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Angry_Gumball

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Everything posted by Angry_Gumball

  1. -A very satisfied person 100% satisfied with their product
  2. I've actually used the 'weirdest things the GP said' thread for pretty much all GP actions including doing dumb things on rides, in line, things said, etc.
  3. Nice update Jeff! Again, I like seeing what each of us has covered Switching gears here from Haunt and Gold discussion to a future event at the park. Remember Global Winter Wonderland? It was noted a while back that it will take place inside of the park this year. A few rides (6) will be running including the Carousel, Berserker, Delirium, Flyers (yay!), Bumper Cars, and Celebration Swings. There will also be a handful of carnie rides brought in, primarily kiddie rides including tea cups, a couple Hampton "spinning umbrella" rides (as I call them, the typical jeep/motorcycle ride), Dizzy Dragons, Star Ship 2000, a funhouse, Century Wheel, kiddie train ride, and a random bee flat ride. It looks like there will be a parking fee, park admission fee, and an additional fee to do the rides (not sure if this is just for the carnie rides or if CGA's as well). Also, I was flipping through some of the images they had posted on their site and found several interesting ones. Check out the "Lanterns" link for some interesting stuff! Inverti-Castle! (This could very well be even bigger than Disneyland's Castle haha) Going from evil clowns to an enchanted entry way...quite the polar opposite! this sort of reminds me of the Beverly Hills Cop III reflection pond makeover with the elephant fountain. And most importantly... Somewhat Dino's Alive!
  4. Mine is based off of CGA's Gold Striker logo...for some reason, the character in the logo reminded me of Stinky Pete from Toy Story 2 so I decided to photoshop him into it. *visions the miner's wife sitting on her cabin porch rocking chair*
  5. I hella smelled it twice in line for Medusa yesterday. I've smelled it in line for Superman too. I've never seen anyone smoking it in line but given that we've smelled it multiple times, someone must've smoked... idk how they hide it or if they just blatantly smoke, but that's just looking for trouble if you ask me. Yesterday at SFDK in line for Boomerang: Boy 1: Is this the one that has the speakers that scream at you, or is that V2? Boy 2: That's V2. There were plenty of moments where I smelt pot during the night at CGA...definitely happens more frequently during Haunt as opposed to during the day...which kind of generalizes the clientele at SFDK I think I remember hearing something a long time ago about V2, hearing someone say that they made it screech so it sounds like it's full of riders screaming...face-palm. He thought the LIMs were recorded screams that played when the coaster launched.
  6. So you guys had the skirted teeny bopper girls up your way too? We had some down at CGA for another cheer competition. Luckily there wasn't a whole lot of them to be seen but did get an awkward cheer session riding Delirium...Please, just don't do it girls...(Sadly, the GP followed their claps...)
  7. Picked up some solid GP-isms yesteray/last night. First off, I'm not sure if my eyes were deceiving me or what especially since the ride op didn't seem to notice or smell anything, but when riding the Flying Scooters yesterday at CGA, this one dude and his kid were in a tub. I could swear I saw the dude smoking something as the way he had his hand/fingers looked as though he was holding a joint. If this was really the case, that is just sad...there's a time and place for that and the amusement park rides with your kid is not the place to do that! Later in the evening, in line for the Slaughter House maze, we had some good views of Gold Striker...I then hear comments like "Oh, it's going to be like The Grizzly" and "What are they doing to Grizzly?"
