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djbrcace1234

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Everything posted by djbrcace1234

  1. Everything compliments well together, and that little napkin dispenser(?) is a really nifty idea I haven't seen yet.
  2. Peeps just aren't on that side of the map yet, but they are pretty fond of Wild Fire, inspired by it's namesake: *Note, this is not a completed screen.
  3. I must admit that this concept was pretty interesting--I'm surprise Premier never did try something, to this extent, out.
  4. Went to the park on Thursday, and I have some good news regarding Pony Express. The second train that has been dismantled since October of last year is finally being put back together. It's half way assembled: And the Windseeker? More assembly has been taken care of, and the queue line itself is almost complete. The control booth is also up, so not much physical construction appears to be made, besides placing ride vehicles, and resurfacing the entrance by Jaguar.
  5. Man I'm missing so much... Sitting on a murder trial is really eating up my time, (damn you jury duty!) let alone this summer class I'm attending as well. And yes.. TLM is showing his bloated ego again, but I've never had a problem with him personally, either.
  6. It's only unrealistic if your translating real life transitions, but actually, using the height markers helps with pacing issues--never had a problem with it. Rct is a modeling game, not a coaster simulator, and I think people forget that. Anyways, Jake, You're getting so good!
  7. June 28th, 1966. Well folks, opening day is coming up so fast! I'd like to first thank all of the construction crew for their devotion to this project thus far. Today I bring good news-- the two flats that adjoin the mine train are now up and ready for testing! And just in time, too, we have 6 more days until the park is scheduled to open to the public. All we have to do now is clean up all the messes, and the park will be open for business! Kind regards, Larry Mitchell
  8. uninstall the game, but before you do that, make sure that you copy your object folder, and from there, find a program called the Dat preview application and use that to see what you want to keep, or what you want to get rid of. I believe the RCT2 Object list has it.
  9. Just start cleaning out the useless small scenery objects you don't want. It happens when you have so many items in a tab.
  10. I'ma actually going to give this a go... I need some new fond inspiration.
  11. As you noticed I wasn't here tonight... Jury duty-- and I won't be around all day tomorrow as well because of it. (I'm having a bad feeling I'm going to get stuck on this 20 day trail.) Just as a heads up.
  12. ^ What exactly are you trying to download specifically?
  13. Like merge two track types? If you're looking to do that, here's a good tutorial that gives you the basic understanding on how to do that.
  14. Is this coaster located in a respected chain of parks?
  15. It seems to be lacking flow--the transitions are sharp and abrupt. Not to mention the way you're supporting it is 1.) Over supported, and 2.) it's being support as if it was an Intamin coaster.
  16. http://themeparkreview.com/forum/viewtopic.php?p=1029478#p1029478
  17. Yes, and that's odd, It's usually the small scenery tab that gets locked up first. So long as your saved games are exported, you can go into the data folder and just clean it out a bit.
  18. The Outlaw is GCI's newest rollercoaster, and this is one that doesn't seem to disappoint! With an out and back section through the thick Ozark forest, see if you're able to catch up to the desperado!
  19. 1. http://themeparkreview.com/forum/viewtopic.php?f=3&t=54580&hilit=invisible+rapids 2.http://lmgtfy.com/?q=RCT2+Merging%3F
  20. Yeah, the staff names are a clever idea. So far I'm pretty much in the same situation as AJ, though, I'm not a fan of my surroundings. And AJ, that is a good suggestion, too. I'm sure everyone will like this challenge. edit: I also lol'ed at all of the ragtime music!
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