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Everything posted by griffonj2022

  1. The Black Forest isn't too happy now is it? Effects are going in every day, and I have to say this is going to be one cool recreation!
  2. Correct he is. I had a really hard time picking and choosing with what style of car and track I wanted to do, but these cars looked as authentic as I could get. Since a main part of the ride experience is the train itself, I wanted it to be based on that, not the track style. I can't stop working on it, but I've got a LONG ways to go!
  3. Just a little test to show you all what's so verboten in the Black Forest... Very unfinished, but very exciting!
  4. When something in your DNA goes horribly wrong, Shot0269.bmp It becomes like nothing else in the world... Embrace the Change this August
  5. If you go into your first post for this thread you should be able to set up a poll. You can find the options for it at the bottom of the initial post, and from there you can insert your options and set a time limit on it. Hope this helps!
  6. When I was there on the 6th, they had the yellow train running a few laps before putting it back into the storage house. I'll post photos and ride reviews attached to this post later tonight! ----------------------------------------------------------------------------------------------------------------- Last week, my family and I went down to Busch Gardens and Water Country USA for the 4th of July, visiting Water Country on the 4th, and attending Busch Gardens on the night of the 4th too. We also went to the park on the 5th and the 6th, but only until 2pm each day due to a heat index of 105 or more! It was insanely hot, but worth every second. Water Country was pretty busy on the 4th of July, but nonetheless we still had an enjoyable time. Aquazoid sported a long line all day, but since the queue usually moves pretty quickly, the max we waited was about 15-20 minutes. Hubba Hubba Highway was jam packed almost all day, as well as Rock 'n Roll Island and the wave pool. We tended to stay away from the second two, but our chairs were underneath the coverings at Hubba Hubba, so riding in it throughout the day was a necessity. Jet Scream had a "long" line, but the max waiting time was about 10 minutes; the same goes for Malibu Pipeline. The worst line of the day was Big Daddy Falls, having the line stretch almost up to the turnstile at the front. After standing in line for 10 minutes and not moving, my brother and our friend bailed. We never went back to the ride. Nitro Racer had a decent line as well, and I'd say 5 of us waited around 15 minutes to ride. Meltdown we did first thing in the morning, and waited 15 minutes too. But, the big hit of the day for my brother and I was Vanish Point. The line for the "Drop" side tended to be on the lengthy side, so we walked right up and onto the "Slide" side for all of our rides (which was 6 ) I must say that the ride looks much taller at the top than you would expect, and the sensation of sliding over the top is one of pure adrenaline. Once you go over the edge, you feel an incredible rush of speed, only to be plastered to the slide for a good 5 seconds until you splash into the watery runway. I loved it! Even though my back was red a little and my butt was sore for days after (from splashing along the water at the end of the ride), I would do it again, and again, and again... Now, onto Busch Gardens! I haven't been to the park since 2009 if I can recall correctly, and last time I was there Big Bad Wolf was still in operation and Mach Tower had yet to be installed. I also took into account why this park has been voted the Most Beautiful Park in the World so much, finally realizing how pretty it is compared to other parks! The scenery and foliage is simply stunning, and I really loved all of the hanging plants found through Italy. Since we took advantage of our Discovery Passes, we went to the park the night of the 4th for fireworks and to ride a few rides. Little did we know how much of a mad house the park would be! We went to Oktoberfest with hope of riding Verbolten, but the queue was full to the brim, and my parents weren't willing to wait 40 minutes for us to ride. Instead, we headed to the Festhaus for dinner, and then went to the employee parking lot behind DarKastle to watch the fireworks. Behind the Scenes! Cool Griffon shot.. After the show we went back to Verbolten to check the wait, only to find the line stretched outside the queue and weaving through an extension line! Yuck. I forgot to mention Mach Tower had been shut down that day, as well as the next day (the 5th). We decided we would leave the park then, but I soon found out everyone else in the park that wasn't in line for Verbolten had the same idea...creating a huge bottleneck at the bridge. So, instead of getting stuck, we walked in the opposite direction, stopping at Curse of DarKastle for a quick ride. Spooky! We then headed on to Alpengeist, walking right on and riding in the second row. I hadn't ridden this ride since 2006, and I must say that it was really fun in the dark, albeit the huge trim at the top and on the mid-course brake run. The next day, we went back to the park again, riding Verbolten, Alpengeist, Griffon, Loch Ness, but not Apollo's Chariot. The ride was having "technical difficulties". So, we headed back to our hotel after braving the blistering heat all morning. On the 6th, our last day in Williamsburg, we went to Busch Gardens again, arriving a little bit earlier to get right to Apollo's Chariot. And, before I forget, there was no one there! What we're here for! Last row...and my lucky number N9NE! Since some members of the family don't ride roller coasters, the ones that did got in two rides on Apollo's Chariot before arriving at the bridge for Oktoberfest opening at 10:30. The chickens that didn't ride had saved us a spot right at the front, giving us a head start for Verbolten! But, when we arrived on the scene, Verbolten wasn't quite awake, having us wait for about 25 minutes for the ride to open. I finally discovered that the reason for our delay was that the yellow train was actually on the track making runs with the other four, giving it a little opportunity to be re-introduced to the ride after it's little "incident". The trains did another lap, and then the yellow train was placed back in the storage bay and the ride was opened up. Mach Tower was also open as well, but I didn't ride it. My mom overheard one of the supervisors/managers say that Mach Tower needed a specific park, but when they received the part last week, it wasn't the correct one, causing the ride to be down for over a week. The 6th was the first day that the ride had been open after an unplanned haitus - again. Wouldn't wanna be at the end of that line.... Now, going into Verbolten I knew exactly what was going to happen. I'd watched videos, seen pictures, read reviews, and more, trying to prepare myself since the ride was announced back in September