  8. The park didnt get fully Cedar Fair-ized until 2008. 2007 the park did offer CarnEvil during the day time operation as a little teaser as to what is to come. Great update BFG! Ok, so here's my update! As a side note, please bear with me with the quality of photos. I had my battery charging for my DSLR the night before, and I have everything loaded in my bag. At the park, Jeff and I are talking about cameras and how his battery/camera is getting serviced when it dawned on me that my battery was still on the charger at home. Good thing my iPhone can take decent daytime shots...night on the other hand are less than stellar. It was a very surreal morning at the park as there was a considerable amount of fog hanging about (Too much fog from previous night? lol) and after deciding to get our Haunt meal tickets early we find that their (Windows 2000-based) computers are down. In just minutes before park opening, the systems are back up and running. It was also the Cheer Leader Competition so there were some crowds at the gates. A lady ahead of us was 'saving a spot' for their pretty large group for the security check and were generous enough (after probably seeing the look on my face when the first person met up and when I saw strollers coming behind us to cut over) to let us ahead of them. In the park, we took our first ride on the Star Tower for a very surreal view of Gold Striker...with the rest of the park swallowed up in the bay area fog. We were the only ones riding and the tower's onboard audio spiel was off so we got a nice, quiet ride (could hear the whines and groans of the motors pulling us up). Some other day highlights: Lines were short all day regardless of the cheer competition. Very few groups of cheer leaders were actually in the park itself! And the size of the cheer group in the amphitheater was quite small. Haunt crowds were light too! As BFG said, had some pretty wild rides on the Flyers, and I'm also figuring out how to get some pretty high outward swings and quick dives while being nice to the cables Also as BFG said, Grizzly was running insanely quick! I counted 3 moments of airtime (floater air, but fun nonetheless) coming off the 3-second turnaround, a rather smooth entry into the second turnaround by the station, some more air coming off the last turnaround and some light air over the last little hump. Recently contributing to the Reride policy thread, we were greeted to a kind ride op who asked us if we'd like to ride again when doing Drop Tower as there was no line. I'm pretty sure we probably could have kept going but people finally showed up. Surreal moment: We decide to close our eyes going up, then open them at the top only to see yet again another very foggy park below us! Logger's seemed to provide some nice floater air even with 2 of us in a log. It was freaky however going up the lift with both of us in the back end of the log (weight the back down for a less intense splash)...the front of the log was bouncing about going up the lift, making me wonder if it's going to tilt back on us. White Water Falls delivered probably the freakiest moment of airtime for me, especially on my second ride. This can only be felt in the back row of the boat, bonus points if you go hands up! Honestly, it felt like I was going to get yanked right out...fun stuff! ------------------------------------------------------------------------------------------------------------------------------------------------- Haunt highlights: Being it was a sunday, crowds were light...but I did not expect to be the only group for the Haunt meal...Ok, there was 1 other random guest. He was almost nonexistent, thus making this feel like VIP status. You can say we had "Exclusive Monster Time" during Boofet as we kind of hung out with them before getting in the park at 6:45. Was also cool running into the security that recognizes me from here and Youtube, as well as Facebook. Being as the Boofet was dead, our entry into the park was pretty epic, being the only group wandering into The Gauntlet...Exclusive Clown Time you can say. Toy Factory provided a pretty solid experience the first visit...the freakiest moment being in the strobe room with the dolls gazing right into my eyes in what felt like slow motion. Also there was an insane amount of fog in one of the first rooms, making it difficult to tell which toy packages actually had someone inside. Cornstalkers once again offered some great moments of startles due to the camouflaged talent, and others that were either fake, or passed off as fake until the right time. Madame Marie's was probably the strongest maze of the night. As BFG said, the portrait hall had a pretty "WTF" moment as we were initially disappointed in the lack of talent...until one slides the portrait to the side (sliding window) and scares us pretty good! Also finally saw Madame Marie! Initially saw Madame Marie at the Boofet with her pet Heidi (a walking hand), she greeted us to take our souls as we passed by her room! Also, as BFG noted, we got a healthy spray from the zombie door. Speaking of which, while this is a cool element in the maze, it is a tad out of place...still provides a good moment of startles if you don't really see it coming. And not