Ride operators never deal with kids who are too short and their stupid parents or fat people who don't fit in the restraints. Or puke. Really...I swear.
-Joey "post again when you've had a trash can thrown at you" Mandel 8)
NOPE, I've never worked at a theme park before...
Actually...
SFMM (Nov 2001-Jan 2003): Merchandise, Ride Op, Lead (RRv, S:TE, Freefall, Jet Stream, Sandblasters, Spin Out)
KBF (2003, 2004): Haunt Monster
USH (Feb 2004-now): Main Gate (ticket taker, pass processing, ticket seller), Mummy opening ride op, Lead at Mummy, operations orientation trainer, on the job trainer for Mummy.
Here's why I love them:
1. I don't have a problem with them, and will use them whenever I can. Like others have said...it's no different than any other premium service.
2. These are the things that get parks new rides! That's almost pure profits (minus the minimal cost from the passes, the extra staff, and so on) the parks are making on premium things such as preferred parking, valet, front of the line passes, etc.
All editing programs do the same thing and have more or less the same features give or take a few things.
I would suggest downloading demo versions of all the previously mentioned programs and see which one you like best because they all have their own unique interfaces.
For anyone planning on going on these trips if/when they happen, let me just tell you from first hand experience that writing $1,000 checks to Robb and Elissa isn't fun!
-Joey "still owe them lots of money" Mandel