of 2011. The queue and theming around the ride are very well done and executed in a great way, and the cars are just awesome. They looked so neat in person, and really did give the feeling of a true themed experience instead of just another roller coaster. I rode in the 3rd and 4th rows, so my opinion of the ride is based on the ride from the middle of the train. The meandering at the beginning of the ride is nice and smooth, and the sound effects on the train are a great touch. Coming up to the launch you know something isn't right, and the launch into the tunnel isn't forceful at all. The main thing about the first launch is, similar to Vanish Point, the intense sensation of speed. You can tell that you're getting faster and faster, and the cool air from the Show Building definitely adds to the effect! The "Black Forest" theming on the launch is neat, and I loved the lightning effect on the airtime hill. Inside the ride building, throw your expectations out the window. While many compare the ride to Revenge of the Mummy, I found it a notch above that. The special effects in the first half of the ride are really cool (if you watch for them), and the forces on the helix left me insanely dizzy, seeing stars, and disoriented. I had no idea where I was or what was coming next, and the first brake run shows off the forest to your left with it lit up all eerie and scary. The drop leading up to the second brake run is somewhat forceful, and then you're slowing down again with one of three scenes. I experienced the wolves and the thunderstorm scenes, and the wolves one is mainly darkness with sound effects and glowing eyes. The thunderstorm one seemed a little more immersive, but both were still good. The drop section of the ride is the most thrilling part of the ride, as you don't know when you're going to fall or how far you're going to fall. I was totally surprised when we actually did fall, and screamed both times as it's really scary! I loved it! The launch out of the building is much more forceful than the first one, as you feel yourself being pressed into the back of your seat and rocketing up to the bridge. The drop down to the Rhine River is a bit slow with little airtime, but fun and enjoyable. The first turn heading up the hillside back to the station is much more forceful than I anticipated, and there is some vibration there on the ride. The airtime hill is just a hill, and the final turn is pretty forceful as well. I think I cringed a little bit on those two turns the second time I rode because they really slam you into the seat. Overall, the park has a very solid ride that is based on a family experience. I don't think I saw anyone get off the ride hating it, and I recall a lot of people laughing and obsessing over the drop section of the ride, seeing as it's unexpected and unforgettable. Verbolten is a great attraction that will keep thrill-seekers and families with smaller kids coming back for rides, and it's a perfect addition to the park. More to come soon!
  7. Is there a theme for the coaster? I'm sure after some brainstorming working with the ideas if the ride I could come up with some cool logos for ya!
  8. Notice that it was my 333rd post? 3+3+3=9... This attraction, to me, is the ultimate completion of the Creation Phase. It's derived from the past, having all previous eight projects be able to be traced throughout this ride, as well as having it be named after my favorite (and lucky!) number. The idea for this ride came to me back when I was finishing VauTour, and I wanted to do it as my next project, but I knew that to set it up right, I had to have it be my 9th attraction (hence the name N9NE). I wanted a gigantic wing coaster that had a central idea based on the past guiding the future, and I think I gave a solid interpretation of my idea. The whole ride experience from start to end is the longest coaster I have ever done (well, maybe La Gargouille is, but I can't remember), and it is, in my opinion, my greatest work. It's not the most inventive, the most daring, or the most extreme, but it is one thing - believable. The number nine has such a profound influence on my life that I knew one day I had to name a ride after it. My birthday is 4/9/95, and if you add the four and the five together, you get three 9's in a row. Three squared is 9. My parents birthday's, 2/7 and 6/3, also add up to the number 9. I got the idea for this ride 9 months before it was released, the number 9 can be found through elements in the ride itself, and it's evident that N9NE is a creation of my own combination of fantasy and reality. I like to tell everyone that statement, that I tend to exist "halfway between reality and fantasy," and with this ride, I have found it to be something of utmost importance - the truth. Perception, as one says, is the way that someone views the world. At IXIA VALLEY, the world is viewed in an entirely other way, offering park-goers the chance to step out of their normal views of the world and look at them from another perspective. Where fantasy and reality meet is where N9NE exists, creating the perfect blend between fantasy and reality. "There must have been moments even that afternoon when N9NE tumbled short of my dreams - not through it's own fault, but because of the colossal vitality of my illusion..." -griffonj2022
  9. I understand why you say this because it's 100% true. My whole premise when doing the "Creation Phase" was to have the same ride be created in various forms. Remember how UNDERTAKER began with a steep lift? Many of the other rides prior to this one have had lifts steeper than normal. Remember how La Gargouille featured a zero-g roll prior to its lift? This ride will feature the same thing. Remember how THE SWARM had a twisting first drop? Again, this ride will feature a similar element. As I was planning on a revealing at a later date, you've essentially got the whole idea of this phase down. I wanted to take a ride and have it slowly morph through different forms (different track, different designers, different colors, different themes, etc.) until it ultimately came to create this ride, arriving at the final attraction. Almost every element found within this ride you can link back to another ride I've done in the past, having my future ride on my previous projects. Don't get me wrong here, I can see how it can become dull and repetitive as time goes on, but this is my favorite ride that I have ever done, and I really hope that it's something everyone can enjoy. While you may find it my most generic design, I see it as my most courageous design, as I've finally hit the breaking point for something big. I'm taking all of my previous rides and amplifying them, taking them "to the nines." -griffonj2022
  10. I'm thinking that the train is launched in the lift hill looking section into the first inversion. Neat idea! I have something similar to this in the works with the launching lift idea, but it's totally different. Great work, can't wait to see the finished product!
