
singemfrc
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Everything posted by singemfrc
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About to check off one ride that's high on my bucket list, even though I've already ridden it - Colossus, I've ridden forwards but riding backwards has been on my list for years, I've never been able to get to SFMM during FF before but I'm going to get it done in a few weeks! Can't wait..
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From what I understand. The reason Revolution got OTSR was that some people where trying to stand up on them. It was a safety issue. I hope some time in the future they can convert it (and many coasters) to the new Premier style lap bars. (The type SUF at SFDK has, I dont know if there's a proper name for them - but I love them)
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TPR's 2012 China Trip!
singemfrc replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Which is dumb since the last time he did that it hit him -
Trip to the U.S.A next year
singemfrc replied to aussiekid's topic in Theme Parks, Roller Coasters, & Donkeys!
This is actually a fantastic idea..TPR would set up the transportation for you plus you're likely to get ERT in most parks so you wouldn't have to worry about long queues. I don't think TPR is likely to do WCB and ECB back to back, so best idea might be to pick the biggest TPR tour you can and then add on yourself before or after the tour. -
Trip to the U.S.A next year
singemfrc replied to aussiekid's topic in Theme Parks, Roller Coasters, & Donkeys!
The last couple weeks in August that most parks are running 7 days is generally the best time all year for short queues. I went to SFMM on the last Wednesday of the season a couple years back and almost every coaster was a walk-on the entire day except X and Tatsu which I think only got up to 20 minutes at peak. On the subject of SFMM it's actually about an hour north of Los Angeles so you might want to do it either first or last. If money isn't a huge concern you can always buy a Flash Pass at Six Flags parks and just skip the lines. Disney has a similar (but free) fast pass that you can use as well, so you might want to look into that and where there are parks that may not have line skipping options try to plan those on tuesday-wednesday-thursday and leave six flags and disney parks for the weekend where you can fast/flash pass past the lines if need be. (Some parks will have rides that fast/flash pass doesn't work on or that there's an extra fee to skip the line on such as X2 at SFMM) -
TPR's 2012 China Trip!
singemfrc replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
You're right it's definitely shorter according to RCDB, the height isn't shown. I thought I remembered hearing it was closer to Eejanaika in layout but Im starting to think it might be closer to X2. This just makes me want to ride Eejanaika even more -
^ Well, there's Roar. That would be firmly in the middle of Medusa and Cobra I think, although it is a pretty rough ride. Roar had a 30min wait today too, so I didn't bother with it. My favorite part of Roar is how cool the que station is, there's usually a nice breeze through there on hot days. Good point on Kong. If it's shut down, Medusa's line doubles. This morning after I got on the second train of the day on SUF, I went straight back around and there was already about a 25 min line (or what normally would be, but it was about 15 because of how fast they were dispatching) and that was probably partially due to V2 being down.
