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redunzelizer

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Everything posted by redunzelizer

  1. Looks like it's to get one more helix than initially presented: http://www.rcdb.com/de/m/ig3602.htm?picture=1 See video interview here: http://scripts.ad.nl/adtv/drievliet/drievliet.html (in case above link wont work: http://www.ad.nl/denhaag/stad/article933489.ece and click the link there) plus a few construction pics there: http://board.themeparkvision.net/showthread.php?t=6697&page=4&pp=20 EDIT: a bit too late, I know...
  2. Just found some more recent footage: 8) http://themepark.nl/ubbthreads/showflat.php?Cat=0&Number=1334726
  3. Troy construction site tour report from lifthill.net: http://www.lifthill.net/berichte/troypreview_eng.php
  4. Troy now with official own homepage http://www.troytoverland.nl/nl/index.php
  5. So basically you have taken someone elses work, added some stuff and now you're selling that one entirely as your own. While this is perfectly legal with any track taken from the NLDC-Scrapyard, you still missed a lot (and messed a lot too). - you did not give credit to "TheArchaitect" who actually created the initial track. (at least I have seen you nowhere doing so). See "B&M Twister by TheArchaitect" here: http://www.nolimitsdevcenter.net/devcenter.cgi?action=scrapyard&page=17 - you did not care much about the most of original track except maybe autosmoothing it a bit. This is no effort at all, since it only requires to mark a few segments, and pressing CTRL-G - with your aditions, you added even more jerks on the connections between "old" and "new" parts. All these additions are executed lazily and careless in respect to the original. You've mostly shown lazyness, therfor it's quite a Bummer!
  6. Not really, Acoording to "The Book", Flashback/Z-Force was designed by Werner Stengel and built by Intamin/Giovanola. Claude & Walter may have well been involved in the process at that time, however nowhere it says that it's a B&M coaster, not even here: http://rcdb.com/id126.htm Indeed. Therefor this (along with the accurate technical details you provided) is intentionally quoted here again. So just in case some of you did not realize yet, I hereby repeat: "Flashback was a milestone in roller coaster history."
  7. I'm badly missing the "Veganarian" option with this poll...
  8. Glad someone came up with this. I always had suspected the following one belonging to these, simply for it's patroness... "Colorado Adventure - The Michael Jackson Thrill Ride" Backseat POV? http://fly-one.org/movies/phl5.wmv P.S. you forgot the Winjas! Wuze Town is entirely reigned by females.
  9. Thank you again, this time for bashing a non-native english speaker... BTW: wood yuo pleas keindli ecksplane mei errores im deetail, so dat i migth at leest hafe e chanse to improofe mei bäd Inklitsch?
  10. you just got tarpitted, and therefor made my day. Thank you!
  11. The plywood shield finally does explain the need for the second set of LSMs. There obviously is a lot of air friction to overcome...
  12. For your convenience (and to have at least one useful link per thread page...) that entire update from the HP Desert Rita Construction Tour on january 12th can be seen here: http://www.heidepark-pictures.de/desertrace/gallery18.html
  13. Golfie, you are recommending illegal action with that one!
  14. Indeed this won't help you. But it *will* prevent lot's of other people taking any of your comments alltoo serious. I very well remember your stubborn and ignorant reactions on my posts within that "t*g* NL un-named yet" topic. You weren't able (or willing?) to read then, just like you aren't able (or willing?) to read now. Before answering anyone in a forum again, you'll seriously want to consider going there first: http://www.nifl.gov/
  15. Yes. And further translations (in case wanted) can be aquired here: http://www.nolimitscoaster.de/download.htm#helpfiles
  16. While it's outperforming TTD by far already, I still would want to enlarge the incredible top hat of TW by one feet. Maybe even by two...
  17. well for the time being it seems like the good cheep way to fix the problem From what Premier did to Thriller/Zonga one could easily assume that this rather is the "bad cheap way" of "fixing" something. Maybe they'll even take out all the hills and dips, making some flat motor powered scenic tourist railway out of SOB, of course then at average height levels of 130ft, for the supports were to be entirely reused with this final improvement...
  18. Indeed. after all the mass center of the train has to reach a certain height to "make it through" the loop. Left out the friction, this speed is mass independent! Nope its not. see below... Again this is a wronk assumption. Your formula *would* only fit a train of singular dimension (having the size of a point!) within a perfectly circular loop, with the riders sitting right between(!) the rails. Usually, these loop's entry and exit are of clothoid geometry, by that providing gradual force changes. Hence the maximum of experienced forces for the front car (first row) are at about 9-11 o'clock at entrance, but for the last car (last row) are at 4-6 o'clock at exit. The engineer still is not happy. BTW: you might want to look at my avatar too...
  19. Time for the daily physics lesson: Force = ((velocity^2)*mass)/radius If I assume the force in the loop is too large. The only way they can change the force is by decreasing the mass of the trains. As it is impossible for them to change the velocity of the train entering the loop and the radius of the loop (they would have to construct a new loop). The only way they can change the force the riders experince (us) is by decreasing the mass of the trains. Assumming that it is too expensive to change the trains, they just decided to remove the source of the problem, i.e. the loop. Now the engineer and the riders are happy right? Dane Now the engineer is very *un*happy! Simply because you are dead wronk! Acceleration = (velocity^2) / radius Gs = Acceleration / EG (EG == 9.81m/s²) At the given speed, you could even go through the loop on the back of a butterfly, and still have the very same centripetal acceleration acting upon riders. The argument of train weight in regards to reducing rider experiencd forces in the loop is therefor failing miserably.
  20. Indeed, that's the way marketing works. Who cares? Noone! But what they are actually doing is *not* perfectly fine at all. At least one photo (the Black Mamba one here: http://www.kjw.co.kr/news/news_detail.htm?num=39 ) has reportedly been used *without* permission of the photographer. (Tom Müller) This may suggest that the other pics have been bluntly "stolen" as well...
  21. For NoLimits pictures you can always create an account at the NLDC: http://www.nolimitsdevcenter.net/
  22. Tear down "El Toro"! Now!
  23. Waddayatalkinabout? There *is* a manual with NL! And just in case, you may still download one from over there: http://www.nolimitscoaster.de/download.htm#helpfiles And regarding the WWS tutorial: just look at that "block brake" example given over there, it's just soooo wronk!
  24. There is no way within NoLimits itself to do that. In case you'd want "true" tunnels, you'd have to use 3DS objects for your tunnels and some "fake" terrain.
  25. For sure Real, I personally do know that. But just in case, it's always nice to have some bullet proof evidence from the official IIRRCI (International Institute of Random Roller Coaster Irritation) Who's mean?
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