Official RCT3 Help Thread

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Re: Official RCT3 Help Thread

Postby galindoverhere » Thu Mar 29, 2012 5:59 pm

^ Thanks! My last problem: I open up my game and I try to open one of my CFR's up, my game crashes, and a window pops up saying "No :sid for :svd" and I have to start my game all over again... any help?
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Re: Official RCT3 Help Thread

Postby Ace Of Spades » Thu Mar 29, 2012 8:18 pm

You probably still have one too many layers of folders for the game to get everything properly. Can we get a few screencaps of your Style/Custom folder and a few subfolders? (For diagnostic purposes)
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Re: Official RCT3 Help Thread

Postby galindoverhere » Sun Apr 01, 2012 3:21 pm

Never mind, My problem got solved :p A friend of mines said the same thing you said:
Ace Of Spades wrote:You probably still have one too many layers of folders for the game to get everything properly.
and I made The specific CFR fit in it's right folder so now everything works properly in my game! :) Thanks for your help Ace of Spades, MaytheGForceBewith you, and mcjaco.... this will be all for now...
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Re: Official RCT3 Help Thread

Postby Ace Of Spades » Tue Apr 03, 2012 1:27 pm

Glad to hear you got it to work! :)
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Re: Official RCT3 Help Thread

Postby BenFreeze » Thu Apr 05, 2012 5:54 pm

This isn't necessarily related to RCT3, but whenever I try to download custom content, my computer is not able to open the file. The files are ".ovl" files. I recently got a new computer, and my old one allowed me to download cs. Is there anyway I can fix this? Thanks in advance.

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Re: Official RCT3 Help Thread

Postby SoCalCoasters » Thu Apr 05, 2012 10:59 pm

BenFreeze wrote:This isn't necessarily related to RCT3, but whenever I try to download custom content, my computer is not able to open the file. The files are ".ovl" files. I recently got a new computer, and my old one allowed me to download cs. Is there anyway I can fix this? Thanks in advance.


You don't open the ".ovl" files. Those are the actual models and other coding used in the game. You place the folder with the .ovl files into their allotted location; it's usually specified in a read me most CS creators put in their downloads
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Re: Official RCT3 Help Thread

Postby darklingscribe » Fri Apr 06, 2012 6:34 pm

Is there a mod out there that will allow me to increase the hight limits on rides? Or maybe I'm just missing out on some built in option.

I am trying to create a park around a deep Ravine, but have encountered a setback as I was building a train bridge across the gap. The game keeps telling me I cannot build the train tracks that far off the ground.

I toyed with the idea of changing it to a mine train, but I really would prefer it just to be an old fashioned transport ride to fit with the themeing (the monorail and trams look too high tech).

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Re: Official RCT3 Help Thread

Postby A.J. » Fri Apr 06, 2012 7:01 pm

No, there is not to my knowledge. I don't even know about an options.txt exploit (Google rct3 options.txt if you don't know) to allow any height construction.
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Re: Official RCT3 Help Thread

Postby funkeymon » Fri Apr 06, 2012 7:08 pm

There is a cheat for that.
I forget what it is called though, but if you google it, it will come up.
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Re: Official RCT3 Help Thread

Postby grrt » Fri Apr 06, 2012 7:08 pm

You name a peep John Wardley I believe? If that isn't it, type roller coaster tycoon cheat codes on google, and there's definitely a code.
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