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Jew

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Everything posted by Jew

  1. I think you'll be able to run both. I play the game on my computer using genymotion android emulator and I got the pop up too.
  2. The show building is only about 1/2 the size now compared to when it was KOD because of the Johnny Rockets kitchen ventilation and restaurant AC, so it will be very interesting to see what they do with the space. I'm not expecting anything earth shattering...
  3. Tango has been operating with no issues for RCS for awhile now. KMG rides are pretty reliable for flat rides. I actually enjoy the tango, since I'm more of a flipping person than spinning when it comes to flats. I suspect there is something wrong with the ride that requires an expensive fix they can't afford at the moment...
  4. YOLOCoaster is by far the best coaster in the park, so I don't really care if it's a gimmick. It's fun.
  5. Someone who might know what they're talking about told me that at one point YOLOCoaster was intended to cross the midway and use some of the real estate freed up from Flashback's demise.
  6. Bill & Ted's was terrible last year anyways, so no loss outside of the capacity. But anyways...back on topic...only 3 more days until they unveil their haunt lineup!
  7. ^And annoying Stewie's to zap!
  8. I'm still failing to understand the infatuation with revolution? Even if it were to be restored, I'm going to go out on a limb and say that it wouldn't be anywhere close to a top-10 ride. Improved? Sure. A lot more fun than it is now? Most definitely. I'm guessing I would still get off the restored Revolution and say to myself, "I'd rather have a Megalite."
  9. The blocks were always there---Revolution was capable of running 4 or 5 trains.
  10. ^Not to derail this thread with Obamacare talk, but from what I have been able to google, it sounds like Haunt team members are exempt from the law. From what I gather, employers can calculate "full time" status by looking at all hours worked in a range of anywhere from 3-12 months. Haunt employees obviously won't be with Knott's for that long, except for the ones I mentioned already that are involved with build/strike or have other entertainment roles. That being said, it will be a real shame to have such a big "dead" area if the rumor is true about no Camp Snoopy scare zone.
  11. The event was iOS exclusive for the first week.
  12. ^Oktoberfest featured a Star Flyer with the Tornado cars. I was so drunk I can't remember if it was fun or not, but it sure looked terrifying!
  13. I'm not familiar with the law, but the majority of Haunt employees are temp employees who get laid off at the end of the month. There's probably no more than 50 people total who either have other roles in the entertainment department or are part of the build/strike teams. Those people will probably be the lucky ones who are scheduled the 8 hour shifts. The majority hired will be 4 and 6 hour shifts and laid off on the last day of Haunt if what I hear is correct.
  14. I've been on that side of the fence for 13 years now...there's no excuse for bad service. I can understand an operator erring on the side of caution when it's such a close call, because there is a little room for human error when measuring someone so close to the height restriction. However, after she got the wristband, it's an absolute joke she still wasn't allowed to ride without Robb having to press the issue further. There's NO excuse for that.
  15. ^Have you ever been to Haunt? The Camp Snoopy scare zone is probably the best of the bunch IMO. The naturally shaded area allows them to do lots with the fog and lighting, plus the steampunk (and before that medieval) theme has more variety in costumes than Ghost Town. Would be a real bummer if that whole section of the park was just dead with no monsters roaming and just the mazes.
  16. The bad news is I hear rumblings that all this family friendly stuff might be taking its toll on Haunt. Rumors going around that they are cutting the shift lengths of the monsters from the normal 7-8 hours to 4 and 6 hours to cut costs. Also heard that the Camp Snoopy scare zone might be out...guess we will know for sure next week!
  17. Not true at all. Corporate sets the foundation for the culture, operational guidelines, service standards, etc. Park level management then takes that foundation and takes ownership of it in their own ways. I could imagine a Six Flags park president walking into Jim Reid Anderson's office and asking "hey Jim, I'd like to raise the minimum age for ride operators to 18, pay them more than minimum wage, and actually offer them some real benefits like paid sick days/vacation/etc. That will allow us to be more selective in our hiring and get our team members to be engaged and passionate about what they do."
  18. You guys are misunderstanding the quote. He is saying it would cost $25 million euro to buy the ride and all the support equipment if he were to be buying it new in 2014. He's not saying he's selling it for $25 million euro.
  19. The people who make these decisions only care about ONE thing: $$$ So long as the investors are happy, no changes are going to be made. It will take 3-5 more years of the decline for the financial part to kick in, as cutting costs can only hide things for so long.
  20. Granted it was Screamscape reporting it, but I recall a rumor from a few years ago reporting that Barth was looking for his next big coaster...
  21. ^Same. I'm one glove away from Falconeer Peter, but for some reason Joe doing target practice doesn't drop. They credited me one glove, but it still sucks having just Lois available for that ONE glove. Waiting on just peels for Brian too. And just pizzas for Patrick Stewart.
  22. The line for the front row always needs more space since more people wait for the front by default. That's why RRv has the signs at the bottom of the stairs to let guests know to stay to the left for the front.
  23. I would disagree with that statement. I'd say there are just as many major flat ride manufacturers as roller coaster design/manufacturers. Only HUSS has struggled financially. Mondial, Zamperla, Zierer, Fabbri, Technical Park, Mack, S&S, and Chance all offer park specific models of their rides. Then there are smaller companies like ARM, Wisdom, and Funtime. That's not even counting manufacturers that focus only on trailer mounted rides like KMG and Moser that boardwalks/smaller parks will buy from. Even Gerstlauer offers some flat rides. A better argument would be that major flat rides cost nearly as much (if not more) than many coaster types now (Euro-fighters, spinning mice, smaller wooden coasters to come mind), so it is harder to justify the cost when a coaster is a comparable option. As an aside, Cedar Point isn't really the best park to make the argument about flat rides, as Cedar Point could arguably qualify as a resort. So there are many more factors that can contribute to a return visit. So back to the point at hand...yes, flat rides do have value...for smaller market parks, they have a much greater value, as they can pass as major additions. But when it comes to the major parks, you generally don't see flat rides unless it is an "off" year where they are still riding the high of a major addition from the previous year or two. Major parks aren't making major investments in flat rides because they don't generate the return needed to be considered a major investment.
  24. To be fair, saying a park isn't responsible for only running one train on multiple major rides definitely deserves a comment on a message board discussing theme parks. That's the whole point of a discussion. The youtube video was probably a bit excessive, but he was making a fair point. Let's keep the discussion civil. Everyone is entitled to their opinions on SFMM. I think only Disney can match the polarizing nature of comments when it comes to theme parks.
  25. ^If flat rides and variety were the keys to getting guests to keep coming back, we wouldn't be having this discussion as to why there is a perceived lack of flat rides in the U.S. You summed up perfectly exactly why there is a lack of flat rides: they are complimentary rides. They add capacity and some marketing/attendance value without the high cost of a big ticket ride. Cedar Point had the liberty of doing the Gemini Midway in 2014 because they just built GateKeeper and can still use that as the anchor attraction. Major flat rides are also cost prohibitive for what you get. For example, a giant Frisbee is listed as $4.5 million dollars. Ravine Flyer II is listed as $6 million. Smaller parks are going to be much more inclined to spend a little more to get a coaster vs. a giant flat ride. However, after a park has plopped down $20+ million for a major ride, $4.5 mil (or less) just to say you added something isn't a terrible idea.
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