COASTER FREAK 11 Posted July 17, 2009 Share Posted July 17, 2009 lol, thats a whole list of questions. 1. There is currently no way to have the track intersect with the station (meaning go under it) In the simulator, it will simply just go through the station walls. Unless you create your own 3Ds station, there is no way around this. 2. To connect the track, you hit "C" and the program will automatically connect the track for you. I think the issue you may be having is putting your last vertex too close to the beginning vertex. They should be spaced apart just like the rest of the track so when they connect, the track isn't smushed. 3. The Auto Support Generator (ASG) is primarily used on wooden coasters, or hybrid coasters and creates the support structure for a wood coaster. It will not create a support structure that most steel coasters use. So, to support a steel coaster, you can use either the pre-fab supports or you can use the free nodes and create your own supports. Take a look at some coasters that came with the game, like Kumba, that coaster uses both types of supports. (Most people prefer to build their own supports cause they look better) 4. When you use the ASG a window opens up. On the left, under global settings, there are 4 options. If you want the supports to show in the simulator, you need to select "Generate Final Quality". This will add thousands of nodes to your coaster in the editor creating the supports. Now, when you go into the simulator, the supports will show. 5. To change the coaster type: In the editor, go up to the top and under "coaster", then go down to "settings". The window that opens will have the coaster list for you to choose from. This is also the place you change the train and color settings. I hope this helps you out. If you have any more questions, posting screen shots of problems you're having such as connecting your coaster to the station really helps. The screenshots will be saved into the folder "screenshots" inside the NoLimits installation directory. Link to comment Share on other sites More sharing options...
KDFAN Posted July 17, 2009 Share Posted July 17, 2009 This has been asked but the answer didn't work for me. Okay I'm in the simulator and I press 0 to record the nolimits.com link comes up in white at the top at the end of the ride I press 0 again and the text goes. Then I go to screenshots and it isn't thhere. HELP Link to comment Share on other sites More sharing options...
KDCOASTERFAN Posted July 17, 2009 Share Posted July 17, 2009 lol, thats a whole list of questions. 1. There is currently no way to have the track intersect with the station (meaning go under it) In the simulator, it will simply just go through the station walls. Unless you create your own 3Ds station, there is no way around this. 2. To connect the track, you hit "C" and the program will automatically connect the track for you. I think the issue you may be having is putting your last vertex too close to the beginning vertex. They should be spaced apart just like the rest of the track so when they connect, the track isn't smushed. 3. The Auto Support Generator (ASG) is primarily used on wooden coasters, or hybrid coasters and creates the support structure for a wood coaster. It will not create a support structure that most steel coasters use. So, to support a steel coaster, you can use either the pre-fab supports or you can use the free nodes and create your own supports. Take a look at some coasters that came with the game, like Kumba, that coaster uses both types of supports. (Most people prefer to build their own supports cause they look better) 4. When you use the ASG a window opens up. On the left, under global settings, there are 4 options. If you want the supports to show in the simulator, you need to select "Generate Final Quality". This will add thousands of nodes to your coaster in the editor creating the supports. Now, when you go into the simulator, the supports will show. 5. To change the coaster type: In the editor, go up to the top and under "coaster", then go down to "settings". The window that opens will have the coaster list for you to choose from. This is also the place you change the train and color settings. I hope this helps you out. If you have any more questions, posting screen shots of problems you're having such as connecting your coaster to the station really helps. The screenshots will be saved into the folder "screenshots" inside the NoLimits installation directory. 1.That's exactly what happens when riding the coaster in the simulator. 2.I already tried adjusting the distance between the first & last vertex & it still gets that smooshed together connection. 3.Thanks for the info on the supports but how do you even select the type of track (steel or wood) that you want to build? I looked all over the various menus in the editor & couldn't find anything so I just started building. One final problem I'm having....and this is more internet related:Ever since I saved my track I get a link to it on my browser's page history for some reason & I can no longer have multiple links stored in the main browser bar.Is this due to the fact that NL is an online purchase? I'm using IE:7 but also have firefox as well & every time I log off I have to login to every forum online while I didn't have to in the past unless I rebooted my system. Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 17, 2009 Share Posted July 17, 2009 2. Screen shot please. 3. 5. To change the coaster type: In the editor, go up to the top and under "coaster", then go down to "settings". The window that opens will have the coaster list for you to choose from. This is also the place you change the train and color settings. 4. I dont know whats wrong with the browser. Link to comment Share on other sites More sharing options...
KDCOASTERFAN Posted July 18, 2009 Share Posted July 18, 2009 2. Screen shot please. 3. 5. To change the coaster type: In the editor, go up to the top and under "coaster", then go down to "settings". The window that opens will have the coaster list for you to choose from. This is also the place you change the train and color settings. 4. I dont know whats wrong with the browser. I took your advice & adjusted the track so it seems to work & changed from steel to wood but still can't get the supports to appear in the simulator,just the track. Link to comment Share on other sites More sharing options...
rollerboy Posted July 18, 2009 Share Posted July 18, 2009 I've clicked reverse cable lift on the lift hill segment and the station segment. Yet it still wont go backwards. What am I doing wrong? Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 19, 2009 Share Posted July 19, 2009 ^Turn off the station transport device. It should then just move backwards at the set lift speed. Link to comment Share on other sites More sharing options...
rollerboy Posted July 19, 2009 Share Posted July 19, 2009 ^ It worked. Thanks man. Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 19, 2009 Share Posted July 19, 2009 2. Screen shot please. 3. 5. To change the coaster type: In the editor, go up to the top and under "coaster", then go down to "settings". The window that opens will have the coaster list for you to choose from. This is also the place you change the train and color settings. 4. I dont know whats wrong with the browser. I took your advice & adjusted the track so it seems to work & changed from steel to wood but still can't get the supports to appear in the simulator,just the track. I sent you a PM. Find me on AIM and I can help you out. Link to comment Share on other sites More sharing options...
