Richard Posted April 30, 2011 Posted April 30, 2011 (edited) I've suffered abit of designers block lately =/. But over the past few months I've been drawn to doing floorless coaster layouts. It's alot harder than I thought to get it balanced, but yeah the past week or so I built this, and although I'm still constantly tweeking it, it's starting to make something I like. So Here's just a couple of pictures. Just remember I've not even done a full layout yet! So EVERYTHING is subject to change completely. I don't really have a theme in mind yet but I'm hoping something will come together eventually. Suggestion are very welcome. Edited December 13, 2011 by Richard
Richard Posted May 4, 2011 Author Posted May 4, 2011 So I sat down and finished off a layout. I'm really happy with it, It may a little tweaking, but hey. The second half of the ride twists and turns over and around each other. The shaping of the flatspin look's abit off here, but trust me, it rides right. All flatspins are kind of different as well, after spending weeks watching videos and studying pictures I'm really happy with the result. Flatspins, along with wingovers, are one the hardest elements to get imo! The terrain is very rough atm, just to accommodate the ride. I don't want it to feel like the terrain interacts with the ride, rather than the ride interacting with the terrain! So I'm going to have a play with that soon. Hopefully, this ride with include scenery, I'm getting my head round it all now. I'm not giving anything away in terms of theme just yet. So watch this space.
freefallXL Posted May 6, 2011 Posted May 6, 2011 ..great idea with the "interlocking-camelback" ..nice pictures so far!
Richard Posted May 11, 2011 Author Posted May 11, 2011 Ok firssstly, ignore the aethetics atm. I just did the colour and some foliage to stop working on it looking so boring haha. I've been tweaking trackwork and getting timing right. The terrain shape is coming together though and I have the outline for the ride area and plaza which I'd like to do, but for the time being here is a glimps at the layout and the Kraken style finale.
Richard Posted May 12, 2011 Author Posted May 12, 2011 Been playing with L Bosch's track connectors. This will make supporting quite an epic ordeal. Ah well .
mcjaco Posted May 12, 2011 Posted May 12, 2011 Richard, your stuff is pure eye candy. I have no time to even work in RCT3, let alone NL, so seeing this stuff make me very jealous. Really nice!
freefallXL Posted May 13, 2011 Posted May 13, 2011 I have the feeling this will be an awesome COASTER!
jarmor Posted May 14, 2011 Posted May 14, 2011 Been playing with L Bosch's track connectors. This will make supporting quite an epic ordeal. Ah well . wow! are the track connectors avaliable to everyone?
AJClarke0912 Posted May 14, 2011 Posted May 14, 2011 ^Yes! L Bosch has some rules applied for their usage (to avoid plagiarism), but generally follow these guidelines and you'll be okay. L Bosch's Object Set 2 This set also includes... - But wait, there's more utilities! L Bosch's Object Set 3 This set includes... ...and many more sensors and fins! - BTW, enjoy.
Richard Posted May 18, 2011 Author Posted May 18, 2011 I'll be honest, I don't like purple. It's probably my least favourite colour and I really dislike the Bizarro repaint on Medusa. BUT I do like a challenge, and seeing my inspiriation for this ride comes from an album which has a blue/purple cover. I tried this combination expecting it to look ghastly. But if I'm honest, I REALLY like it! Haha, maybe my tastes are changing. You may think "Batman Dark Knight rip off" and all I'm saying to that is "yeah, maybe a little". Anyway been playing with sketch up for the first time, am quite impressed how easy it is to create something. And although this object here is textureless it did have a texture before, so I'm not ure what happened there. It's also just me seeing how to transfer objects into NL and understanding how to get the right shapes in Sketch Up, so you can pretty much ignore it for now. Although that is where the pathway will be I think.. Also, added a couple more supports and footers which are in the background there.
Vekoma Fan Boy Posted May 19, 2011 Posted May 19, 2011 It reminds me of wild berry Pop-tarts. I am therefore in love with it!
freefallXL Posted May 19, 2011 Posted May 19, 2011 The blue is a bit *shiny* but so far,.. i´m excited what will coming next! Sounds all very interesting. Keep up the good work!
Real Posted May 20, 2011 Posted May 20, 2011 It reminds me of wild berry Pop-tarts. I am therefore in love with it! LOVE those pop tarts. Ride looks slick too.
Vekoma Fan Boy Posted May 20, 2011 Posted May 20, 2011 ^Wild Berry Pop-Tarts were pretty much all I ate as a kid!
Richard Posted May 21, 2011 Author Posted May 21, 2011 It reminds me of wild berry Pop-tarts. Damn you've cracked the theme. I think I've only ever had one pop-tart in my life =( it was strawberry or summin. stupid isolated welsh childhood. The blue is a bit *shiny* but so far,.. AWW, but I love new B&Ms, when they're at their shiniest. I may dull is down abit we'll see. I've supported alot more of the ride and it's lookin abit more real now, I'll post a picture when I've done a little more.
AJClarke0912 Posted May 22, 2011 Posted May 22, 2011 I personally think the blue you used is stellar. It's so rich and colorful (but not wildy intense). It's perfect. And this project looks great!
Richard Posted May 22, 2011 Author Posted May 22, 2011 A couple more pictures of the zero-g roll! I've got into the swing of path-making on sketch up so I'm just getting the shape to fit round the ride atm. Not advanced enough yet to create any of my theming ideas and station though =(. Also you may notice although B&M tend to shape their immelmans and dive loops similarly on the same ride, my immelman is based alot more on Krake's. I'm not sure if this with effect my score, but it's nice to have a little diversity I think.
ANJLOVER14 Posted May 22, 2011 Posted May 22, 2011 This is nice! Your other rides have been great, so I can't wait to download this one! Hope the station work comes through soon!
tiger01 Posted May 25, 2011 Posted May 25, 2011 I love that you are trying something different with the dive loop and making your own paths. This looks great!
Gmaster562 Posted June 6, 2011 Posted June 6, 2011 This is a really creative project! i like the pathways around this coaster!
Oreos Posted June 8, 2011 Posted June 8, 2011 This is orgasmically amazing. I wish I had the same skill on NL as you. One little nitpick though...I'd change the support colour to white if I were you but that's just me. Blue and black looks a bit blah IMO.
Richard Posted June 9, 2011 Author Posted June 9, 2011 (edited) ^ Yeah man! Sorry for the slow progress. I've just been moving round, and actually start working full time as a ride operator at Alton Towers ( pay a visit haha). But yeah I've jut settled down so I thought I'd share this photo. The thing I'm most proud of about this layout is how great the skyline looks. Also, I've changed the pathway abit (ignore the texturing, I'm still playing with that) after you enter the queue, you'll be taken down a pathway where the tracks flys over and around you, with a eye level view of the last inversion before it plummets below you. It works alot better than the initial design (going under the dive loop). Edited June 9, 2011 by Richard
freefallXL Posted June 9, 2011 Posted June 9, 2011 ...i guess ... there are many NoLimits - "floorless coaster" around the world, without a vertical loop (like launched wooden coaster). It looks very interesting so far! I´m excited what it will be. My hope is: it will be far away from a "parking lot" coaster! Maybe we are getting a story - to tell .. ?
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