
djbrcace1234
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Everything posted by djbrcace1234
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The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Maybe break up the roofs more. I think that is what is making this seem cluttered to me. Not every roof has to be the same. ----------------------------------------------------------------------------------------------------------- Take on the Outlaw, only at Fellville--America's Old Time Park! -
From my understanding, that means that the creator didn't package the file correctly for exporting. There's custom scenery, that's needed for it to open properly. For the most part, yes, that is the case; however, even with the file 'exported,' some files (mostly custom flat rides) cannot be exported. Typical it is Ja227's Intamin Looper trains, and all of the Amazing Earl custom rides. Testing wise, all the RCT2 files I have downloaded have not given me any problems whatsoever.
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The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Are you in need of a decent soaking? Stop By Logger's Run, Only at Fellville--America's Old Time Park! -
Simple fix in the scenario editor will do the trick. 1: Save any track files that you want to reuse 2: when in the scenario mode, in the left hand corner there are options. Click on the load landscape and open up this file. 3: using 8cars, use the function de-own border land and reconnect the path. Keep that border on because this is a common problem that can happen. 4: when you're able to see that guest can enter the park, then you can own all land. What happens when you own land before you set borders is it cause the connection to break. Hope this helps.
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The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Well, I've hit year 60 in game and i say I'm about 60% done. You guys decide Edit: I actually want people to see now: Well, here's the line up, coasterwise, that is: 10 planned coasters --Rough Thunder 1970-2010 (Defunct Dinn coaster, replaced by Inferior.) --The Corkscrew 1976 Arrow Dynamics --Static Force 1978 Anton Schwarzkopf --Zoooomerang! 1990 Vekoma -- Board Walk Flash! 1990 Zamperla --Rush Hour Mayhem! 1998 Mack --Night Hawk 2002 Vekoma --Panic 2005 Vekoma --The Outlaw 2009 Great Coasters International --Inferior (name Pending) 2011 Intamin -
The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Tiger: I like the two last shots. Very nice. Braz: This layout is already looking better then most BM hypers I see. Well done! -
The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Take a chance and fly with the Night Hawk, only at Fellville--America's Old Time Park! Another screen of Static force: the Parks third Coaster. Any finally :cough: Intimidator :cough: I'm looking for a better name though -
Eagle's Flight! [RCT2]
djbrcace1234 replied to rctfan123's topic in Roller Coaster Games, Models, and Other Randomness
Yet another project I can't wait to get my hands on. It looks very nice. -
The answer no, hence, this is why merging two or more pieces of track generally is the best ways to make Realistic looking coasters. The reson behind this is track pieces are hardcoded, and because of that, it is only possible if someone was to make a new exe program, or I believe a G2 Dat ( this is the basis of Rct modify.) So...Realistically it is possible, but it's unrealistic in the form of introducing it on any of the previous RCT titles.
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The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Your Layouts have improved a lot, and I love that Great Bear esque pre drop. I like where you're heading with this. -
Adventure Beach [RCT2]
djbrcace1234 replied to Kraken & Manta's topic in Roller Coaster Games, Models, and Other Randomness
When I first saw the coaster, I wasn't sure how you were going to do it, but the end results are just fantastic! -
The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
I like the new building you produced, and it also has a bigger park open to it. I like it. Try not to scream on Panic, only at Fellville--America's Old Time Park! -
Thrillspot USA [RCT2]
djbrcace1234 replied to EastCoastn07's topic in Roller Coaster Games, Models, and Other Randomness
Here's a tip when merging. Less is more in most cases. If all you need to merge is one, or at most two inversions, it is wise to stay with the orginal track being used to help with the ilusion that it really is a part of the ride. Your's continues down a helix and to the next inversion. It just seems to long to be using beemer track when merging. But the layout is fantastic! I love the look, and beating away the cliche of typical Arrow mega coasters. Well done. -
Corkscrew Adventures [RCT2]
djbrcace1234 replied to B.A.B's topic in Roller Coaster Games, Models, and Other Randomness
I agree. -
Christmas Park [RCT2]
djbrcace1234 replied to Corkscrewy's topic in Roller Coaster Games, Models, and Other Randomness
I'm sure Roomie will appreciate a non custom park, as he Plays LL Good luck! -
Official RCT/RCT2 Help Thread
djbrcace1234 replied to Stoksy's topic in Roller Coaster Games, Models, and Other Randomness
It should work. Just remember to change the track type to crooked house, not the operating mode. Check off make invisible, and it should work, so long as your OS doesn't cause issues. -
Christmas Park [RCT2]
djbrcace1234 replied to Corkscrewy's topic in Roller Coaster Games, Models, and Other Randomness
Why, ain't he a cutie. lol, anyways, the sword looks nice, and the yellow brings out more color on the nutcracker. -
Eucador (Bruce Wayne Remix) - Sash
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The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Rev, The only thing that bugs me is the clearence on the loop. Other than that, I love the look, unique, yet fun to ride. -
The "Preview" Thread
djbrcace1234 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
It's a little harder to work around, but what I do is raise the land a bit so you can build up higher, and as soon as you get the first track ready for merging in the air, I work down low. I mean, it's a typical merge, but the height gets in the way. The coaster actually goes over 90 miles, so I didn't want the transtitions to be too forceful like the real coaster, so I elongated some of them. I wanted the basic openning of the ride, but my own style towards the end. Thanks. Supporting it right now is being a hassle, though.