
willthegolfer
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Everything posted by willthegolfer
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I got in a lot of work today on the start of the final themed section and I can honestly say this is already shaping up to be my favorite area of the park. It has a clear theme which is reflected in architecture and foliage and overall is looking really, really good. I am super excited to share it with you guys.
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Carowinds Discussion Thread
willthegolfer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
That would be some very strong airtime if it crested the hill and leveled off at 55 mph. Probably is from the bottom of the hill. -
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This park definitely has my interest. Architecture is good, especially near the entrance. Nice geographical features as well. Arrow looks good but the one thing I'm not sure about is those grid-things under the Schwarzkopf. Otherwise it looks good, nice natural atmosphere. Should be interesting to see things play out as there is no expansion room.
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Well that is an interesting question. The answer is maybe. There are a few drawbacks that I discovered with putting it up for download. 1. It is built in Wacky Worlds / Time Twister, meaning that many of you can't open it. 2. It has custom scenery and rides, and since I am the least tech-savvy person on earth I would need to learn how to package that somehow (if anyone knows how that would be nice). 3. I'm not entirely sure how to make a download file for it at all (See, I really am tech-challenged), so if anyone knows how, help would be appreciated. So I don't know if I'll put it up. As it is WW/TT, it may not be worth it, as well as all of the custom stuff being involved. I would like to let you guys download it, but I would need some direction as to how to do that first.
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Now that I come to think about it BGT is also a big loop with nothing to cut through it. Except I find it to be an even bigger loop than Sfgam's. Sheikra is quite hard to get too like Batman at Sfgam. Hopefully with gwazi's removal this will be improved since I think it was causing the layout problems by just taking up that huge space in the middle.
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Thank you for your compliment! I agree that fences around coasters are important for realistic park-making although I think that there can be room for some interaction with scenery and paths. In this park there is not much interaction but I hope in my next park (hint..hint) to have some more interaction while retaining fences and lock-out zones.
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New Update - Southwest Territory! Six Flags North Woods is back with an all-new update! Today is the reveal of the Southwest territory. As always, please comment with your thoughts, your feedback is much appreciated. Next update will be a while as there is a lot of stuff that needs to be done. Thank you and enjoy! SCR124.BMP Here is SW territory's gate from county fair SCR126.BMP Visible in this shot are the burger stand, drinks shop, and covered seating area SCR127.BMP Here is the super loop ride, lasso, and chubasco, a spinning tea cups ride SCR128.BMP Here you can see various restaurants / shops as well as the river rocker SCR129.BMP Here is a shot of SW territory's entrance from the entrance area SCR130.BMP Here is Ricochet as well as Trailblazer SCR131.BMP And here is SW territory's only Coaster : El Toro! Built by Intamin in 2004! SCR132.BMP El Toro stands 140 feet tall and reaches speeds of 65 mph! SCR133.BMP These airtime hills provide some of the best air around! SCR134.BMP Here is El Toro's turnaround SCR135.BMP An overview of most of El Toro's layout SCR136.BMP El Toro's final twists and turns SCR137.BMP Here is an overview of Southwest Territory! SCR138.BMP And here is an overview of what has been completed so far! The next update will likely see the completion of the park!
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Randall Duell designed the park as a wheel so guests can work their way around it and have the ability to take a mode of transportation to skip over the massive loop you would need to walk. Back in the 70's and 80's the park had the railroad and two skyrides making an "X" over the park. While one didn't act as a mode of transportation, it was supposed to once the Southwest Territory was built (but that didn't happen until many years after that skyride was removed). Having visited last year, it was annoying going from V2 over to around Demon but the railroad being closed didn't help either. This was my biggest complaint about SFGAM! If they could just add a path in the middle that would cut the giant loop in half, it would be helpful. Exactly right. It is so annoyingly difficult to get from County Fair or Hometown Square to Yankee Harbor. If I had a dollar for every time I wanted to go to batman and wished there was a path to cut the loop, I would almost have enough to pay for a bottle of water.
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Carowinds Discussion Thread
willthegolfer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
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Official RCT/RCT2 Help Thread
willthegolfer replied to Stoksy's topic in Roller Coaster Games, Models, and Other Randomness
Here is a place where you can download it http://www.nedesigns.com/topic/21463/rct2-trainer-and-utility-list/ I used this download for PC, though. To use it, open 8cars, then the park you want to use it in. After that, everything should be pretty straightforward. -
MINI-UPDATE - In the first post I said that I would redo the entrance and the renovation is now finished so I thought I'd share it with you guys! SCR116.BMP This complex features an Info kiosk, restrooms, first aid, and an ATM SCR118.BMP Pond and carousel SCR120.BMP This complex features a hat shop, gift shop, burger shop, and drinks shop SCR121.BMP And here is the new entrance SCR73.BMP Here is the old entrance
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The official NFL Discussion Thread
willthegolfer replied to spaceace12's topic in Random, Random, Random
I think deflating the balls made no difference in the outcome of the game, but still it is cheating and they should be punished regardless of whether it affected the outcome or not.