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I've suffered abit of designers block lately =/. But over the past few months I've been drawn to doing floorless coaster layouts. It's alot harder than I thought to get it balanced, but yeah the past week or so I built this, and although I'm still constantly tweeking it, it's starting to make something I like. So Here's just a couple of pictures.

 

 

 

Just remember I've not even done a full layout yet! So EVERYTHING is subject to change completely. I don't really have a theme in mind yet but I'm hoping something will come together eventually. Suggestion are very welcome.

Edited by Richard
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So I sat down and finished off a layout. I'm really happy with it, It may a little tweaking, but hey.

 

 

The second half of the ride twists and turns over and around each other. The shaping of the flatspin look's abit off here, but trust me, it rides right. All flatspins are kind of different as well, after spending weeks watching videos and studying pictures I'm really happy with the result. Flatspins, along with wingovers, are one the hardest elements to get imo!

 

The terrain is very rough atm, just to accommodate the ride. I don't want it to feel like the terrain interacts with the ride, rather than the ride interacting with the terrain! So I'm going to have a play with that soon.

 

Hopefully, this ride with include scenery, I'm getting my head round it all now. I'm not giving anything away in terms of theme just yet. So watch this space.

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Ok firssstly, ignore the aethetics atm. I just did the colour and some foliage to stop working on it looking so boring haha. I've been tweaking trackwork and getting timing right. The terrain shape is coming together though and I have the outline for the ride area and plaza which I'd like to do, but for the time being here is a glimps at the layout and the Kraken style finale.

 

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I'll be honest, I don't like purple. It's probably my least favourite colour and I really dislike the Bizarro repaint on Medusa. BUT I do like a challenge, and seeing my inspiriation for this ride comes from an album which has a blue/purple cover. I tried this combination expecting it to look ghastly. But if I'm honest, I REALLY like it! Haha, maybe my tastes are changing. You may think "Batman Dark Knight rip off" and all I'm saying to that is "yeah, maybe a little".

 

Anyway been playing with sketch up for the first time, am quite impressed how easy it is to create something. And although this object here is textureless it did have a texture before, so I'm not ure what happened there. It's also just me seeing how to transfer objects into NL and understanding how to get the right shapes in Sketch Up, so you can pretty much ignore it for now. Although that is where the pathway will be I think..

 

 

Also, added a couple more supports and footers which are in the background there.

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It reminds me of wild berry Pop-tarts.

 

Damn you've cracked the theme.

 

I think I've only ever had one pop-tart in my life =( it was strawberry or summin. stupid isolated welsh childhood.

 

The blue is a bit *shiny* but so far,..

 

AWW, but I love new B&Ms, when they're at their shiniest. I may dull is down abit we'll see.

 

I've supported alot more of the ride and it's lookin abit more real now, I'll post a picture when I've done a little more.

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A couple more pictures of the zero-g roll! I've got into the swing of path-making on sketch up so I'm just getting the shape to fit round the ride atm.

 

 

 

Not advanced enough yet to create any of my theming ideas and station though =(. Also you may notice although B&M tend to shape their immelmans and dive loops similarly on the same ride, my immelman is based alot more on Krake's. I'm not sure if this with effect my score, but it's nice to have a little diversity I think.

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  • 2 weeks later...

This is orgasmically amazing. I wish I had the same skill on NL as you.

 

One little nitpick though...I'd change the support colour to white if I were you but that's just me. Blue and black looks a bit blah IMO.

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^ Yeah man! Sorry for the slow progress. I've just been moving round, and actually start working full time as a ride operator at Alton Towers ( pay a visit haha).

 

But yeah I've jut settled down so I thought I'd share this photo. The thing I'm most proud of about this layout is how great the skyline looks.

 

 

Also, I've changed the pathway abit (ignore the texturing, I'm still playing with that) after you enter the queue, you'll be taken down a pathway where the tracks flys over and around you, with a eye level view of the last inversion before it plummets below you. It works alot better than the initial design (going under the dive loop).

Edited by Richard
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...i guess ... there are many NoLimits - "floorless coaster" around the world, without a vertical loop (like launched wooden coaster). It looks very interesting so far! I´m excited what it will be. My hope is: it will be far away from a "parking lot" coaster! Maybe we are getting a story - to tell .. ?

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