reputation among the enthusiast community to uphold. It could get fire and on-board audio but if it has good ridership as it is and has no reason to need to be better, why should it? Money wasted that could be saved for a NEW COASTER... Six Flags America can't even keep the coasters that they've had running for a decade or more right all the time. During my visit, Superman was running one train because the anti-rollbacks on the other train wouldn't work right. Batwing was running one train and broke down repeatedly. Mind Eraser was running one train because the other train had a problem with the restraints. Joker's Jinx, made by a manufacturer that's still in business, has only one train because the other was taken out for parts, that makes a lotta sense. So sure, Six Flags America could use a relocated coaster or a medium-sized coaster (THBS clone, Wild Mouse, something similar to Backlot), but a brand-new supercoaster is not necessary (even though it'd be nice for enthusiasts). -
Six Flags America (SFA) Discussion Thread
B-RadG replied to Mind Eraser's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm not a regular but I live about an hour from the park so it's not that hard for me to make a couple visits per year. I'd actually be quite pleased. It's exactly what SFA needs. GASM wouldn't cost a lot to build and maintain (Arrows are pretty reliable), it's really marketable (giant looping coaster!), and SFA doesn't have a standard Sit Down Looping coaster. Although Tony Hawk's Big Spin would be a decent choice as well, GASM is better because they don't have to spend millions to have something brand-new manufactured and constructed. GASM just has to be shipped, painted, and rebuilt (which would be cheaper than a new coaster and it makes it much easier since GASM's been built before so they know what to do/not to do construction-wise) Uhh remember what happened with ultra twister Brad? That ride was working fine at SFAW & was sent to SFA but somehow they conveniently "damaged" it beyond repair by the time it arrived at the park & has been sitting in a field behind Batwing for 4 years now.I'd suspect though that GASM will end up just like shockwave did:recycled into about a million beer cans since there's a reason why GRADV is removing it after all when if the rumors of chang going there are true then they'd have plenty of other places in that park to put it. Great America took care in taking Shockwave down, as they also tried to sell Shockwave before scrapping it for good. Another major problem with Ultra Twister is that major parts could not be made for it. S&S purchased Arrow and took over their spare parts production, so parts are easily obtained for GASM and it's not like it breaks pieces constantly. -
Six Flags America (SFA) Discussion Thread
B-RadG replied to Mind Eraser's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm not a regular but I live about an hour from the park so it's not that hard for me to make a couple visits per year. I'd actually be quite pleased. It's exactly what SFA needs. GASM wouldn't cost a lot to build and maintain (Arrows are pretty reliable), it's really marketable (giant looping coaster!), and SFA doesn't have a standard Sit Down Looping coaster. Although Tony Hawk's Big Spin would be a decent choice as well, GASM is better because they don't have to spend millions to have something brand-new manufactured and constructed. GASM just has to be shipped, painted, and rebuilt (which would be cheaper than a new coaster and it makes it much easier since GASM's been built before so they know what to do/not to do construction-wise) -
Invertigo at KI Beast in a wheel seat Mean Streak Mind Eraser at SFA