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Another busy day at the park today, but an eventful one. Got there before gates opened this morning with the intention of getting 2 or 3 rides on SUF before the line got up to 20-30 minutes (which doesnt take long) and getting my first ride in the front row. Mission accomplished! SUF ops will normally not allow you to choose your row so you have to get lucky. On my third visit, I landed in row one on the second train of the day. Verdict: Row one is MUCH better! The view of the in-line twist with nothing in front of you is amazing. Went back around and lucked into a second straight front row ride! For you control panel fans (like me), SUF has one of the coolest. Digital display and complete live video surveilance. SUF crew was on fire this morning, the line was really moving fast. For a low capacity ride they were absolutely getting the quickest possible dispatches and it was noticeable. After a couple rides on SUF I decided to head over to V2 which appeared to be closed. Walking up a little further it appeared they were just finishing up the testing and the line was short enough to get on the first train so I got in line and sure enough about 10 minutes later got onto the first train of the day. About 45 seconds later, this happened: A broken Intamin ride? The hell you say! Someone call CNN, we were stuck for about a half hour. There are worse rides to be stuck on though (coughKONGcough) and worse places on V2 to be stuck than just beyond the station. SFDK was kind enough to hand us out these one time flash passes that as you can see would not work on SUF. Since I'd already ridden it twice and the whole park was busy, that was OK by me. Medusa line out to the entrance? Wow it must be a 2 hr wait! That or the ops were just sleepwalking and not bothering to use the switchbacks. Seriously in sharp contrast to SUF, the Medusa team seemed to be falling asleep on the job. No line management and trains stacking badly all morning. 30 minute waits should have been 15-20. Medusa needs a single rider line, lots of empty seats being dispatched all day. I left at 2:00 and almost everything had 30+ minute rides, the park was getting pretty busy for an "off" season weekend, and there was still a large stream of folks coming into the park as I went out. There were quite a few people actually forking over the cash for flash passes today, there were "priority boarders" in front of me on just about everything except SUF. Of the major rides, SUF had the shortest wait (about 20 mins) because the crew was so on the ball - they were making sure the next group of people were entering right behind the exiting guests to get that next train moving ASAP, I thanked a couple of them for doing a great job because I actually noticed while waiting in line that it was moving much faster than usual. Kong for some reason had the longest line, the line was all the way to the bridge, so I only got one ride in on that. As much as I like Kong, I'm not waiting a half hour twice. Overall though Cobra again had the longest line, it looked to be 45-60mins, all the way through the entire switchback and out the entrance. SFDK might want to think about another kiddie coaster in the next couple years, cause this was not isolated..that line is at capacity every time I walk by.
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TPR's 2012 China Trip!
singemfrc replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
It's a 4D tradition -
TPR's 2012 China Trip!
singemfrc replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Yes, that IS awesome! I didn't think you guys would be getting to this park! X2's layout is unique, Eejanaika and Dinoconda are identical as far as I know. Eejanaika uses trains similar in appearance to the original X trains, Dinoconda's trains appear to be a lot more similar to the X2 trains. The only layout differences from X2 are a slightly higher first drop and a full-full instead of a half-half. Were you able to record rider POV (As opposed to car-mounted)? Either way, as the self proclaimed world's biggest 4D coaster fan my jealousy is absolutely off the charts right now. That ride and/or Eejanaika are at the top of my bucket list. -
What Was The Last Coaster You Rode?
singemfrc replied to SharkTums's topic in Theme Parks, Roller Coasters, & Donkeys!
My last coaster was Kong at SFDK last Sunday, it rode me. -
I never noticed either until I rode both back to back. If it was one train operation on yellow, I would skip the ride entirely. Try riding back row orange..I mean again it's still a Vekoma, but if the yellow train is a 10 out of 10 in roughness (and it is), and Medusa is a 1, then the orange train is a 4 or a 5. Rough, but enjoyable.
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^ I use the ride hopper app all the time, even when I'm not at the park just to see how busy it is that day. Of the CA parks, SFMM certainly gets the most updates, but I also find the most false reports too (usually over inflated estimates for Tatsu and/or X2, ie 120 when it's really 60-90, either because people are mad or take a look at the line and guess wrong). I just noticed when I was at SFDK the other day that it now has a "check in" feature so you can click check in when you get in line and then check out when you're about to board so that it submits an accurate time. The GPS feature is nice too, you can only submit reports when you're actually in the park. I tried submitting from the Carls Jr across the street from SFDK (which actuallyis maybe a couple hundred feet as the crow flies from Medusa) and it refused and said I wasn't at the park, so it's pretty accurate. I think you're right that Sunday will be less busy than previous bring-a-friend Sundays, I just think it will still be busier than a typical Sunday, but not out of hand. Just my guess.
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One other thing I noticed today but forgot to take a photo of..there is attached to SUF a thick wire (looks almost like a guy wire?) that is attached to the top of the first hill (right before the loop) where the train stalled a while back. It appears to be anchored to the ground backstage. Not sure what this is accomplishing..