Creapiano Posted July 21, 2009 Share Posted July 21, 2009 -How the hell do you make the object in NL? -Is it possibe 2 get the models from google sketchup 2 NL tracks? I will be sooooooo glad if i know the answer Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 22, 2009 Share Posted July 22, 2009 ^ You need an object creator, such as Google SketchUp. But you need the pro version to do it. You would save it as a .3ds file and put it into the object folder and then when you are in the editor, you should be able to open your Google file in No Limits. Link to comment Share on other sites More sharing options...
KDCOASTERFAN Posted July 22, 2009 Share Posted July 22, 2009 No problem I figured out that my support settings were set to "preview" in the editorby default. Any easy ways to make a smooth lift crown? I tried using one of the prefab lift elements for a new coaster I was working on & the results were far from what I was after. Link to comment Share on other sites More sharing options...
Creapiano Posted July 22, 2009 Share Posted July 22, 2009 Can u get the models from Google sketchup to NL tracks? Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 22, 2009 Share Posted July 22, 2009 No problem I figured out that my support settings were set to "preview" in the editorby default. Any easy ways to make a smooth lift crown? I tried using one of the prefab lift elements for a new coaster I was working on & the results were far from what I was after. Just practice, thats all I can offer, sorry. Can u get the models from Google sketchup to NL tracks? ...Yes. To do it however, you need the Pro version. You CAN NOT do it with the free version. ...you need the pro version to do it. You would save it as a .3ds file... Link to comment Share on other sites More sharing options...
KDCOASTERFAN Posted July 23, 2009 Share Posted July 23, 2009 Anyone know where I can find a hammerhead element for download? I'm not sure if the pre-fab elements contain an OBT so I'll have to check but since I'm currently working on a B&M hyper I'd really like to have that element as a pre-fab if possible. Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 23, 2009 Share Posted July 23, 2009 ^What is a hammerhead element? I'm sure I know what it is, but I probably call it a different name, lol. Link to comment Share on other sites More sharing options...
rollerboy Posted July 23, 2009 Share Posted July 23, 2009 Hammerhead: (DBru's coaster.) Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 23, 2009 Share Posted July 23, 2009 Oh, yeah, lol. And its even called that, I forgot. You know, if you download a coaster that has an element you like, you can save it to your element file. Link to comment Share on other sites More sharing options...
hyyyper Posted July 23, 2009 Share Posted July 23, 2009 ^Only if you don't forget to credit the original creator. But seriously. The best thing is to design your own elements. It is the only way to improve your skills in NL. The easiest is to recreate one. For example, that Raging Bull's. There a lot of pictures from that Hammerhead and once you get how it works, you can modifiy it to fit your coaster. Trust me, building elements yourself is the best way to improve your skills in NL. Using other people's elements will only improve your copy/paste skills. Link to comment Share on other sites More sharing options...
KDCOASTERFAN Posted July 24, 2009 Share Posted July 24, 2009 Hammerhead: (DBru's coaster.) Nice coaster,where can I download it? Link to comment Share on other sites More sharing options...
Eric_Smith Posted July 24, 2009 Share Posted July 24, 2009 Hammerhead: (DBru's coaster.) Nice coaster,where can I download it? From this link right here. Link to comment Share on other sites More sharing options...
nemesiscrazy Posted July 24, 2009 Share Posted July 24, 2009 Hi, where can you get the No Limits Construction Kit? You know the 3DS that help you make smooth NL tracks and that. I can't seem to find them any where on the forum... Link to comment Share on other sites More sharing options...
COASTER FREAK 11 Posted July 24, 2009 Share Posted July 24, 2009 ^You can get an unregistered version at the No Limits Dev Center right now. I don't know where you can get a registration code though, you used to have to buy one from the Gravimetric Studios site... which no longer exist. Link to comment Share on other sites More sharing options...
Real Posted July 24, 2009 Share Posted July 24, 2009 The CK has nothing to do with 3ds that make your track smooth. It does have a built in smoother. It does export your track to a 3ds file. Its doesnt make a 3ds that smooths your track. And no, you cant get a registered copy anymore. I have a fully registered copy if anyone needs their track exported to 3ds. Link to comment Share on other sites More sharing options...
nemesiscrazy Posted July 24, 2009 Share Posted July 24, 2009 ^No, I meant Loefet's 3Ds thingy that some people talk about. You know so you can build more smoothly when hand building No Limits coasters. Or am I talking about something completely imaginary? Link to comment Share on other sites More sharing options...
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