
triggernel
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Everything posted by triggernel
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Power Tower Model!
triggernel replied to thrillrideseeker's topic in Roller Coaster Games, Models, and Other Randomness
I really like that last shot, it looks like it should turn out pretty cool. Just wondering how detailed you are planning on getting in terms, of the inner mechanical workings of the towers themselves? -
I the new Dive Machine, very creative layout, and the color scheme is cool. Now onto the suggestions: I like the amount of foliage you have around your rides, but you should probably try to mix up the trees that you use to landscape. You use the same pine tree to landscape all throughout your park. Next, you should wait until the new areas are finished before you post pictures, of them. A teaser or two is fine, but you should probably focus on finishing the new rides, before posting updates about them. Other than this, keep up the great work.
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Favorite Crowd-Interactive Coasters
triggernel replied to PKI Jizzman's topic in Theme Parks, Roller Coasters, & Donkeys!
I would have to say all the Coasters at Nickelodeon Universe, just because they are all packed in really tight with pathways on all sides. Another for me is Hoosier Hurricane at Indiana Beach. Standing on the Suspension bridge, with the coaster diving right underneath is really cool. This shows the train diving right under the bridge, that enters the park. -
Toverland Discussion Thread
triggernel replied to turbolaaf's topic in Theme Parks, Roller Coasters, & Donkeys!
Judging from this, we can assume that it won't go indoors at all. Thats too bad, a half indoor, half outdoor Batman Clone would be awesome! -
I like a lot of it, except for the supports through the lift hill enclosure, and the all orange trains. Otherwise the supports look good from what I can see. And regarding the Peni... I would say it depends on the park. A park with an invert that big would probably be able to handle it, but if you are going to try to fit the coaster into a smaller park than take it out.
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First off, I think the tunnel looks way to small to fit a dive machine. On to the suggestions. I would try maybe a Zero G. You can't do a loop, because if you are trying to be realistic, the car wouldn't make it through the loop without hitting its sides on the parallel track. How about a Cobra Roll instead of the Immelmann. Also interlocking corkscrew is something not done before in real life. Here is a great example of a Dive Machine in RCT3: P. S. Not mine, but I did think it looked awesome.
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Most Overrated coaster?
triggernel replied to BlackWidow's topic in Theme Parks, Roller Coasters, & Donkeys!
Gemini: Yeah not one of the major rides, but I just found it dull and the layout really uninteresting. This along with the crawling speed, made Gemini a ride I definitly don't need to ride again. -
Alton Towers Discussion Thread
triggernel replied to Ed's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm thinking this will be better than the other PsyCoaster, Mummy, just based purely on the track itself. Now with a little extra theming and a good storyline to match, I'm sure Alton will be drawing in the masses. -
In the new area I think the detail is great, I just feel there is way to much green going on, you know what I mean. You have all the green grass, green trees (I know these you can't really help), green signs, green fence, green gazebo on the train station, green lights, and I think green brick around the buildings, and a green roof on your train building. Try adding more of the red fence you have, and maybe changing up the lights to a different color, too.