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Everything posted by BelgianGuy
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[RCT2] Seaworld: Adventure Bay
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
There was again a picture in the folder we received at the press release... Comments are as always appreciated. -BelgianGuy- -
Pacific Point ~ Adventure Park
BelgianGuy replied to Maylene's topic in Roller Coaster Games, Models, and Other Randomness
That looks very awesome, supports are ace and the landscape is drop dead gorgeous, only thing I'm missing a little is a more extensive theming, what you have now is very nice but I think it can be filled a little more to make it even better with the theme. -
TPR and Theme Park Artwork
BelgianGuy replied to sfmmFREAK's topic in Roller Coaster Games, Models, and Other Randomness
Man I love that technique you can pull off with charcoal, only thing maybe (and this is real nitpicking) try having a more open background because the hard black takes away a lot of the depth you have in the drawing. Otherwise amen my friend -
[RCT2] Seaworld: Adventure Bay
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
I'll look into the roof and thanks for rating me that high, building at this level does have a price and its called time... Know that I'm not even halfway and I've already twice the time it took to complete TPLA. So yeah its not only raw skill but also a lot to do with patience and knowing how to do some stuff like parkdat and rather tricky hacks to get the look you want. If anyone has some advice to help me better the screens its much appreciated and I'm still learing to perfect my style and I'd like you all to help me with it. I'd like this park to be a solid silver maybe even a gold over at NE so even the tiniest details can be mentioned. -BelgianGuy- -
Triple Loop [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
Then maybe try looking into the awning maybe it'll look more open and carnival like I think, its always worth trying.... -
Triple Loop [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
It looks very good all the way but may I ask one thing, is this supposed to be in a themepark or a moving carnaval? If its the last I think an awning structure would look better and more believable. Also if it is in a themepark I suggest amking it less blocky for the station... Rest looks really nice though -
[RCT2] Seaworld: Adventure Bay
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Seaworld Adventure Bay is really starting to shape up very well as the first trains of Manta are doing their testing... I read this in the local newspaper There was also a picture in the article -
RCT3 Wild Mac help.
BelgianGuy replied to nln00b's topic in Roller Coaster Games, Models, and Other Randomness
You can run the windows version in VM ware easyly without any problems, maybe try looking into that... -
Ninja V2 [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
Did you literally see He can't do it this way in any of my posts, and my defenition of a B&M is exactly what anyone will tell you when you ask them to describe a real B&M coaster depending on wich type, I know its his coaster and if he doesn't want to be accurate with anything fine by me but then you schouldn't call it the way it is cuz its an Arrow Lyout with Intamin cars and its called a B&M . I'm just saying that B&M doesn't have anything close to this in real life, and that's all I'm saying. -
[RCT2] Seaworld: Adventure Bay
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Here is the dl of the old version of the park, I hope you guys all enjoy it and if you want you can finish it... just let me know if you want to take it up for building Seaworld13.SV6 -
Ninja V2 [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
Well I don't think I'm taking everything too seriously but if you're calling it a B&M and you have no resemblance of layout-style and use other trains I consider it wrong because it has been labelled as a B&M and doesn't look like it, just my 2cents though... -
[RCT2] Seaworld: Adventure Bay
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Thanks and the trackitecture isn't really a building but its meant as a stage for a sea lion show, and I've made a new layout because I didn't want to make recreations for this park cuz its not the same park as orlando so Kraken is a different layout aswell... -
Ninja V2 [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
Its very nice but I'd say this is more an intamin looper since you have the norwegian loop wich is a signature element for this type of coasters, also the trains are intamin looper cars... Thought I just point that out The theme is very nice and executed well but maybe have a go at it a little more to make it even better with tiny little details for us to search for in the screens. -
[RCT2] Seaworld: Adventure Bay
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
I just found this article in the local newspaper -
Thunder Lakes - RCT2
BelgianGuy replied to dmaxsba2408's topic in Roller Coaster Games, Models, and Other Randomness
Watch out for copyright with things like this... -
Ninja V2 [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
No it doesn't but if you look it has way more supporting near the end of the loop, this turn is going to take a lot of forces comming its way so I suggest adding some more supps to the dive loop or wraparound corkscrew if I recall correct... If you are trying to make a wrap corkscrew I suggest you do it differently, I'm not an expert on RCT3 but I can think of a better way for this element than what you have now... Try a half big corkscrew and follow it with a 90' dive loop pull it to gentle slope and make a banked turn after this, I think it'll resemble the real element a lot better if you ask me... http://www.rcdb.com/2528.htm?p=11092 if you look at this dive loop its way more supported than what you have... -BelgianGuy- -
Ninja V2 [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
Very nice supports but your missing one on the top of the dive-loop cuz now it looks a little undersupported. -
[RCT2] Seaworld: Adventure Bay
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
HI, since me and DBru kind off forgot about this project and I really wanted to make another Seaworld Park lately be prepared for Seaworld Adventure Bay V2.0. I'm still tweaking some stuff at the moment but expect some screens soon, Edit: this will a solo project from me so progress will be a little slower than a co-op build... -
Official RCT/RCT2 Help Thread
BelgianGuy replied to Stoksy's topic in Roller Coaster Games, Models, and Other Randomness
Vista is the worst windows to run 8cars on I've had the problem myself, this isn't any of your fault but your windows doesn't support a lot of 8cars. if you can't do any hacks anymore it just means that windows has blocked 8cars and you'll have to reboot your computer get another hack done, this is the reason I've switched back to XP because I needed a lot of hacks to accomplish what I wanted to build and otherwise you are working on a simple hack for 3hours instead of 30min like in winXP, this has made my project progress a lot better and the detail level went up a notch because I simply could get them in place when I wanted and not when my windows finally allowed me. I hope this answers your question. -
My old project [RCT2]
BelgianGuy replied to Fooz's topic in Roller Coaster Games, Models, and Other Randomness
90% of the micro's on NE have rides they aren't always coasters, some have made some pretty cool river rapids and stuff like that on a 20x20 scale, fun thing on these micro's is that they are superdetailed cuz of the small footprint of the map, They aren't as easy as everybody thinks and they are surely something to look at... About fooz his park I think it was actually meant to be a full scale park and its a sad thing he never continued on it cuz the detail level is very high and the ideas and execution are of a high level aswell. -
Ninja V2 [RCT3]
BelgianGuy replied to Wilhelm1407's topic in Roller Coaster Games, Models, and Other Randomness
If its going to be a B&M at least use B&M trains plz not intamin trains... Also the layout is realistic for an arrow looper but for a realistic B&M it fails tbh. If you want a realistic layout for a B&M look at real B&M's for inspiration because no manufacturer will clone or inspire themselves on a layout from another compagny and I bet those layouts are patented in real life so B&M would never build something that even gets close to an arrow looper. On the other hand if you're all fantasy ignore all I wrote above and go ahead, there isn't much to comment on since there isn't any scenery atm moment but the layout is solid if your aren't considering anything I posted above. I'm curious how you'll theme this... -
NoLimits Coaster News!
BelgianGuy replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
I wasn't trying to offend anyone but I just think its overdetailed since you won't really see it... -
NoLimits Coaster News!
BelgianGuy replied to Loefet's topic in Roller Coaster Games, Models, and Other Randomness
It is too much IMO and completely unneeded, like you'll see the bolts and their shadows when you race down your coaster at 60Mp/h. It won't even be noticeable at the speed of a decent coaster if you ask me. My biggest concern is more different types of coasters like the 4D, B&M flyer, Glider coaster, Arrow suspended and stuff like that -
The "Preview" Thread
BelgianGuy replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness