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Steffen_Dk

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Everything posted by Steffen_Dk

  1. ^That looks pretty funny... I'm really looking forward to riding it, cause the track after the loop looks like something from a spinner...
  2. Sry. I haven't noticed this before now.. I'll divide my rating into ... categories: 1.Technically, which includes g's, smoothness, T-test + E-test (max. 15 points) 2. Adrenaline, which includes speed, drops and twists/turns (max. 15 points) 3. Originality, which only includes the layout (max. 5 points) Here's my opinion about the coasters Jungle Fever by Jamjar Technically: G's = 5 points. I couldn't find any red or yellow. Smoothness = 2.0 points. Most of it was smooth, but I could find one hill which I think was a little weird. The worst thing though, was the lift hills. First of all, some of them were banked, and second of all they weren't straight. T-test and E-test = 5 points. It passes both Total: 12 points Adrenaline Speed = 3.5. Nice speed, but it wasn't totally insane/fantastic; some hills were taken with a very low speed in my opinion. And the last part with all that transportation was a bit boring too Drops = 4. That was pretty good. Especially the second lift hill and the drop after that were really funny. Twists'n'turns = 2.5. Pretty average I think... Total: 10 points Originality Layout = 3.0. That was totally awesome; or the first part was. Again the second lift/drop was pretty innovative, but the last transportation part; no that was really boring (not to be rude), but it was. You could easily skip that part... Total: 3.0 points Coaster total: 25 points Clondo Hyper by Divemaster Technically: G's = 5. Couldn't find any yellow or red Smoothness = 4. Overall pretty smooth. Some parts though, I think was a little to "hard", but also pretty cool in some way.. T-test and E-test = 5. Passes both Total: 14 points Adrenaline Speed = 3. Let us start with the bad thing first. That was the lift hill; OMG how quick was that? I usually like fast lifts, but this one was a little too much.. But okay - it made the rest of the coaster pretty fast and intense considering its size. Drops = 3.5. It wasn't the wildest thing ever, but it was pretty fun. Lots of airtime and some pretty intense drops/hills. Twists'n'turns = 3.5. The turnaround was great and so was the twisty hills. Still some of the turns could have been a little more intense, I think. Total: 10 points Originality Layout =3.0. Nothing new here, but all the airtime hills counts Total: 3.0 points Coaster total: 27 Madobe Night by DrachenFire Technically: G's = 1.5. Sorry, but this wasn't the greatest. I could count 7 red g's and 8 yellow That would really hurt in real life.. Smoothness = 2.0. It both had smooth and not so smooth parts. The start was pretty okay, I think, but you could have made the end a little bit better. The airtime hills were too extreme... T-test and E-test = 5.0. It passes. Total: 8.5 points Adrenaline Speed = 3.0. That was pretty okay. It wasn't the wildest, but it wasn't the most tame coaster either. Perhaps the speed over some of the hills was a little too fast, but overall this part was good Drops = 2.5. I don't know what to say here. I think it was pretty average. But okay; the drop after the second hill was fun.. Twists'n'turns = 3.0. Good too. I liked the long parts which only featured turns, if you can call it so.. Total: 8.5 points Originality Layout = 3.5. Weee. The idea is pretty good; it just needs to be smoothed out. The lift tunnels were a great thing; I had no idea of how high it was! Total: 3.5 Coaster total: 20.5 points Malibu Maniac 4 by DBru Technically: G's = 5. I could only see green colours Smoothness = 3.5. Pretty good I think. In fact the coaster was pretty much smooth everywhere, but it had some weird bankings - especially after the turnaround. T-test + E-test = 5.0. Passes Total: 13.5 points Adrenaline Speed = 2.5. It was average when it comes to speed. The start was pretty okay, but the end was way to slow, I think. Though it went with like 60km/h there, I felt that it was very very slow. Drops = 3.0. The first drop = LOVE! The small drop just before the bigger was fantastic - reminds me a lot of Falken (Fårup Sommerland). Other than that the rest was just normal. Nothing WOW, but nothing bad either. Twist'n'turns = 2.0. That part was a bit lame, I think. Well the first drop twist was brilliant, but I also think that it was the only exciting turn. The turnaround wasn't the best; I think you should have made it more tight. Total: 7.5 points Originality Layout = 3.0 Well it's wasn't the most bad thing ever, but it wasn't the most interesting either. Just pretty average; still the first drop counts ;-p Total: 3.0 points Coaster total: 24 points More rating later!
  3. ^And it was awesome The layout was really good, and it was perfect smooth too. And it had nice colours and supports - especially the lit hill supports were good. EDIT: And btw., I forgot to comment on the perfect lift hill speed..
  4. Message to Gerstlauer: Please make this one of you designs It looks fantastic!
  5. Thanks I really hope to get the computer back soon (or just the money). About the system; sorry I really can't remember
  6. Cool I really like the loopy things; both the ones after the first drop and the ones after the MCBR. A really different layout, and yet it's still pretty realistic.
  7. OMG That was the biggest coaster I've ever seen - in fact it was so big that it was lagging at some spots (Never experienced that before) Concerning the layout, smoothness and excitement; well there's not much to say, cause everything was perfect...
  8. Since I don't have a car, I have to say NO Have you ever been sick of stress?
  9. In some way I find these pics really beautiful; perhaps it's because they're so different - especially the first is amazing
  10. This looks really good The Pit is a pretty good idea, I think, and all that water is just perfect - you can never get enough of that
  11. The answer to the slow speed is that Tv2 Østjylland was out there, when Djurs made the first test runs.. So the coaster wasn't "warm" at that moment, and that's why it looks a bit slow
  12. Here's the link to those who understand Danish, and to those who just want to see the first test run: http://www.tv2regionerne.dk/reg2005/video.aspx?Id=418205
  13. A mad house. That may be the most thrilling non-thrilling ride I've been on. They're really great in my opinion, and WOW this is themed pretty well..
  14. Still problems I've now downloaded the park, and it loads fine until this message is showing up EDIT: Now it says that I miss a JAGIGLT file.. CRAP!
  15. Oh - just one more thing... Where do I have to save it?
  16. Can we see a pic of it from the side?
  17. Hey.. Now when I can't play RCT3 anymore, I've decided to play RCT2 instead I want to download this park, but which cs's do you need?
  18. Very original layout (in the beginning) However, I would love to see some more twists and turns, cause after a while it became a bit boring.. Technically it was pretty good, not that I'm an expert; but I think that it was pretty smooth most of the time.. Though, I saw a little red and the roll after the MCBR was also a bit rough.. And updated version would be wonderful
  19. These pics have been up for quite a while now, but I just thought that the theming looks so awesome, so I wanted to show it: Mega skull!!
  20. Yup.. I tried to find the link, but I couldn't find it
  21. You can download them at coastersims...
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