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Everything posted by A.J.
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Six Flags New England
A.J. replied to Imagin33rTycoon's topic in Roller Coaster Games, Models, and Other Randomness
Your screenshot is blank. You also need to add more content to your thread. -
Kentucky Kingdom (SFKK, KK) Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Kentucky Kingdom just spent all that money re-tracking Thunder Run and you're expecting them to call in Rocky Mountain Construction to redo the coaster again? -
[RCT3] Sky Hunters: Mission One
A.J. replied to RCT D!'s topic in Roller Coaster Games, Models, and Other Randomness
This is kind of confusing. You go through a seizure-inducing roller coaster light show and it's assumed that you destroyed the bandits? Methinks the "chase" aspect of the attraction could have been a lot stronger. Also, what if your guests actually want to be the space bandits? -
Lakeside is...weird. But, I was able to get on the two big coasters (Cyclone and Wild Chipmunk) within an hour on a busy Friday night.
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To add to this, if you export your models to a format like 3DS (or OBJ or FBX, pleeeeeeease!) you won't have the watermark. You'll be putting NL2 materials on your geometry anyway, so there isn't a need to texture them in 3DS Max unless you have weird UVs. 3D geometry is 3D geometry, the only real differences are between NURBS models and polygonal models - and you can go back and forth in Maya, 3DS Max, Rhino and most likely Blender. Not sure about Unity though.
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New Wanda Parks in China.
A.J. replied to Gutterflower's topic in Theme Parks, Roller Coasters, & Donkeys!
That would have been true a few years ago but now it's become commonplace for Chinese parks to construct homegrown suspended looping coasters. -
Holiday World (HW) Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Doesn't Heide-Park have those already? -
Six Flags Mexico (SFM) Discussion Thread
A.J. replied to zburns999's topic in Theme Parks, Roller Coasters, & Donkeys!
Vekoma used Arrow trains until they made their own. Great Coasters used Philadelphia Toboggan Coasters trains until Lightning Racer was built in 1999. The same was true with Gravity Group's coasters until Wooden Warrior (and some of their newest coasters still use the PTC trains). I highly doubt that the Texas Giant accident had anything to do with that - I would argue that Rocky Mountain Construction probably had the intention of making their own trains from the very beginning... -
I'm kind of okay with the coaster itself but apparently they're going to be ripping out a lot of green space for the Festa Italia expansion. For a park that consistently wins awards for its landscaping it seems kind of unusual. Also, it looks like it will be built right near Apollo's Chariot's lift hill? Wouldn't that look a little weird?
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Knoebels Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I actually think that building Impulse over the water would be flipping awesome. -
Kings Island (KI) Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Quoting this a third time. Humans have two hands, you know. -
Kings Island (KI) Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
How about you actually look before you sit down? -
[NL2] Mack Launch Coaster!
A.J. replied to DoinItForTheFame's topic in Roller Coaster Games, Models, and Other Randomness
No, you created two and I deleted one. -
Liseberg Discussion Thread
A.J. replied to viking86's topic in Theme Parks, Roller Coasters, & Donkeys!
Opening day Skyrush was pretty much the same way, operators were pretty much shoving the lap restraints down onto the riders. It was pretty uncomfortable and there really wasn't a reason for it in my opinion... -
Kings Island (KI) Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
What I don't understand is why having a seatbelt on a coaster is such a big issue anyway. Intamin mega coasters and prefabricated wooden coasters have them, and the seat belts don't seem to affect the ride experience at all! -
[BLENDER] Mountainside Waterpark
A.J. replied to booink's topic in Roller Coaster Games, Models, and Other Randomness
Here's the thing with projects like these - you have to make sure that you can get the correct angles of your scene without showing viewers the edges of the terrain plane, even in a top-down overview. If you really want your viewers to believe that you've made a park, you have to make sure that the terrain you've built it on appears to keep going infinitely - be it with hilly terrain like I do, or with a horizon sky box, or something else. Another thing - the slide supports look good, but the way you've divided up the slide panels does not. -
Knoebels Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I love me some Cesari's pizza. -
Liseberg Discussion Thread
A.J. replied to viking86's topic in Theme Parks, Roller Coasters, & Donkeys!
I wouldn't trust the accuracy completely, as it looks like the accelerometer was ultra-sensitive. If you check out after the middle of the graph, you can see where the second launch section is. That's a completely straight and smooth bit of track yet the readings there fluctuate a lot. -
Rye Playland Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I think that's why the Sustainable Playland idea - purely as a concept - MIGHT be a good idea. It would give residents of the community more reason to go to the park. You set up a sports field in the green space and, wham! The local little kids' soccer league now has a place to play games every Saturday, bringing more people to the park. Did your team win? Let's celebrate by buying everyone on the team tickets to the Dragon Coaster! -
Kings Island (KI) Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Here you go. 1979. -
Kings Island (KI) Discussion Thread
A.J. replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I wouldn't say it's THAT fast. You can't get 90 miles per hour out of a 140-foot drop on gravity alone. Based on an on-ride video of the Beast at its opening, the tunnel spiral wasn't really banked. I don't know if it's banked more today as opposed to back then, but I would say that maybe that's the reason why they added the trim to the second big hill. It looks like it would have hurt otherwise.