-
Posts
394 -
Joined
-
Last visited
Everything posted by redunzelizer
-
Zonga, Thriller, Taz
redunzelizer replied to buttonman700's topic in Theme Parks, Roller Coasters, & Donkeys!
RCDB is your friend: http://rcdb.com/id2264.htm -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Why not? Maybe that's the actual record breaking they are going for: "Dryest Aquatrax un urff!" -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
How's about these views... http://spotted.funcoast.com/albums/userpics/11429/IMG_0012~2.jpg http://spotted.funcoast.com/albums/userpics/11429/IMG_0010~1.jpg http://spotted.funcoast.com/albums/userpics/11429/IMG_0024~2.jpg -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Even in case it's not photoshopped, it could well be lensed, exposed and/or CCD'd, pixelated, compressed, randomly accessible memorized, USB'd or firewired, saved to rotating magnetic plates, resized, NAT'ed, routed, re-saved to some other device of unkown gender and location, finally browsed & rendered on your machine. With suffering from all that, how could you ever even believe one single pixel? I do see a corcscrew, and am expecting to see the next one after another left turn out of the first one. But I must admit, my eyesight is very lensed, exposed and/or CCD'd, pixelated, compressed, ... -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Sorry for being completely offtopic: http://i47.photobucket.com/albums/f163/coasterxtreme/Picture048.jpg Please accept my sincere apologies. Thanx in advance! -
Has you guy never visited an internet forum? lets at least try to have some fun here. Life is serious enough. BTW: You'se da intawebz noob of da week??? Back on topic. Looking like a great addition to the coaster world. With that I'm always thinking how many peeps think Intamin were the innovators, while B&M is just doing conservative proven stuff. Griffon shows (to me) that B&M is constantly pushing their limits too, just not as fast and spectacular as it seems with others. Therefor about everything will work right from the beginning. Nice!
-
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Not necessarily... No, they're not. No, there aint "only one". Yes. finally a reasonable proposal... Hell, not again! For your convenience I will now provide some more buzzwords coming in very handy for talking about any airtime hills: - elliptic ejector - clothoids - exponential splines - force vector designs So you might as well use these also, for sounding real nerdy while at the same time not quite knowing what it's about, just like you have already done with these parabolas... amused rant.> -
Having no tree hits, passing tunnel test, as well as a functioning e-stop should simply be a must! In other words: Not having *all* of these three issues in check should result in immediate disqualification. So what is that "intensity" then? In addition to the forces? When there are no numbers given? What airtime? Now, what feels "good" for one might be bad to another. And always remember, you can easily kill people with "green Gs"! Seriously.
-
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
"this" is for that!. In case you seriously would want it to become a full blown AquaTrax -
Charger [NL]
redunzelizer replied to IwantRevenge's topic in Roller Coaster Games, Models, and Other Randomness
Oh really? Better look at this one: http://rcdb.com/ig2905.htm?picture=12 -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm seriosly opting for one or more pics per screw even, maybe broken down to: - getting screw - getting locker - placing screw - mounting locker - tightening ... ... One's excitement is the other's lag... -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Putting the rumors aside and summing up all the existent observations that would enable us to see what that ride actually will become: - red track: it's gonna be a Storm Runner clone! - flat turns: it's a Rita clone! - over the lake: it's gona be an Aquatrax! - low track: it's a WingWalker! - wooden shed: it's another Intamin Prefab! - V-shaped supports: there will be a Kanonen loop! - ride location: it's the parking lot monorail! - spare rails: Millennium Force extension! - footer chaos: it's the permanent BBQ tent! - station area supports: handcrank driven chain launch! - record breaking: no inversions! Hope this seriously helps to end all that confuzzeling discussion... -
The Avatar
redunzelizer replied to weeow's topic in Roller Coaster Games, Models, and Other Randomness