  11. Some upcoming projects in the works for PHASE II...I just couldn't wait to show these pictures! MOD EDIT: Please contain your excitement in the preview thread to TWO pictures. R.D.- Games Forum Management Team
  12. Well, the video finally got around to being finished! I've also attached the file found on the Game Exchange below the YouTube link. Hope everyone gets "JEALOUS" after watching enVy in action! Enjoy! -griffonj2022
  13. Coming June 3, 2012! enVy featuring grrt! Coming June 6, 2012! http://www.youtube.com/watch?v=N5CfB-82bP4 Project Zodiac *Thanks simaticable!
  14. Just got back from a 3 hour ride home from Hersheypark, and all I can say is that SkyRush is definitely one amazing attraction! Although we had to wait a little under two hours to get on it (we ran to the line right when we got through the gates, and where we started was by the last airtime hill next to Comet), I'd say that for being opening day for the coaster and my brother's 13th birthday, it was definitely worth the wait. The line, although seemingly endless, moved at a steady pace and we were on the stairs in what felt like a few hours, but in reality was only about one and a half. Once on the stairs, the line picked up, and next thing we knew we were in row 4 and I was sitting in a wing seat... The seats are extremely comfortable, and the lap bar is interesting and quite cool. However, the attendant on the ride pressed my restraint down even more than I had anticipated, so I was a little squished from the get-go. But, I did like the overall design on everything in the station, aside from the one-sided load/unload. The lift is so fast you really have no idea when you're at the top until you're already going down the first drop. Airtime? Meet SkyRush. The first drop is everything you'd expect, and at the bottom I was seeing a few stars. The first hill is taken so fast you're throw right up and out, and before you can really comprehend how intense the airtime is you're thrown into another high speed turn. This one I didn't see stars on, but it was definitely fast and intense. The second airtime hill is better than the first, as this one throws you out even more than the other one did. The high speed turn following the second airtime hill is fun, and the Stengel Dive I surprisingly saw stars on (I was in the left wing seat). Coming out of the Stengel Dive I also got a good pop of airtime, as well as some going into the final turnaround over Spring Creek. The twisty over the water was great, and it essentially throws your body up out and off to the side, offering some really unique airtime. The final, albeit tiny, airtime hill offers the most intense and high-flying airtime I have ever experienced, and it really felt like I was being thrown into the trees or Comet in the distance. The final turn is pretty smooth and the rest is what you'd expect, but overall I was really pleased. I wasn't too sure about the winged seating arrangement, but it was fun, even though I never really focused on the wing aspect as much as I did the track and the ride itself. The wing seats also got a little more rattle and vibration than the standard seats did, but that seems to be the norm on a winged coaster. Also, the trims on the ride really have no impact on the ride experience, as the airtime was phenomenal and the speed was never-ending. By the time I was sitting on the brake run, I was stuck in my seat with the lap bar squishing my thighs to the point that they almost lost circulation . Overall, it's a great addition to Hersheypark, and I'm happy to say I rode it on opening day. While I wish I got the opportunity to ride the standard seat too, I'm still happy with just riding SkyRush in general. While some say there is 5 moments of airtime, I got 7, and it was all like this ...perfect! It was one of the best coasters I have been on in a long time, and I will post pictures attached to this post tomorrow! Get to Hershey and Ride the Edge! NERD SHOT And that's all!
  15. Sorry for my unplanned haitus, but I'm hoping to release videos and links for two more roller coasters this coming Memorial Day! Get ready to BE JEALOUS and Grab the Ram by the Horns!
  16. I know that, but it says it's good for nine of the roller coasters at their park. I'll have to figure out if i want to go through with it when we get there, but for now I'm planning on getting them.
  17. I'm planning on getting there about 9, grabbing some of those "jump the line" passes for $50, and going directly to SkyRush once the park opens. I only paid $30 for tickets (got a deal!), so paying the extra $50 will be worth it on the Saturday of Memorial Day weekend in my mind. I'm really hoping that it's not going to be a mad house, but yet again, I usually hope for something that doesn't actually happen. Only 3 days until I will be !
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