
Coaster Hero
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Everything posted by Coaster Hero
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Carowinds Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
This documentary was really great. The footage, the interviews, and the soundtrack, it was all well done! -
Kings Dominion (KD) Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I think is also has to do with the market. The US market for coasters isn't as big as it used to be. Parks are buying lot's of different rides these days. Also neither Six Flags or Cedar Fair is interested in the Intamin offerings right now. Six Flags are quite happy with their lower-cost investments at the moment, and CF is on a roll with B&M. Without them two chains the other parks aren't really buying that many coasters, and none of the Intamin offering seems to be "the thing today" like a RMC or a wing rider. Ay reason why it need to be a B&M for it to be scaled back on intensity and re-ridable? It doesn't need to be a B&M to be re-rideable, I just think that since Gatekeeper did so well with that objective, B&M would be the ideal manufacture for a similar goal. I'm not being biased at all, and I'm certainly not a "B&M fanboy" as some other poster said -
Kings Dominion (KD) Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I305 is about sustained positive g's and quick rotational lats. Skyrush is about providing ejector airtime with lats from banking transitions. I agree with the above poster, they look similar but in reality are very different. IMO they need another B&M, something quality yet re-rideable as I305 is really tough to marathon on. (I went in thinking I could get 5 rides or more in a row but after 2 it started to take it's toll ) Something thrilling, but rideable by people of all ages. Basically a coaster with the objective of Gatekeeper is in mind. Perhaps it could be a wingrider, but I think a B&M hyper fits the bill much better. Huge and fast, a long ride experience, great floater airtime, it would be fun for the thrillseekers but doable for others. -
Weirdest Things The 'GP' Have Said
Coaster Hero replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
"this roller coaster is one among the thrilling roller coasters in Six Flags roller coasters" That's the best sentence I've read all week -
Hmm... -My friend's glasses came off on El Toro right on the first airtime hill, but somehow he ended up catching it near the bottom -50-100 people with handicap (Equal Access passes if you want me to be politically correct ) passes entered Kingda Ka's station, and when the ride ops filled a whole train with them the entire station started boo-ing and yelling swears. It was hilarious -When I was younger my mom's hat came off on Nitro on the last few airtime hills and someone at the back of the train caught it and gave it back to her after the ride. -I saw the launch boost button being used on Kingda Ka (yes, there is a button for that, only when the train is empty, or if it just broke down or is testing). The train got absolutely flung over the tophat, it looked insane! That's all I can think of for now, I'll post any more I can remember
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You Might Be A Coaster Nerd If....
Coaster Hero replied to PCW_Nut's topic in Theme Parks, Roller Coasters, & Donkeys!
#Guilty Welcome to the club -
I've ridden very few new for 2015 rides but I'm just gonna post my thoughts on how things turned out from the looks of it because I don't wanna feel left out . I'll do a Top 5, not necessarily in order; If I were to rank them, I'd have 1. Fury 325 2. Wicked Cyclone 3. Thunderbird 4. Twisted Colossus 5. Cannibal Fury 325 couldn't be any more of a success IMO. B&M really knocked it out of the park with this one, and it looks like they took the minor problems with Leviathan and fixed them. Not only that, but they also maxed out the stat category as well, with a very tall, fast, and long ride. From what I've seen, for a B&M this thing HAULS, it looks ridiculous watching offrides. The only pacing issue is the enormous helix, which feels too large and kills much of the speed, but I saw that coming from day one. Rob Decker said the main goal of this ride was to maintain speed as much as possible to account for the elements being stretched out more for an intense, fun, yet re-rideable experience and they achieved that with flying colors. The marketing campaign was fantastic too, as among the GP this is one of the most talked-about rides. I feel that this is B&M's Millennium Force, a timeless design that will be a favorite among riders for years to come. Thunderbird was also a huge success for Holiday World. They wanted to step into the world of major themeparks, but it seems by accident they took more of a leap. They had been planning a steel coaster since the mid 2000's but waited until they could get what was "right" and that paid off. The launch is fantastic, the ride is a little more forceful than most B&M's, the interaction with the scenery is great, the theming is nice, and it actually takes advantage of the winged seating with a few interesting banking transitions. Wicked Cyclone is an interesting one. I think the ride turned out different than I expected, but that's not a bad thing. I expected it to haul throughout the entire course, but it doesn't; the last 2 barrel rolls provide some great hangtime, which varies the experience in a good way. It actually flies through the course relative to its low height. The banking transitions are truly "wicked", and the fact that it's in its own structure most of the time makes this perhaps the best RMC yet. Not to mention the great theming Twisted Colossus was a surprise. Everyone was bashing about how uncreative the layout was, then once people started to get on people shut up lol . The airtime brings thigh-bruising goodness to California, which has long needed an airtime machine. The steampunk theming is really cool, and there are some moments that look too insane to belong on a coaster, namely the double down on the green side! Cannibal has to be one of the most creative designs I've ever seen. Though I haven't been on it and probably won't get to for a long time, the drop looks mental and the transitions look fast yet fluid. The Lagoon Roll looks crazy, and the general atmosphere of the ride is great. I'm sure the elevator lift is very unnerving! The fact that this was all in house makes it even more impressive. Now that I've answered the question, I have a question for you guys! In addition to your post about the best 2015 coasters, post which manufacture you think won 2015! I personally think it's tied between B&M, who for the first time in a while went out of their comfort zone to deliver world class experiences, and RMC which raised the bar high by delivering insane layouts littered with more airtime than you could ask for!