everyone going through the maze will get blasted so your timing has to be good. MMMM got my vote last night. Slaughter House was a stronger last night but still serves more as a 'visuals' kind of maze rather than the pop out and scare techniques. Club Blood...what happened to you tonight? CB didn't do much for me that night as there didn't seem to be any real effort to try to scare us. On the plus side, we did get to see some good views of the workspace/parking lot entering the maze, as well as walking right by the lift foundation exiting the maze. Downside? All the shredded up greenery and the possible kicked up pollen really affected my allergies today...you can really smell the trees and whatnot when in line...part of me felt like I was at the Christmas tree lot Werewolf Canyon seems to be on a roll as far as continuing to improve, this one did not disappoint! A certain werewolf got some of us pretty good, did a pretty convincing job at being an aggressive werewolf What leads you on to a dead spot catches you by surprise with a wolf blasting that crazy horn that once lived at Black Widow's Cavern. Heading into the 3rd segment of the maze has to be my favorite part...it's a dimly lit (red) hallway loaded with fog and solid walls with small holes in it (allowing outside lights to pierce through). Out of nowhere, there's this massive werewolf there to greet you and you really can't see him until you're within just a few feet! Werewolf, you got my vote last night! Underworld Alley provided once again a lively atmosphere and sent my cousin and BFG on a long sprint over to Drop Tower, complete with one of the talent chasing them all the way down there! The 'pick your path' option adds some nice variation. Gauntlet was pretty much lacking once again, sadly...this used to be my favorite scare zone but has become just a shadow of its former self. However, it was entertaining to see one of the talent (that I know) breathe some action into the zone by chasing my cousin down the zone until she took cover in a nearby shop! Funny stuff! Well, atleast she didn't book it into the restrooms this time Dead Man's Cove...are you even there? No? That's a shame... The largest scare zone with the weakest effort and fewest talent. Bummer that I was told that I couldn't film with my assist lamp on, using my iPhone ("Turn off your flash light!")...Oh well, nothing really to film anyway...sad to bash a scare zone but it is pretty disappointing. Again, lack of music (3rd time noting this haha). Deciding to take a break we decided to catch the full Culture Pop show. CGA definitely has a solid show on their hands and I feel that they can keep this show alive for a few seasons since it's all based on current trends. Now as long as current trends remain interesting, this show can feed off of it. Bonus points for ripping on Six Flags' Fright Fest Final Toy Factory highlight before I had to get heading out...In line, I decide to play the theme on my phone, having it perfectly synced with the maze's music and loop perfectly...suddenly the stereo music is gone and the tune continues through my tiny speaker...I wonder to myself, 'what happened?' as I see that the house lights came on in the maze, strobe room was light up like normal and talent were just walking out. Still have no clue what happened other than seeing security arrive. In about 5-10 minutes, the familiar tune comes back on and the line gets moving again...first semi maze e-stop credit! Kicking off the day, what other way is there than to somehow make a coaster reference out of a simple word? (This is how we pass time in line ) Coming into Star Tower...you see green... Now, you don't see green! The tower now looks very naked without its trees! The lift and drop foundation is taking shape and will be ready for cement soon (maybe this week?) As shown, here's the latest progress! Also as shown, more bents! It was very foggy that day. Closeup of the first turnaround...it has really taken shape! We all like very dirty photos! (As mentioned, this is visible from under the fence) Gold Striker Butt Shot! Going down... SKLOOSH! The pair of turnarounds rising above the trees More Star Tower Gold Porn! View from Carousel Speaking of which, I have not ridden the Columbia for the past several months. Shhh...don't wake the Overlord, or he WILL shove the diarrhea back up your butt Flyers session Food...you know what this means, Exclusive Food Time, Exclusive Monster Time, and Exclusive Maze time Hurr Hurr...my head's got supports After nearly being attacked by a bunch of yellow jackets we decide to move indoors...and put on a movie...any guess at what's on? Here's your other clue! Shortly after eating, some people came to greet us... Hello Madame Marie! And her pet, Heidi! Rumor has it that it's a similar species to Thing. Giant crayolas! Take this lollipop! S'more Gold porn! Some of The Gauntlet crew! Random We decided to do a night time spin on Firefall (or what we now call FireFarts due to the strong odors this ride's produced the past few weeks) More necro-fun! Alright folks, well that's a wrap! I wish had gotten some more Haunt shots...next weekend! Planning on getting some atmosphere shots...just don't forget the battery pack this time, Billy!
