-
Posts
1,779 -
Joined
-
Last visited
-
Days Won
3
Everything posted by CP_RULES
-
Valleyfair (VF) Discussion Thread
CP_RULES replied to the_rock401's topic in Theme Parks, Roller Coasters, & Donkeys!
New update: http://www.valleyfair.com/public/information/photo_galleries/index.cfm -Justin "Hott!" Seabaugh -
Cedar Point (CP) Discussion Thread
CP_RULES replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
http://maverick.cedarpoint.com/latest/diary/ -
Its suppose to be a freaking family coaster, not another SilverBullet. Family meaning younger riders will go on it. THey don't make uber intense rides for little kids. Notice I said to be any FUN. I did not say thrilling. If the helices are giant and you crawl through them, then whats the point? -Justin "Who says family caosters have to be boring?" Seabaugh
-
Geometer's Glee [NL]
CP_RULES replied to CP_RULES's topic in Roller Coaster Games, Models, and Other Randomness
In case you couldnt find the download at CS, here is a direct link.* Once again, if this is a problem, PM me and I can send you a DL of the track. *- Membership at coastersims required to view page and download coaster. -
Geometer's Glee [NL]
CP_RULES replied to CP_RULES's topic in Roller Coaster Games, Models, and Other Randomness
^I can assure you that the coaster is perfectly safe and that it stops smoothly with magnetic brakes. -
*Requires NL1.6 and Improved Track Friction to ride* ____________________________________ Standing a proud 85 feet tall, and boasting an amazing 70 foot spiraling drop, Geometer's Glee is a spinner like nothing we have ever seen before. Built as if a geometer had gone crazy with glee while building a coaster, Geometer's Glee has many disorienting hairpin turns and helices to keep you spinning. With a custom station and over 2170 feet of track, Geometer's Glee starts a new age of spinners, while keeping its ties to realism. ___________________________________ -Stats- -Height- 85 feet -Length- 2170 feet -Maximum banking- 75* -Trains- 4 -Max. Speed- 44 mph -Drop- 70 feet ___________________________________ --Forces-- -Geometer's Glee will provide anything from airtime, to laterals depending on your ride. I suggest you ride twice to get the full effect. ___________________________________ --Features-- -A 70 foot, 540* spiraling drop -A double helix -Hairpin turns -a custom station ____________________________________ --Tests-- -E-stop- Passes -Tunnel- Passes w/ acceptable tunnel intrusions** **- Acceptable tunnel intrusions means that though there may be things inside the tunnels, none of them can in any way, shape, or form harm the cars or their passengers. ____________________________________ --Notes-- -Please note that due to it's two-rail design system, Gerstlauer track requires a higher density of supports to hold up the track. I worked very hard on the supports to make sure they were "break free" and they are 100% cutsom. Please do not say anything about the supports being too many as they are sufficient and realistic. -This track is 100% hand made with the drop being the only part of the coaster acted upon by an outside prgoram (AHG). Please rate accordingly. ____________________________________ VIDEO HERE! More Pictures ____________________________________ I am not placing the download here because I want you to download and rate at coastersims.com. If you do not have an account there, please PM me and I will send you the track.
-
The "Robb Report" Photoshop Contest!
CP_RULES replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I voted for Phyter, J Man, and vjgx. Too bad mine suck because I dont have photoshop. I really like Phyter's for the realism. I could never achieve that with my photo editing program... -Justin "Thanks for the laughs peeps" Seabaugh -
Cedar Point 2007!!
CP_RULES replied to thrillrideseeker's topic in Theme Parks, Roller Coasters, & Donkeys!
^What's the price, that sounds like a GREAT deal if its around $100-$150. -
Cedar Point (CP) Discussion Thread
CP_RULES replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^This I know. I was more saying it because he was always around in the speculation thread talking about "Aqua Trax" "Aqua Trax" "Aqua Trax". But, when we learned it was NOT an Aqua Trax, he hasnt been seen much around here since. Get it? -Justin "Who hates online talk due to the lack of emotion written text can portray" Seabaugh -
Cedar Point (CP) Discussion Thread
CP_RULES replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^I rekon you aint been seen in these parts here lately. -
Cedar Point 2007!!
CP_RULES replied to thrillrideseeker's topic in Theme Parks, Roller Coasters, & Donkeys!
Im recommending that you ride Demon Drop, and Chaos. Both rides are very fun and may be leaving the Po!nt soon. However, there are a few rides not worth riding. -Iron Dragon- It barely swings and is very slow and boring -Mean Streak- Not because its rough (I didnt even think it was rough!), just because the dang thing is so trimmed that you crawl through the course.... what a boring ride and a waste of time. -Disaster Transport- Must I say? -
Project 10 in construction
CP_RULES replied to sydney's topic in Roller Coaster Games, Models, and Other Randomness
I cant really tell how long the diesigns are from the low-quality pictures, but how are you going to keep a k'nex coaster going for that long without it stopping? -
Silver Dollar City (SDC) Discussion Thread
CP_RULES replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I dont know if anyone has seen it, but there is some new concept art up, a video, and some more news on the surroundings of the ride. VIDEO HERE! -
Gravity
CP_RULES replied to Tanks4me05's topic in Roller Coaster Games, Models, and Other Randomness
Wow! That looks pretty cool man, Id like to see it in action. -
The 2006 Six Flags Agenda
CP_RULES replied to ParkTrips's topic in Theme Parks, Roller Coasters, & Donkeys!
I actually applaud SF for their efforts in trying to make a more family-friendly environment. Sure it's not much, but when I went to SFStL, it was the little things that really made the experience better. Whether it have been the new park signage, the new characters, or the smoking ban (except for designated areas), the same ol' SFStL just felt nicer. If thats not worth anything, then I don't know what is. I think Sapiro is at least doing some good... -
Favorite type of B&M Coaster?
CP_RULES replied to MummyAW's topic in Theme Parks, Roller Coasters, & Donkeys!
I cant get enough of B&M inverts! I have only ridden three, but all three are in my top ten, and one of them (Raptor) is my number one coaster. I know I know, I havent really ridden very many coasters, but I can easily say Inverts are the best until I ride a Hyper or DM..... in which case inverts may still be superior. EDIT- I noticed Flyers arent on the list... WHY NOT!? -
New Photoshop Contest!
CP_RULES replied to SharkTums's topic in Theme Parks, Roller Coasters, & Donkeys!
^I think I like this one better than you other one, this one is really realistic! -
No doubt man, I know exactly what your talking about. Its really good on Highway 63 south from Columbia, MO to Jefferson City, MO. There is like a double down, and some air-hills, its awesome. There also is some slight air on certain intersctions that have particularly odd "humps" in the middle. I thought it was just me though.