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Roller Coaster Demolition Photos
Coaster Hero replied to milst1's topic in Theme Parks, Roller Coasters, & Donkeys!
^That video was just so mesmerizing for some reason. I watched twice, three times and it's just so awesome -
Ferrari World Discussion Thread
Coaster Hero replied to Captain Jack's topic in Theme Parks, Roller Coasters, & Donkeys!
Oh my... -
Cedar Point (CP) Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^You may not be experiencing a different sensation, but you're reacting differently. Regardless of how it makes it feel, if one person experiences 0 g's, then so are you. It may feel like nothing to one guy, but it may feel really intense to the next. It's all in perspective . And to say Nitro's hills pull over 0 g's is incorrect. Usually B&M's airtime hills (depending on the generation, the new ones are slightly different) transition to 0g's, snap to anywhere from .3 g's to .7g's (and never any lower than that) at the crest of the parabola, then go back to 0, then go back to strong positives at the valley. I'm not invalidating your experience, but perhaps you caught Nitro on an off day. At the beginning of this season, it was running extremely sluggish compared to it's normal pacing and crawling over ever element because of a wheel change. Or of course you could be less sensitive to negative g's than most people. Or maybe you've experienced the same thing so many times your body gets used to it and doesn't react. It happens to me sometimes, but when that happens I change things up and ride in a different row to make things interesting. Anyway, back to your regularly scheduled thread . I find it interesting that CP decided to sneak an airtime hill in both Gatekeeper and (supposedly) Valravn. It's an interesting decision on their part. Wingriders and dive machines are usually focusing on inversions, so it's pretty cool to see airtime hills on these coasters (even if they're not as strong as on, say, a hyper coaster or such) -
Cedar Point (CP) Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
That's strange, I thought the cars/trains arrive later in the construction process... -
Weird Coaster Facts
Coaster Hero replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
According to Kim Jent, a B&M structural engineer, B&M will actually sign non-competition contracts in which no one can install a coaster within a certain radius of the client park. For example the rumored contract between BGW and B&M to not build any other B&M's within a certain radius, or the CP inverted coaster contract that was rumored to prevent CW from getting one. Interestingly, B&M does not do multi-year coaster deals. If a park or chain gets a lot of B&M's within a short period, a multi-year contract is not the explanation. "Every contract is separate" -
Kings Dominion (KD) Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Don't mind me, I'm just pouring gasoline on this thread to keep the flame going while I go get some popcorn and watch... Seriously, unless you work in upper management at CF, you DO NOT know what's coming for 2017. I'm tired of people proclaiming that their opinion for what's best for the park is coming for 2017 and forcing it in people's faces. -
Cedar Point (CP) Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I honestly, have no idea what your talking about. Have you even ridden a dive machine before? They have some of the best airtime on B&Ms, and a lot of it! On a tangent, I really am fed up with people claiming that new B&Ms have no airtime. Just because you aren't getting your femurs snapped in half by the lap bar doesn't mean there's no airtime. I haven't been on a single B&M hyper or giga that hasn't had awesome airtime. Similarly, Griffon has insane airtime over both drops, and the speed hill before the splash down. Fury 325 has sideways holy crap airtime on the trebel clef, and borderline ejector on the Camelback's coming into the brakes. It's really annoying to see people comment stuff like "B&Ms have no airtime" when that is literally/factually incorrect. Well said. It seems a lot of people want every hill to be El Toro's RT hill -
Sometimes I honestly wonder how insane the B&M giga coasters would be if Stengel designed them Anyway, though Fury and Leviathan and even Millennium Force aren't anywhere near the stratosphere of intensity that Intimidator 305 is, they are still fantastic rides in their own ways. A ride doesn't necessarily have to be "intense" to be great, so to speak
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^I think it's that B&M airtime hills do deliver really strong, sustained floater (the really parabolic shape of their airtime hills allow the airtime to be sustained for much longer than that of other manufacture's), but some people want to be ripped out of their seats these days and if they don't get thigh-bruising ejector they're not satisfied . B&M does surprise once in a while though, I've heard the small speed hills on Shambhala and Leviathan provide some ejector air! I highly prefer the track's colors in real life than those in the animation. The deep blue just goes so well with the purple!
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Cedar Point (CP) Discussion Thread
Coaster Hero replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Aww man... morning announcement on a weekday means I won't be able to see it . I wish they kept the 9PM time from the original announcement or chose a weekend to do the announcement. Anyway, I'm glad we know when they'll reveal the details (even though we know all of them haha ) -
Has anyone been to the park lately? I'm thinking of going in the next couple days to get as many rides in as humanly possible before school starts and screws up everything. I heard some of the other SF parks (especially SFMM) has been a ghost town lately so I'm assuming the park will be dead. I hope the coasters will be walk-ons, that's what I like to see!
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And I'm sure the source of that information is 100% reliable. Probably the same guy screaming about Busch's dive machine contract in every thread on this forum, or the dude who actually believes B&M designed Drachen Fire. Yeah, RMC doesn't have anymore iboxes planned for SF after 2016. I don't remember exactly where it was stated but RMC said that they have 1 last ibox conversion for SF in 2016 (which is true as far as we know with Roar West being converted for 2016) before they raise the price significantly.