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Everything posted by terrancew_hod
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^You may end getting called something else though... Terry
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Time for another update! I ripped up another section of track to increase the excitement a little. Since the car brakes halfway through the warrior crypt, I decided to let it contiue without braking into a haunted pond area and back into the hallway. Right now, with the changes, the excitement is over 9.2... let see if I can keep it! What surprise lurks beyond the hallway? Well, I'm not telling! After leaving the pond, we head back to the back of the warrior crypt. This is a first iteration of the pond, so I should be adding some ghosts in the area. Thanks, but we're not staying... gotta go! The car enters the hidden warrior tomb...
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Words to live by! "Battle Lesbian"? Terry
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Very nice! I think I only attempted to synchronize two rides once... didn't turn out that well. I would only add that later, you may want to add a longer breaking section before the station (adding a block brake) so that you can run more than one train. But that's pretty minor; it's more to keep the peeps' wait down. Terry
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[RCT3] Lakeside Palms
terrancew_hod replied to pkd freak's topic in Roller Coaster Games, Models, and Other Randomness
Are you running Vista on your computer? You probably seen this, but if not, this may help: http://www.ataricommunity.com/forums/showthread.php?t=593121 -
^Hmmm... Probably your imagination playing tricks with you! Terry
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Ah Showbiz! That brings back fond memories... * When my all my cousins ate a double cheese pizza and Pookie farted and the smell carried over to a children's party.... three tables away! Nasty! * When I could play video games all night on less than $5. And when you could actually go out with $15. * Or when this man tried to fight my aunt (who was in the army) because she was still playing Ms Pacman. Remember when you used the quarter system to designate your turn? Well she had two left and this guy got tired of waiting and pushed her aside and put his quarter in... and got judo kicked for his trouble! Next thing you know it became a race fight and parents were running out of Showbiz carrying their kids! My aunt tore that place up! Ah... the memories! Terry
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@PointeBreak: This ride would probably bankrupt a park building it! Nice for making videos, though. The only place I could work would be over at Universal, if they wanted an evil, high intensity ride. Disney... not so much! @Matt, jarmor, packfanlv: Thanks! @triggernel: It's two different parts, although you hit these sections about 15-20 seconds apart. Anyway, I was working on it again last night while the guy I'm seeing and his roommate was playing the game as well. They were in career mode, while I was in the scenario editor building away! Amazingly enough, I was playing on my big 3ghz XP laptop with the ancient ATI 9800 mobile processor and it was actually playable! Right now there's not a lot of trees and no peeps, so I think that has helped. Also I found there is a problem on my mac with the coaster type I selected, since the coaster did not crash once while I was playing it! So I think I will be on my laptop until it gets too laggy, then move back to my main machine, only booting into XP to play the game. I have a few pics for you. I continued work on various parts of the coaster and found that I'll have delete some of the volcanoes in to get the scenery properly placed in the scenes above. Luckily it's the weekend, so I have a time to work on it tonight. Now there's another room with a final partial helix. Yep, another room to decorate! Previously this part of the ride was just a drop and turn. Now I added two more drops! Adding to the evil of the ride, you now have two sets of boulders to contend with on your escape. RUN!!! Using a trick I found on the Atari website, I now have a pseudo bridge that you will travel.
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EPCOT Center Recreation [RCT3]
terrancew_hod replied to mcjaco's topic in Roller Coaster Games, Models, and Other Randomness
Matt, Now this is awesome! Oh and the guy I'm dating just saw it and he says that you have no life, just like me... since we spend all this time playing with RCT3! Of course at this hour, we're both still playing the game! What a lovely date, huh? Anyway, can't wait for more! Terry -
Well last night I was trying to figure out Shyguy's rock set, so I worked on enclosing a several pieces of track. I'll have a bit more time to work on it during the weekend. From the POV vantage point, you can see the boulders coming. I have to work on the timing and lighting, but I think a few falling boulders will liven things up a bit as we escape. ... and the other drop. The corkscrew from another vantage point. A few moments later, we're back for another drop... You can't see the breaks in the POV, but the corkscrew is surrounded by rock, and a demon hand.
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^Like in airports, especially after the sign that tells you to stand to the right so that people can pass. Or for that matter when it says not to put the big cart for luggage on the moving sidewalk and someone does it anyway, blocking the whole thing... then they end up having to start waking to get away from me yelling at them to move it and reminding them of the rules after they've backed up the whole walkway with people.