Sorry to dissapoint you, but it's not smooth at all. You did not even use the "con-roll" for banking in any of the required places. There are quite a lot of nasty jerks, as well as pumping & wobbling throughout. You might survive it, technically spoken, but it would be a great pain to ride. -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I would want to politely ask for a permanent ban of this "person". -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
yo ritink is broked 2... -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm too lazy to rewrite, so I'll just throw in two of my guesstimating posts from coastersims, written 6th, resp. 8th of August: --- --- --- Since I'm moving soon, I'll have to get rid of a couple of old socks anyways... I could actuallly see "two tracks", with two launches on top(!) of each other (one track of course, but "excersized" in two parts...). The (upwards?) sloped dual supports seem to be for one launch, beneath these there is a whole set of other supports for another looong straight track part. The latter could be the place for accelling the train once again. Imagine getting launched out of the station, taking the first half of that twisty course, then, turning back right into beneath the station, get lauched there again, possibly in sync with the next train getting shot out of the station at the same moment. Or, trains could be synced to meet/race/duel at certain spots, however. Following the path of footers and recently installed supports does not clearly show wether the initial launch would be the one heading over the lake, or the one turning to the right and heading back. However there are two paths entering the long straight section (assumed to be the station area) as well as two paths leaving said section. 2x entries: http://www.pointbuzz.com/Gallery.aspx?i=4725 2x exits: http://www.pointbuzz.com/gallery.aspx?i=4722 Again, we'll see, and I could be totally wronk. But guesstimation with that one is just soooo much fun! --- --- --- hehe, my next pair of smelly socks, happily dedicated to CP. The initial launch (of two, as guesstimated already) out of the station will head to the right to meet the "other train", which has already been launched a tad earlier (from the second lauch below the station). "Other train" has in the meantime passed the curvy slings over the lake, only to meet the one just shot out of the station four or more times at various intersections. Some of these intersections could be inverted for the train going above, so riders of both trains would see the other train "virtually above" and thus facing each other upside down. Imagine a braid, sort'a, maybe with a touch of pigtails... 8) The basic layout to provide such an execution is there. In particular the required blocking & block timing (right before the second launch) would only make sense whith abovementioned sequencing, IMO. In case CP refuses to do just that, it would at least be another nice idea for some NL coaster. *having fun with playing ideas, either way... --- --- --- Just for the fun of adding more disturbing thoughts! -
Cedar Point (CP) Discussion Thread
redunzelizer replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
webcam timelapse videos brought by http://pointxtreme.com/ http://pointxtreme.com/timelapse.html -
NL 1.6 Screenshots
redunzelizer replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
I'm gonna love that stuff: http://www.nolimitscoaster.de/progress.htm -
RCDB is your friend: http://rcdb.com/installationresult.htm?column=1,10,3,4,5&order=1,2&contact=176
-
NL 1.6 Screenshots
redunzelizer replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
http://www.nolimitscoaster.de/progress.htm Anton goodness! YAY! -
No Limits Track - Conveluted
redunzelizer replied to robbalvey's topic in Roller Coaster Games, Models, and Other Randomness
Yes indeed, actually available at the coastersims.com exchange since 16 Oct 2003. So who is this "Rock" then? Yet just another track thief??? -
Help... My cell phone drowned, and is in critcal condition!!
redunzelizer replied to phazan's topic in Random, Random, Random
Get some distilled water (preferably double distilled even, if avail.) and do wash out the remains of any laundry detergents! The distilled water itself will dry without leaving any stains, and, by the way, is electrically non conducting, very in opposite to your "laundry soup". -
Liseberg Discussion Thread
redunzelizer replied to viking86's topic in Theme Parks, Roller Coasters, & Donkeys!
English coverage from swedish paper "The Local": http://www.thelocal.se/article.php?ID=4338&date=20060715 -
Wicked Twister (NL)
redunzelizer replied to coasterbuzz36763's topic in Roller Coaster Games, Models, and Other Randomness
Linde, here ya go: http://www.nolimitsdevcenter.net/toolbox