
The_Mad_Hatter
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hmm... no comments? March, 1989 Initial "phase 1" construction is nearing its end. Where did the winter go? The park is due to open in less than four months. Some areas have been lagging behind more than expected, and other attractions are fully prepared for opening. Due to time constrains, some of our initial plans to the park had to be pushed back. Although the park will be opening with the anticipated hyper coaster, along with another family attraction going through its testing phase, the Shuttle Loop will not make it for opening day, and the parks temporary entrance for the first season couldn't even be finished! Guests will instead enter on the opposite side of the park near the picnic oak tree area for the first month or so. We'll also have to put of the renovation of the park's dark ride "Skeleton Ball" until next season. Anyway, onto the pictures! The hyper coaster is undergoing testing. Seen here is my favorite, and probably most intense moment of the entire roller coaster. After galloping down the first 210 foot drop, the car then peeks up 150 some feet before plunging down into a ravine. "Underpass Motarway" is a lengthy trip under two of the parks attractions. Kids get the chance to drive with their parents over bridges and navigate through the roller coaster's frameworks! It's sure to be a hit with families and will balance out the park's attraction collection. In the background you can see the hyper coaster's ultra modern station! A birds eye view of the main drag along the hyper coaster. As you can see, construction on the shuttle loops new station has come to a standstill. In addition, you may notice the midway looks a little... bland as of now. This will change once we have a chance to repave a majority of the parks walkways during the off-season! A picture from the other side of the Underpass Motorway showing the bridge, along with the overpowering hyper coaster. Finally, since I already used my helicopter to get that shot of the midway, here's an overhead shot of the twisted layout of Calamity Mine Train Adventure as the cars are in the middle of an exciting three way duel! Hopefully the ride will seem more secluded once the trees grow in more. As you can see, the ride is located on a dead end.... this should change eventually. Please comment and enjoy! Next update will focus on the finalized attraction list, a brief park history, and any other points of interest! .
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/\basically. January, 1989 Construction is coming along nicely now that winter is nearing an end. Most of the foundational work is complete, so right now we're putting final touches on buildings, and finalizing the last opening day venues. The park has chosen to stay with the familiar "Twisted Oaks Glenn" for the time being, however they have yet to announce a name for the hyper coaster. Our shuttle loop has been giving us a bit of trouble lately, and we are still not sure if we will be able to get the launch mechanism ready for opening day. For the time being, we have held of work on rebuilding the station. On the other hand, "Calamity Mine Train Adventure" is coming along very well, actually, its nearly completed already! We added more theming to the ride, especially to the third lift, and more foliage so the terrain didn't look so barren. We think it turned out nicely. We are definitely on track for our June target and look forward to seeing you there! Stick around and this upcoming spring we may be able to provide some walk around tours of the site. Please comment and enjoy!
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Heide Park Discussion Thread
The_Mad_Hatter replied to Sebbe's topic in Theme Parks, Roller Coasters, & Donkeys!
Interesting. Just as I expected... Pretty much like Griffin with the middle part cut out, skipping the break run, second drop, and immelmen, and just plunging into the water after the immelmen instead. -
Ah... before I get cascaded with comments about custom scenery and expansion packs, I used to play with the expansion packs and custom scenery, until I lost my normal disk, so I had to buy the Platinum edition, then I bought a Mac computer, and I really just don't feel like searching around for weeks to find the soaked expansion for another 30 dollars. And most custom scenery doesn't work without the expansion packs, so I've decided to just go with rct3 "vanilla" as a "challenge." Thanks for the reply!
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November, 1988 After closing in 1987 due to financial failures, Virginia's premier amusement park, formally known as "Twisted Oak Glenn" will reopen June of 1989. Mad_Hatter_Studios, Lesure division, will invest 18 million dollars into re-opening the park, which has been closed for nearly two years now. The majority of this sum will be spent on the park's new 200 foot tall metal behemoth "hyper coaster" which will be designed and manufactured by Arrow Dynamics, the same manufacturers of the soon to be open "Magnum X-L 2000" at Cedar Point. Anticipated to shatter four new records, this thrilling roller coaster will anchor the formally empty Southern end of the park and will truly put the park on the map. Upon reopening, the park will be home to five roller coasters, including the thrilling tripple looper "Blitz," "Calamity Mine Train Adventure," and the classic "Coyote Run" to name a few. "We hope to succeed where the previous owners succeed" said Wilson Davis, primary planner of the new multi phase park wide renovation. "We plan on aggressively expanding through the years to appeal to guests of all age, by focusing on quality, and new park-wide draws each year. Virginia is a rigorous market for theme parks, but we hope to win guests over with refreshing new quality additions constantly." Blitz, the park's head over heals tripple corkscrew coaster will receive a re-tracking to provide a smoother, more enjoyable ride for guests. For the first season, the park will operate from June 12 to October 3. . oh, and please keep in mind this is a Vanilla park, meaning no Wild, no Soaked, and no custom content.
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Weirdest Things The 'GP' Have Said
The_Mad_Hatter replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
one more: (post 28) -
Weirdest Things The 'GP' Have Said
The_Mad_Hatter replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
http://sports.yahoo.com/nascar/blog/from_the_marbles/post/Behold-the-world-s-fastest-rollercoaster-at-Ferr?urn=nascar-284980 Post six. -
Weirdest Things The 'GP' Have Said
The_Mad_Hatter replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
Something I saw on the old Atari, roller coaster tycoon 3 forums: http://www.ataricommunity.com/forums/showpost.php?p=7765074&postcount=14 classic -
Why Vekoma at Disney parks?