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[RCT3] Lakeside Palms
terrancew_hod replied to pkd freak's topic in Roller Coaster Games, Models, and Other Randomness
You know, I looked at the parking lot and I said to myself "They must have finally got rid of one of those unfinished condos to make a parking lot instead of the other way around! Somebody should have told the builders that you can only have so many luxury condos when a good chunk of Miami population can't afford to move in them! Nice work! Terry -
Park Is Dead
terrancew_hod replied to the ghost's topic in Roller Coaster Games, Models, and Other Randomness
Yeah, I'll be the first to complain. Besides, this park is starting to come together and so far, it is leaps and bounds better than your others parks... so you need to continue to work on this and not switch to something else. So stay focused on this. Terry -
^See, now ya talking! We can definitely do Gregorian chants. ^^ The mac version is definitely giving me a headache when it comes to the breakdowns. It always seems to break down near the same place whenever I load the park and takes a while to test it again and ensure it won't crash. I've also found if I autocomplete the offending track, the problem fixes itself. I would switch over to the PC version, but it's so much easier to load on my mac, since I have my music and email there. I can just start the game and switch over when ichat or email when I get a notification. I hate rebooting! I also tested it out on my windows virtualization program and that works too, except for the rotation using the mouse.. then the screen spins wildly! But I guess using the keyboard wouldn't be that bad. I will try to install everything on my Windows install to see if it runs a little better, since the drivers may be more optimized. Terry
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[RCT3] Lakeside Palms
terrancew_hod replied to pkd freak's topic in Roller Coaster Games, Models, and Other Randomness
That's true to Miami! Unless you're at mall, you may be hard press to find a spot. Parking on lawns in some residential areas aren't uncommon. If you did that in the Midwest the owner would try to beat you up! Some places you may have to pay $15-20 for parking, unless you are at a mall out west. Terry -
Yo Gabba Gabba!
terrancew_hod replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Why did I want mix in Peanut Butter Jelly Time in with that song? I almost started bucking at my desk! I don't like fish BTW. (I don't have to explain that do I?) Last thing: I'm going to call it out... um, who is Ms. Thang? -
[RCT3] Lakeside Palms
terrancew_hod replied to pkd freak's topic in Roller Coaster Games, Models, and Other Randomness
Miami, eh? Being from Miami I'm going to make a few assumptions if you're making a realistic park: 1. There's not a lot of space around for a big park, especially in Miami. I think their yearly Santa's Village carnival is placed in Tropical Park. The park is surrounded by condos and a mall. 2. Miami is in a hurricane zone; I wouldn't build a tall ride, unless you want it blown down. We end up getting a tropical storm or hurricane at least once every other year. You could probably fake it with a lot of custom supports and say it's hurricane resistant. The wooden coaster in Ft. Lauderdale is not very tall and has reinforced wood that protects up to a Cat 3 hurricane. 3. Of course the easiest is the landscaping.. there are no hills here and you can't build underground. Being under sea level, most major construction projects may require a water retaining pool (read this as small lake) to drain off water after heavy rains to prevent flooding. So you may need to put this or a canal to drain off the water. Terry -
CF BASH-The Game
terrancew_hod replied to the ghost's topic in Roller Coaster Games, Models, and Other Randomness
I agree; I vote for the lock as well. Terry -
Deathcore is sexy? Hmmm, I see the generational gap is setting in! "Gramps" is just gonna settle for eerie sounds and orchestrated bits. I think that type of music belongs in some "B" slasher movie, not a thrill ride. Revenge of the Mummy would definitely be a different ride if they went for rock instead of the orchestra. That music also appeals to less people (me included). Anyway, I worked on my coaster last night instead of sleeping... so I'm going to pay dearly for that later! Here's the update: Because the coaster moves much faster now, I have to rip up the return to the castle station track! the turn is now banked and the brakes are moved farther in. Good thing I haven't work on this part much! Oh noticed one of the problems I've been having... random breakdowns! Earlier the back car just separated and flew away and exploded, leaving the end piece! A mess! I had to rebuilt those track pieces to get it working again! Now we have a longer and faster warp back to the station! Another look. Remember the helix of death? Well that's gone! I replaced it with an extended escape sequence that's still a work in progress. Now I can add more explosions! With the increase in speed, it can make it through the extra track and back to the station with no problem now. The loop around the demon head has been moved and lowered for speed
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How many times the same ride in a day ?
terrancew_hod replied to mingsai's topic in Theme Parks, Roller Coasters, & Donkeys!
I think the most time I've ridden a coaster was the Kraken at Seaworld (7 times). This was right after 9-11 so the park was pretty empty. In fact, most places around Orlando was kind of like a ghost town. Terry -
^^Not unless I get my acting skills together! If I record it, it would probably inspire laughter, not fear! I found a voice altering utility that I will try to play around with though. But I figure I'll have something to add as a sound track once I get around to a ride video. Also I changed the scene to the stairs in the graveyard to the other side to allow for a larger lift hill. Now I can have a few dips and death hazards thrown the rider's way before getting into the real coaster part! Terry
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Custom Sky lift?
terrancew_hod replied to pkd freak's topic in Roller Coaster Games, Models, and Other Randomness
I think that is animated scenery from Vodhin's Skyway kit. http://www.vodhin.org/e107/download.php?view.870 Vodhin notes that you should have a high powered computer to use it. Terry -
^I gave up trying to read them. It was like trying to follow someone speaking a mile a minute! Terry
