Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

Loops Vs. Hills


Recommended Posts

I have noticed for a long time that looping coasters do very little than look anymore- the parts in between mearly connect the various looping elements. Then you have the mega-, giga-, hyper- coasters that are all hills and curves. Why can't we have both together?

Link to comment
Share on other sites

  • Replies 18
  • Created
  • Last Reply

Top Posters In This Topic

I noticed that, too. There are exceptions.

 

Hydra @ Dorney Park

Talon @ Dorney Park

Riddler's Revenge @ SFMM

 

However, my theory is that inversions take up speed. Parks like inversions. Therefore, you cannot have lots of hills and lots of inversions. However, there is no reason that you cannot have a few of each.

Link to comment
Share on other sites

Well, It just seems like you want hypercoasters etc. to invert. It's like combining two different types of coaster, hyper/giga/speed (whatever a speed coaster is), and looping coasters. Hypercoasters are built for speed and airtime and looping coasters are built to well, loop. To combine that is taking away that exitement.

 

Not that it hasn't been tried, or will be tried again in the future.

 

At least how I see it.

Link to comment
Share on other sites

I don't know how to do the little up arrows- but that is my point- many of the original looping coasters were filled with hills and tunnels and the loop was just an extra feature mixed in.

 

I liked the way Phantom used to be- two awsome hills and then the loops

Link to comment
Share on other sites

It's probably got a lot to do with OTSR's making air-time more "painful". If you look at looping coasters from the 70's/early 80's, you'll see that Schwarzkopf (Lapbars) coasters had flowy designs with great smooth transitions and air hills, but only loops for inversions. Arrow loopers (OTSRs) from the same time feature awkward transitions into and out of elements, have hardly any elements but the inversions themselves (making for some short coasters), but they could do more inversions such as corkscrews and batwings. Most looping coasters of today feature more than just vertical loops, so they usally have OTSR's.

 

Although....Premier has recently proven that Lapbars can be safe on multi-element coasters, so maybe we will see more of this ahead.

Link to comment
Share on other sites

Vortex only has airtime really down the first drop, not anything like a hyper coaster such as magnum...

 

You just have to know where to sit. Trust me on this one, I ride Vortex more than any other coaster, and I've compared it to Maggy. Suprisingly you get alot of mini ejector pops if you sit near the middle. But your bound to get atleast another pop somewhere along the ride aside from the first hill...

Link to comment
Share on other sites

I always like Steel Phantom, though I've never been on it. I think they should have put lapbars, but not take out the loops. Just imagine if B&M made a hyper coaster with an inversion.

Link to comment
Share on other sites

Kraken should have been one of those hills and inversion type ride, but the fact is B&M decided to have no air on the hill it does have and not do anything after the corkscrew.

Another coaster that comes to mind that has air and inversions is Canyon Blaster at Adventuredome and almost all of the Intamin Loopers.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/