  9. We will have a healthy Goldy update tomorrow but here's something to hold you guys over for now! Notice anything different? My sinuses/allergies sure do!
  10. I know the GP tend to make rides be meant to access in a quicker way, as much as I shake my head at them...typically at CGA, many riders, especially the younger set tend to come running out the exit darting through crowds and hop across the grass to cut back in line. It is funny however when they get caught and even funnier when they are forced to leave/go around. I'm trying to think of the one ride that was shown at IAAPA last year that can do a 'second launch' if crowds are light rather than coming to a stop in the station, but is only programmed to allow 1 additional lap...drawing a blank, can't think of the name.
  11. One of the reasons (that I hear anyway) is to give your body a chance to relax, especially if it's an intense ride (which makes me further think, did someone whine that they got a headache/felt sick after riding the coaster repeatedly?). That's what 3 or 4 different ride ops told me when I asked why it was brought down to 1 re-ride.
  12. An update on CGA, as of this season, it's been heavily enforced that only 1 re-ride is allowed before having to go back around. However this seems to happen at the ride op's discretion. Some will allow the re-ride, some will just tell us to go around even when the station is empty (happened on the splash boats, we obeyed and left). Last Sunday however, we could have snagged a 3rd ride on Demon if we wanted since they appeared to be allowing it. But yea, CGA has a 2-ride marathon limit to 'let your body rest.' Part of me wonders what happened/who complained to ruin the fun for the rest of us. Those who did Coasting for Kids were let down by the lack of marathon/ERT, most likely due to this policy. Over the past several seasons, it all really depended on the crowds, alignment of the planets, and ride ops running the ride. I've gotten as much as 12 back-to-back rides on Drop Tower on a weekday visit at the end of the day as we were all too lazy to run to the next ride during the last half hour. I've also done 4 back-to-back rides on Flight Deck and only had to leave if someone got in line for our row...but the ops were gracious enough to let us just surrender the row and snag an empty one...yet another great way to end the day!
  13. Been playing Team Fortress the past few days, especially since setting up HLDJ, where I can 'micspam' random songs...quite fun to play along to Heavy singing "Breakfast Machine." Also decided to pick up my DS and get back to my dormant Pokemon Black, still haven't passed the 3rd gym yet. I guess you can say I like taking my time with games
  14. I have yet to go on a Friday but I can imagine it being almost on par with Saturday, maybe between a Saturday and Sunday. I didn't go this past Saturday, originally was going to head out there after work but decided to do the full day out at the park Sunday instead and do Haunt then. I'm glad I did because a couple fellow TPR members (JeffyJosephNorcal, Rawkin Coaster, Rolercstrluvr) went Saturday evening and told me that it was packed! Before having to leave I heard that they waited in line for Toy Factory for 45 minutes, and still had about another 20-30 minutes ahead of them. I'll stick with my Sundays, hoping this coming Sunday will be similar to this past (which was dead). We are usually out at the park every other week, so why not keep up on the updates! Honestly, it's been fun following the construction progress and watching this grow! The Star Tower has been getting lots of love from us this season
  15. Navi: Hey! Hey listen! Hey! Hey! Look o...*Splat!*
  16. http://losangeles.cbslocal.com/2012/10/10/injured-disneyland-worker-still-critical-after-space-mountain-accident/ Here you go!
  17. I mentioned this in my trip report from my recent CGA visit. Some people left a dog unattended and chained to a fence. Not wanting to see either a person or dog get hurt, we decided to let some park employees know about it. About 15 minutes later as we are eating the park announces over their PA for the owners to come to the Town Hall at the front of the park to pick up their dog. Still trying to figure out how the dog was allowed in there in the first place. I don't think it was a service animal. Regardless, it was foolish to leave the dog in the middle of the park unattended with no water/food.
  18. Cool, thanks for the update! As said, there will never be enough Gold Striker porn! It is taking shape pretty quick...hoping for the webcam to go up soon because once October ends, I'm going to be having withdrawals... I'll probably have to hit up GWW a few times just so I can check on Gold Striker (and ride the flyers)
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