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AJClarke0912

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Everything posted by AJClarke0912

  1. I mean, this coaster looks great, but it REALLY needs to be put elsewhere IMO. Canada's Wonderland could have chosen a much more fitting ride (like a B&M invert, since they don't have any spectacular loopers) and made it totally bonkers with $28 mil. I can see how this would be a "relocated" ride...it seems like it was designed for another park (Knott's?) and was moved here because they already paid for the design. I could be wrong though...it could just be an odd decision to stick this in. Also, the ride kinda takes a long brake run slope...I wish they at least had some sort of finale (like Raging Bull x2) to set it apart somehow instead of just heading right back. Behemoth probably has a longer ride time than this, but I can understand since this ride is just so massive (and it's B&M) so it costs a fortune. Either way, it certainly looks pretty cool and it's a one-of-a-kind in it's own aspect. I still feel like there could have been more, or it just needed to be put somewhere more logical. Since the park already has one hyper-style ride, Leviathan should differentiate itself more (which is why I feel like an Intamin would be perfect in this situation). Oh well, all we know now is that CW = B&M airtime heaven!
  2. Yeah, that's not an NL shot...it has a thicker spine, some ties that bunch up (see right of pic where two are really close together) and then trains which appear to have more than just a scaley cartexture put on them.
  3. ^Yeesh, that's pretty bad, especially for one AP class. Better not take more than one at a time!
  4. So no TrackPackager stuff? Or zips? I guess I'm not making a cartexture this time lol. Well, maybe I'll make it for the video or something. I'm all good on the 3D thing though, I'll make a support station!
  5. ^Too late now. Besides, I have more references to go off of with compact models. I think it's better I took this path than the sprawled one. And without terraforming, I wouldn't be able to do something akin to Revolution.
  6. Getting somewhere...I wanted to do a full "sideways helix" on the first drop, but I figured out 3er-Looping already did that! Now I have to be more creative yet sacrifice space...it's like Schwarzkopf already used up all of the tight configurations and there are none left lol. Not a big fan of the MCBR going over the lift, but it will have to do...
  7. Kinda wish it would be a terrain Schwarzy contest, but this still looks amazing. I can't wait to try and see what I can come up with for a super-efficient, compact, thrilling people-eater!
  8. ^Well, I wasn't thinking it'd be "released" so to speak as a scenario, but I'd like to have the scenario so I could have a little fun on it though.
  9. ^Set up the scenario how you want! You can choose to put in as many rides as you want and have no real research. Add as much scenery as you can too and make sure it's NCS if you're doing that kind of park.
  10. ^^If you have 8cars, use the mountain tool for quick editing like the scenario editor does it. Or you can edit it in the scenario editor itself!
  11. I would suggest painting one of the rides a different color (my favorite woodie color is the rustic gray brown), but this looks fantastic! I love both the Rainbow Valley/Summit scenarios and I like how you're incorporating the challenge with a new template! I may request that you send this scenario to me so I can play it too!
  12. ^I knew we were all building and stuff, but I initially thought we would need some kind of organization (like who does what). Now I don't think it matters. We'll figure it out when we get it and do what we want.
  13. Hence why I said "That's a cool twist on the ride!" I can't remember though...is Bullet operating somewhere else now or is it dormant?
  14. ^That's a cool twist on the ride! Very nice.
  15. Another topic revival! People in the NL community are probably tired of seeing these pics (because I show them off SO much, you have no idea) but I'm so proud of them. There are some more edits! The Cosmic Venture one is my future ride, the rest are other people's rides. My future Intamin Looper, "Cosmic Venture". DC High Heat's "Cypher III". Real's TTD @ Night recreation before... ...and after! - Sorry for those who have seen these 10 trillion times. But I'm too ecstatic about these photos for them to NOT be shared on every forum I'm on lol.
  16. Revival time! I just made an amazing compact coaster! It's super compact and it has Very High excitement! Download now! Check out the excitement rating on this sucker! Do note that the transfer track you see in the picture (while not a "separate ride") for some reason does not come with this coaster when you construct it. Just make it your self by turning the track around and inserting it in where it needs to go.
  17. So...we're just building stuff? I don't quite get it...it seems like we should at least try to organize this a tad. I dunno. Maybe it will work fine with us working off of each other. EDIT: Actually, the more I think about it, this could be really cool. There'd be a lot of different styles merged into one park! I'll probably be doing ridework, some terrainwork, and maybe some path stuff, but leave it all up for theming by our NE-[quality] members here. Like, I make some paths with little gaps in the middle and you guys can finish with beautiful fountains and shrubs! This sounds really exciting!
  18. ^Not really. It looks smooth and similar to other B&M inverts, but look at Katun's zero-G: It has super-flat onsets and leads. Then a roll. It's odd, and should really be put in this recreation if he wants it to be really good and detailed. Like I said, the ride looks smooth but not too accurate.
  19. http://forums.techarena.in/vista-help/863426-2.htm You could try what that guy suggested, but I don't have this problem, so I wouldn't know. It looks pretty rare.
  20. Oooh! Oooh! Put me on NCS. I'll do tracks mainly, that's about it. But I like doing tracks. Thing is, I'm not good enough at scenery to use it like you guys do, so yeah.
  21. Well it was a good challenge. Lotta good parks! Congratz K&M and zspaw!
  22. While I don't think Intamin and B&M would "partner up" to offer compatible dueling layouts with each other, this certainly is an interesting concept I've never seen before!
  23. ^It was a Modern Sit-Down (Schwarz), but I was just using the track type to make a looping ride under no "company label". It was one of my new concept rides, but I usually hate my concept rides.
  24. Heh, that would be a challenge, especially for a twisted CCI-like ride. Elementary would be better but still hard. I don't know about you though, but seeing Zygorator Alpha and Zygorator Beta dueling in NoLimits would be pretty badass. Perhaps I'll have to wait for NL2 to make something that awesome...it'd be a great way to show off the new dive coaster trains with a bang.
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