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Posted

Reading all that... I'm hoping Disney never build a clone of Crush Coaster at the Disney Hollywood Studios! You'd be so dissapointed! Crush Coaster has a small dark ride portion at the beginning, where its mostly static stuff and a screen... You go up the enclosed lift, with a shark that barely moves and then... the coaster. Theming? What's that? Oh, you must refer those faint bubble lights projected on the walls and the screen at the end that shows Crush! By the way, thanks for waiting 90 minutes!

 

So see? Six Flags ain't that bad and in the genre, I think they got Disney beated easily.

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Posted
Reading all that... I'm hoping Disney never build a clone of Crush Coaster at the Disney Hollywood Studios! You'd be so dissapointed! Crush Coaster has a small dark ride portion at the beginning, where its mostly static stuff and a screen... You go up the enclosed lift, with a shark that barely moves and then... the coaster. Theming? What's that? Oh, you must refer those faint bubble lights projected on the walls and the screen at the end that shows Crush! By the way, thanks for waiting 90 minutes!

 

So see? Six Flags ain't that bad and in the genre, I think they got Disney beated easily.

 

As far as I know the Dark Knight is Six Flags ONLY extensively theme ride, while rides like Riddler's Revenge and Batman at SFMM and other parks just have a station and queline theme. Crush Coaster may not be as themed as Disney usually has, but Disney has Expedition Everest, Rock n' Roller coaster, and others that are better themed than Crush Coaster or Dark Knight.

 

So, no, Six Flags doesnt have Disney beat in the terms of theming. In tems of thrills and coasters, though, it does. Six Flags are indeed, in general, great parks, but they need more family rides and need to shoot for a Disney kind-of style when they decide to theme their rides.

Posted

In regards to the pre-show, the beginning of it is background noise. They don't start the real pre-show until the doors are closed and the lights start to dim. You really missed very little, if anything. In fact, it's so much filler that they have it "looping" (I believe it's two very well edited loops) so that one load can exit while the other load enters the area.

Posted
While I have not been on this coaster, it seems all the people who don't like it, sound like they were expecting a Disney ride, it's Six Flags.

 

--Jay

 

The description Six Flags gave it sure sounds like it should be a Disney Ride.

 

"With The Dark Knight Coaster, guests experience the ride of their lives. Venturing through demented hallways of twists, turns and hallucinatory images, they are tormented by The Joker himself. Then as they set foot onto a distressed, vandalized train platform, they can only guess at what awaits them as they speed through six 180-degree hairpin turns, climb unseen hills, plunge into pitch darkness and dip into unforeseen danger. As they attempt to escape the terror, their only hope is that Gotham's Silent Guardian — Batman — can save them."

 

I experienced nothing that is in that description while riding except speeding through the 6 hairpin turns. I didn't even see a Batman figure and had no idea what the other figures were supposed to be. I understand it's Six Flags, but they could have done a much better job.

 

It is called marketing. They aren't going to say "Come ride our standard mouse with a little bit of theming!" They want to make it sound good so people come to the park to ride it. Some will be happy, some will not. That is how it goes with most rides anyway.

Posted

It's marketed as a thrill coaster to entice the teens and tweens. Younger people can still get on it though. The Dark Knight movie is a PG-13 movie. The preshow is kind of scary for the youngsters. They put in a box to hide the fact that it's a mouse coaster. They didn't want to spend the big bucks on an Intamin, or B&M so they put it in a box, and they want the teens/tweens to think it's a really thrilling coaster compared to just a kiddie mouse coaster. I like the standard mice coaster, but I'm just saying what I feel how they are advertising it.

Posted

They put it in a box to hide that fact that it is a mouse? Maybe they wanted a mouse coaster for the park (which I personally think is a good move, since just about the whole family can ride it, and that is what they are going towards these days) and spiced it up with some theming instead of having it just be a plain, boring mouse ride. The park needs a bigger mix of rides, rather than just the Kingda Ka's, Nitro's and El Toro's of the world.

 

I have a feeling that people would be complaining if it wasn't "in a box" and was just a plain mouse coaster. You just can't please people if you are Six Flags.

Posted
Step Three: Give her the...oh wait, these are coaster enthusiasts, they don't have girlfriends!

 

 

 

Haha!!! ^Post of the month right there!!!!!!

Posted
I call it a more improved Batman version of Skull Mountain

 

I like Skull Mountain 10x better, seriously.

 

Don't get me wrong, I think Great Adventure has been making great strides as of late, but this thing just doesn't cut it. A lot of people will inevitably make the argument that this is a family ride. You have to realize though, there is no time other than when you're actually on the ride when you'd think this is a family ride. It's just not advertised this way. Of course I knew it was going to be a wild mouse, but other's didn't. I heard so many people in the queue saying that it was going to be like Rockin Roller Coaster or ROTM, and why the hell can't it be, especially when all you can see is a huge box. I just feel like the overwhelming majority was tricked.

 

Oh, and 9/10 people coming out told us to get off line, so I guess that would mean that Great Adventure ultimately failed with this. I do find it funny that nobody complains after riding Hershey's mouse or Dorney's mouse--because they know what they're getting. That's just not the case here, so people are going to be dissappointed.

 

If it's any consolation, there's deffinitely room for improvement here. For starters, make the building darker. You could see everything. Add some strobes or something; it did wonders for Skull Mountain. And why not sop the car for a few seconds at the top of the hill and try to explain to riders what the whole story is via some intaeractive scene or something. The lack of story really hurt the ride, and the riders' virtual inability to take in the scenes (which were pretty mediocre) didn't help.

 

I'll give it a 4/10 for now. I think Six Flags isn't done with this yet, though.

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