MeMeMe Posted October 31, 2010 Posted October 31, 2010 Is this park Expansion packs? Because I can't download it; it says I'm missing BALLN70055somethingorother... can you tell me how to fix it please?
djbrcace1234 Posted October 31, 2010 Author Posted October 31, 2010 The park uses no expansion packs now at least because that is the oldest version of the park. Braztaz: I ponder on that idea, but those tiles use up Map data that I still need because I only have 30% left to use, and there was no way I was going to sacrifice that many map data.
braztaz Posted October 31, 2010 Posted October 31, 2010 ^Since you said you were getting rid of an entire kids area, I think all those objects gone will make up for the colorable tiles (especially if you get the larger ones). All the deleted objects from the leftover space (if there are any) should make up for it. Am I making sense, or do I just sound like a complete idiot?
djbrcace1234 Posted October 31, 2010 Author Posted October 31, 2010 No, it makes sense, but I haven't even started on the hotel, or the water park, and I only have that much left. I still have the old file if I chose to go back to that, so no worries, as nothing is being lost in this idea more to say.
braztaz Posted October 31, 2010 Posted October 31, 2010 Alrigt, well good luck with the park and I'm looking forward to seeing your design on the front page sometime soon!
QueerRudie Posted November 1, 2010 Posted November 1, 2010 Dmax, I just finished re-reading the thread, and I can say the progress on the 'Diablo' does look tremendous- and brought back fond memories of DF in it's glory days in the early 90s. The new set of columns looks right, and gives the open-air feel that the ride deserves. Your TOGO Death machine: I've got a question- what track system were you using inside of those rings? The realisim on it is fantastic; but I'm curious- I"ve sort of had a sadistic thing where I'd like to recreate such a beast for one of the RLP's in the future. Nice- VERY nice! R.D.
Dotrobot Posted November 1, 2010 Posted November 1, 2010 Hmm for the TOGO tunnels on the lift hill. ( i think that's where he put it. ) he probably used heartline twister track and zero cleranced it on to it. REMEMBER, if you want to stack a ride and not get glitches. Always build backwards of where the original track is going. For example, wooden coaster catwalk and a lift hill must be going opposite directions although it makes no difference in visual appeal.
djbrcace1234 Posted November 2, 2010 Author Posted November 2, 2010 Thanks R.D.! Yeah, Dotrobot is right as it is the heartline coaster track. You can do it his way, or you can lower the track using 8 cars in the edit ride section of the program.
djbrcace1234 Posted November 18, 2010 Author Posted November 18, 2010 Park is at 60 percent: Also, a new ride is to replace my crappy Mine train coaster. (Well, it had one good element to it...) Stallions Layout: And I finally fixed Viper, so now it actually has a chain lift rather then the coaster just using the powerlaunch mode like before: Enjoy!
braztaz Posted November 19, 2010 Posted November 19, 2010 Not sure if I'm liking the suspended coaster. I think you should theme it, like how Big Bad Wolf @ Busch Gardens was themed to an old village. Right now it seems bare and I'm not sure if I like the layout much. But the overview looks great!
Six Flags Enthuseast Posted November 19, 2010 Posted November 19, 2010 I think the new coaster would be better if you got rid of 2 flat s-turns: the one before the 1st helix and the one over the water before the final sloped turn. Also, I think a better name could be used. Otherwise it's a pretty good coaster.
Corkscrewy Posted November 19, 2010 Posted November 19, 2010 This is all just fantastic! but just a quick question, whats the cheat to eliminate the icons to take a decent screen shot? haha I forget..
djbrcace1234 Posted November 19, 2010 Author Posted November 19, 2010 Braztaz: I'm just showing the layout to begin with right now, so of course it will be bare. I'm having issues supporting the big fella. Six Flags Enthuseast: The "s" bends are typical on Suspenders. . . The reason they are there is what the Picture demonstrates. It just adds more whip in the trains then just having straight transitions. I hope that justifies the reason behind them. The name is still pending as well. Corkscrewy: There is no cheat like that. . . I just crop them in paint.
Corkscrewy Posted November 19, 2010 Posted November 19, 2010 haha simple as that I see. Now, if only Paint was available on a Mac.. note: I do have some editing software, just trying to point out how a program as simple as Paint isn't offered on both platforms.
Calicoasters Posted November 19, 2010 Posted November 19, 2010 I really like the suspended coasters layout. It looks like it starts off at a normal suspended coaster pace (Ninja, Big Bad Wolf, ect...) but towards the end it looks like it really picks up a lot speed (Flight Deck, Vortex, ect...) The Viper recreation also looks incredible. Even with all the bad things said, I've always wanted to ride that coaster.
imawesome1124 Posted November 20, 2010 Posted November 20, 2010 That suspeneded looks awesome, looks like it will be going really fast at the end. I do hope you will be theming it though, at least put some trees around it like Eagle's Fortress.
djbrcace1234 Posted November 21, 2010 Author Posted November 21, 2010 (edited) Trees of course were to be added; however, I just wanted to show the layout first, but here is the completed look of the forest: Edited November 21, 2010 by djbrcace1234
braztaz Posted November 21, 2010 Posted November 21, 2010 Hmm, I have to say I like that shot MUCH better, Jeff.
Thelegendarymatthew Posted November 21, 2010 Posted November 21, 2010 Only complaint is that your only using two types of trees, try to go for a variety.
sfgamguy Posted November 24, 2010 Posted November 24, 2010 Hmm i have a question where did you get the custom gry queue line paths from?
Dotrobot Posted November 24, 2010 Posted November 24, 2010 (edited) Looks nice. Agree about foliage. Edited November 25, 2010 by Dotrobot
braztaz Posted November 24, 2010 Posted November 24, 2010 Are you planning on using custom supports for this? (Oh, and check inbox )
Calicoasters Posted November 25, 2010 Posted November 25, 2010 The more I look at the suspended coaster, the more I like it! My favorite part of the ride is the big drop over the rapids.
Dotrobot Posted November 25, 2010 Posted November 25, 2010 The more I look at the coaster. the more I want the coaster lowered to actually go THROUGH the trees not just over it. It does look a little bit high.
braztaz Posted November 25, 2010 Posted November 25, 2010 ^Nice point Dotro. The more I look at the cvoaster the more I think theming it would make it 100% MORE amazing!
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