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A.J.

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Everything posted by A.J.

  1. Six Flags marketing their super loops as roller coasters is easier to believe than this.
  2. Once a few years have passed and the foliage has grown up around the base of the building, the area is going to look really great. Though, the area inside the entrance looks really weird. Why is it so empty in there?
  3. That's okay, methinks. The coaster is only a part of the immersive themed experience, and the experience is what the park is selling.
  4. If anything, the fact that they already have an giant, award-winning, revered wooden roller coaster shouldn't even make them think about putting in a new Rocky Mountain coaster.
  5. Blame my inability to follow a set of twisting rails in a curved line.
  6. So...it's a sea serpent then. Next!
  7. Knoebels' "force trifecta" - airtime on Phoenix, laterals on Twister and positives on Impulse.
  8. Now that you mention it, "Two-Face: The Flip Side" probably would have been so much more appropriate for this kind of ride.
  9. Pokémon is a little weird, as you rarely see it alongside Nintendo's other properties. Nintendo kind of gives The Pokémon Company free reign.
  10. The front "zero car" is basically a giant brick, to add to the weight of the trains. Nothing fancy, but it looks cool.
  11. I mean, I'd rather get out during one of the slow sections than risk being injured during the drop, if my lap bar opened and would refuse to close again. Granted, I would stay right where I got out and call for help as opposed to going "exploring", but I would probably still get out.
  12. To add to this, they would seriously have to pull a rabbit out of their hat to replace Spiderman. For one thing, they just spent all that time and money re-doing all of the animations for it, and unlike Popeye, Dudley Do-Right and Woody Woodpecker, everyone knows who Spiderman is. As a gut reaction, if I were to get rid of an Orlando land for Nintendo IP attractions, it would be either Toon Lagoon or the rest of the Lost Continent in Islands, or the Kids' Zone in the Studios.
  13. I sure hope it comes soon, because I would love to experience it while I'm within driving distance of central Florida.
  14. Man, I would LOVE to get in on a GameXplain discussion about this.
  15. Don't screw this up, Universal! Just going into attractions and doing cut-and-chuck re-themes isn't going to work. Universal has set the bar insanely high with the Wizarding World. Nintendo keeps their IP insanely close to their chest, and it would be a shame for the one time they branch out be ruined by a low-quality set of attractions.
  16. I wouldn't call that speed "breakneck". It doesn't appear to be going terribly fast through the bulk of the course - the hills and rolls are just so small, so quick and so tight that it looks like it's going a lot faster than it likely is.
  17. Um...Intamins are simply better? I agree that B&M is too safe for the competition in Orlando especially SWO already has a flyer. SWO needs manageable innovations so Intamin is the right choice when going above 200ft. They have plenty of experience and they don't do the same thing over and over again. Everyone outside of coaster forums couldn't care less about whether the coaster is a B&M or an Intamin. If "tallest and fastest coaster in Orlando" doesn't attract more guests to SeaWorld, going with an Intamin over a B&M certainly won't help either. Also, the "competition in Orlando"? What competition has anything even close to a hyper coaster? Even Kraken is a hee-uge stretch.
  18. Yep. For reference, the big Schwarzkopf loopers (Source) - Dreier Looping - 6.1 G Mindbender (Galaxyland) - 6.7 G Thriller / Texas Tornado - 6.5 G Olympia Looping - 5.2 G Also, the mountain railroads, BMRX / Knightmare and Jetline, pull 5 Gs each. Olympia Looping is probably the most comparable to Tsunami as it stands today, as Olympia's first loop is pretty high off the ground. If Schwarzkopf were to be designing roller coasters today, he'd probably have to be a little bit more careful when turning the Gs up as to not physically hurt anyone. I'd imagine that's why Premier made the modifications they did in the first place. I'd bet that Tsunami still pulls nearly 5.5 Gs though.
  19. I can't help but think (even though I haven't ridden it) that if they had kept the original trains on Zonga, it would have still been a kick-butt coaster, even with the raised loops. Everyone's ridden certain roller coasters "in their prime" - such as Intimidator 305 in 2010 and Alpengeist before they turned up the mid-course brake, among others. Were the raised loops really that much of a change for the ride? Is 6.5 Gs down to 5.X Gs really that much of a difference? I'm not finding fault here, I just want to get a sense of the situation, because I love hearing about all of the big Schwarzkopf loopers.
  20. It looks pretty good, but the logo slogan is really small on smaller devices (like my ROCK SOLID iPhone 4S). I don't know if you can get two different header images working, but it might be ideal to just have "Theme Park Review" on the top of the mobile site without the slogan.
  21. Yep. Nope. I've never ridden it, but it seems like the new Wieland trains and their massive shoulder harnesses made the ride "badly modified" more than the raising of the first two inversions. When it was Thriller and Texas Tornado, it didn't have only lap bars - it had the lap bars with the accordions. Also, at the time, it pulled 6.5Gs, super quickly! You have to have something on your upper body to keep the coaster from jerking you forward and nearly breaking your back. Even now with the raised loops, I've heard that the first drop is still pretty intense.
  22. Quick! Someone call Knoebels!
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