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djbrcace1234

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Everything posted by djbrcace1234

  1. Even if it is still unfinished, I like it. I hit year 100 agian in SFML, but I have nothing to really show but this:
  2. It's nice to see this park agian, and like always, you don't disappoint! Very nice concept, and it's executed nicely as well.
  3. Same thing happen to me, so I just uninstalled the game completley and it works, but I no longer can open games as shortcuts on my desktop though. Just uninstall the game a s awhole and see how that works out.
  4. ^ It's still a good point, however. Some over growth would make it that much more appealing, but I'm also trying to still keep that Knott's esque type pathing/ building style too.
  5. 1. I'm still working on my detailing as this is the first time I'm using some of these items on the NE bench, and I am using pictures to further improve on that. 2. This isn't a ghost town, though, as my inspiration is this themepark: However I agree with more weeds and more scenery as well. I think that will improve the look. 3.Texture is indeed a bad habit of mine. . . hah. 4. for now those trees back there were to find the empty land, and that will be changed and already has been changed. I do appreciate the advice, because I know it will make it all that more rewarding. 1. Windows are scarce in my bench right now, so I don't have any others that pulled off a better feel. 2.Yeah, I already changed that. Thanks for point it out! 3.Vents I always lack.. I'll get on it. 4.Just like Belgianguy pointed out. It's really all based on the inspiration, which is Knott's Berry Farm. 5. I changed them to black, and I think that is a better choice myself. Coupon and Califolf: Thank you guys for the comments.
  6. I'm impressed. You've improved so fast! Well done.
  7. Howdy, Ya'll Calico mine town is coming along nicely. The mine train, and the railroad are almost ready for soft openings, but until those are up, here's a little something from the front desk:
  8. The ussual cause for that is you have one tab not filled with at least one item in it. See if that's the issue.
  9. Thier are many reasons for this, but to some it up, the file may just be corrupted If you have pardat, you may be able to see if the park is missing some item that may be faulty as well
  10. This park requires no expansion packs. Also, the trolley supports are gray, not green. It looks green in the picture but they are gray to help blend in with the tarmac. One of the roofs in your screens look similar to the art deco themed ones found in TT,I just need to find my TT disk so I can install it & gain the added rides & scenery for some of my own projects as well as downloading all of the custom flats that I lost from my old PC. You're right about the piece, but it is actually a converted piece in order to use it with only RCT2 since most park makers ( at least at new element) can't do the proper hacks that they preform generally. Still awiting to see the 'real' pictures though.
  11. ^ I get what you mean, but in all serious as well, I'm not trying to submit anything at this time either over at NE. Just playing for fun more then anything. Keep in mind also SFML is my second park, and my first attempt at realism, so I know the paths are way too big. It was my excuse to not make filler buildings. My next update for this park is deffinatley new for me in size, and shape for buildings, so I'm still learning. Basically I want to perfect my skills before I truly submit something to NE. But thank you for the criticism, because without that, I have no idea what I can improve on, either.
  12. Dotrobot: I already have those, and I have decided to use those on the top to creat that mountian effect the real ride has. KDCOASTERFAN: Actually, it's the impulse track, but still intamin made track and thank you! Braztaz: Just trying to push myself even more, but still going to have fun with this, too. Dmaxsba: Don't worry about not catching up all the time because your contributions to this game out weigh simple advice post in my mind, so don't worry man. Also, I have most of the rock sets, and I have TT actually installed, but I wanted to keep this user friendly for other people as well, so thank you for the set!
  13. I think Dmaxsba covered it, but he didn't include a picture like me. Like I said, decorate what you want first as I think it just makes it easier. Then zero clearance and build path like you usually do so it feeds under the arch ways. It's pretty much the same concept as your tram going over the path in those few screens you have shown us as well. Well pointed out as well their, Dmaxsba. You want to be careful as to how guest will enter the buildings, too, so don't make such complex entries. I mean, if it happens where guest go walking through poles and such, don't truley sweat over it.
  14. You have to zero clearence in order to do that. Personally what I do is place all the adornments I want on first, then I zero clearence the path in. Anything else that I want to incorporate then needs to be zero clearenced agian to make it work. Hope I made sense.
  15. There are two stickies for this same issue: one to ask common questions/ ask for missing items as well One that directs you to custom scenerey list/ possible ride sets as well. and honestley, have people forgoten to use Google as a starting point?
  16. Another fine looking park, Mike. Don't see how you can build all these parks so fast though. . .
  17. [quote name="mcjaco ]Please note' date=' anyone that makes a "Make me a CFR" Thread, will get a 24 hour time out.[/quote'] As found in this post: http://www.themeparkreview.com/forum/viewtopic.php?f=3&t=49420&p=953440#p953440 Either way, I'm sure someone has made rides or anything else you need, so I don't see the point of this even when there are two stickies for RCt3 alone.
  18. Like I said before, if you can get rid of that white glitch, this would be by far one of the best Drop towers I have ever seen made on RCT!
  19. Does anyone know if someone has made Wacky World Free canyon walls that you can find like in the grand canyon Scenerio?
  20. Ultimate goal is trying to acomplish this: Although, I can't do a lot with the concept, so it's blah. If someone has made non TT canyon walls, then this would be perfect to meet this goal.
  21. ^ Everything is a work in progress, just like this screen:
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