Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

Recommended Posts

Posted

I like Ice better.

 

Ice's Positives

The 240 degree curve after the first drop is so fun

The first drop is better

The Zero-G roll is awesome

I dont really like the Cobra Roll

Coming into that loop is just amazing

The last few turns when you head down a straight away picking up speed and hit the turn real fast, while your feet are about to be chopped off by Fires last wingover is a cool effect

 

Fire's Negatives

Too intense on the last wingover

After the second immelman the track that swoops down makes me dizzy

I hate how it ends farther away from all the track

  • Replies 64
  • Created
  • Last Reply

Top Posters In This Topic

Posted

I just rode DD for the first time a couple months ago and to be honest, I wasn't all that impressed. (Could be cause I had just ridden Montu the day before which is the best inverted IMO.) I like Ice the best of the two, but Fire had some cool elements as well. As far as airtime on the hump-WANK, I felt nothing. The drop on Ice is the first time I have ever had a dropping feeling on an inverted. I just thought it was better.

Posted

I can agree with that. If you are going to compare DD to other bigtime inverts, then you will be disappointed. If you are up for a fun coaster with several different elements then you will be satisfied. Great family coaster.

Posted

Lukewarm for me.

 

I love the Zero-g, and cobra roll of Ice. Also the straightaway into the loop is more anticipating.

 

I love Fire for it's intense curves and the wraparound immelman. It's also the only B&M invert without a zero-g, which makes it unique.

Posted

Seriously this ride has soooo much potential if you think about it, they could've had a dive loop on ice after that first drop, instead of that long turn, and then they could've just done so much more, with a completely different layout, which would add to the ride, because I like those dueling rides that are farther away from each other, but then come back together to battle then go there own serperate ways, and they could've added alot more to this if they just planned the layout a little bit better...

  • 7 years later...
Posted
Seriously this ride has soooo much potential if you think about it, they could've had a dive loop on ice after that first drop, instead of that long turn, and then they could've just done so much more, with a completely different layout, which would add to the ride, because I like those dueling rides that are farther away from each other, but then come back together to battle then go there own serperate ways, and they could've added alot more to this if they just planned the layout a little bit better...

 

So much potential? It has so much reality. B&M designed what the park had the budget and the space for, and it's still an incredible piece of engineering.

Posted

^At least that was very true in the past when they did truly duel, the combined interaction of the two rides is/was far superior to either ride as stand alones, much less whatever they do now to separate the timing between the two. (All my rides were back when they did duel)

 

That being said, I too rate Fire/CF a little bit higher as a single ride just for the slightly more intense overall nature and with that air-time hill being most superb.

 

Although Ice's/HH's Zero G roll is excellent also.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/