The_Mad_Hatter replied to The_Mad_Hatter's topic in Theme Parks, Roller Coasters, & Donkeys!
yeah, I do realize alot of old attractions were designed by arrow, however all the Fantasyland dark rides, dumbo, and autopia have been completely redone and the original rides are virtually gone. Combined with the constant retracking of Matterhorn, I too would be surprised if there is any "True Arrow" left. -
Efteling Discussion Thread
The_Mad_Hatter replied to Pepper's topic in Theme Parks, Roller Coasters, & Donkeys!
Do we know where the ride is going yet? I'm guessing its going in the huge clearing in the middle of the park near the big lake and Fantasy Forest, its easily viewable on bing maps. I found an interesting article on the Pandora's Box system. I'm really guessing/hoping this is what it will in fact be. http://www.coastersandmore.de/rides/iaapa2004/iaapa1_e.shtml -
Why Vekoma at Disney parks?
The_Mad_Hatter replied to The_Mad_Hatter's topic in Theme Parks, Roller Coasters, & Donkeys!
The cost factor makes sense.... after all, if not for the cheap factor, why not go with Mack, whose rides are also very capacity friendly, flexible, and much smoother. Funny enough though, Disney Vekoma rides tend to be much better than the normal Vekomas (or so I assume... I've never been on too many bad Vekoma's... just cruddy Boomerangs and decent Mine Trains). I guess after working together for years they have a solid relationship, so why change. Thanks everyone for the helpful responses. -
I was just wondering recently... is there any reason why Disney tends to go with Vekoma to build their rides? Vekoma is notorious for their roughness and overall bad roller coasters, yet Disney, the largest theme park chain, is filled with Vekoma roller coasters, from Rock'n'Roller Coaster, Thunder Mountain, and Expedition Everest. Thanks.
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Holiday World (HW) Discussion Thread
The_Mad_Hatter replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Looks like they got the Timberliners to successfully ride with "human test dummies!" ADMIN EDIT: I went ahead and embedded the video. In the future, feel free to use our Youtube feature when posting additional videos. Thanks for sharing this with us! -
Efteling Discussion Thread
The_Mad_Hatter replied to Pepper's topic in Theme Parks, Roller Coasters, & Donkeys!
In dollar's the crappy Disneyland Tower of Terror cost around 70 million dollars, this will cost about 60 million dollars. Remember however, a huge cooperation liks Disney's money tends to get diluted in the process, and the cost inflated. A smaller park like the Efteling should be able to make a world class dark ride for much cheaper than Disney or even Universal. For those wondering, here's a video of Pandora's Box in action, as made by users on rct3: http://www.youtube.com/watch?v=iw2p8k2n9XA -
Efteling Discussion Thread
The_Mad_Hatter replied to Pepper's topic in Theme Parks, Roller Coasters, & Donkeys!
/\It's definitely a Pandora Box attraction... the photo confirms it. Sounds VERY exciting. -
Very true. That is why every zone has a family-friendly attraction. The star attraction of Resorts World Sentosa is, in reality, the Casino. As a local, I'm curious about the park's long term plan, as there isn't much (or any) space to expand. The park is surrounded by the main road that serves the whole island (although this brought about some interesting details about the park design, like for Jurassic Park Rapids - the vegetation outside blends in nicely with the ride's "set" and the waterfalls form the park's berm) 4rturo, I've only been to the park once when it's "sold out" in June, but it got quite crazy, especially when a lot of rides went down together [Once, the entire stretch from Sci-Fi City to Jurassic park!]. There were reports of wait-time up to more than 2 hours and hour-long for F&B. Thanks for the info!! I thought this park was indeed designed to attract big quantities of people and was kinda sad that this wasn't happening, specially for a famous chain like Universal Good to know this is not true. After hearing that, is anyone having nasty flashbacks to the MGM grand adventure park in los Vegas? I'm a huge supporter of Universal, and the park does seem like its on a totally different level, I just don't want to see anything happen to it. Look how small it is on this ariel! How will it expand? http://www.bing.com/maps/default.aspx?q=universal+studios+singapore&mkt=en-US&FORM=BYFD#JnE9LnVuaXZlcnNhbCtzdHVkaW9zK3NpbmdhcG9yZSU3ZXNzdC4wJTdlcGcuMSZiYj0xLjI1NTUwNTgyODkwNDE5JTdlMTAzLjgyNjAxMjk4MzkxOCU3ZTEuMjUzNTMyMTk2MjU1NzklN2UxMDMuODIxNTA2ODcyNzcz
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Ferrari World Discussion Thread
The_Mad_Hatter replied to Captain Jack's topic in Theme Parks, Roller Coasters, & Donkeys!
Is it just me or does Formula Rossa just seem like an oversized version of "Senzafiato" in Italy? All things considered, the layout is overall exactly the same, ration and all, just with a couple extra air time hills at the end, and obviously, way larger. -
Heide Park Discussion Thread
The_Mad_Hatter replied to Sebbe's topic in Theme Parks, Roller Coasters, & Donkeys!
I love the story! should be very cool. Great idea for a dive coaster. Sounds very original. -
Hersheypark (HP) Discussion Thread
The_Mad_Hatter replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
/\Doesn't the Italy area create a loop connecting the entrance with Germany? I really don't understand the placement of the Boardwalk, and I doubt that section will at all effect the left side of the park.