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RollerManic

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Everything posted by RollerManic

  1. ^^Like a good neighbor, State Farm... yeah. I kind of hope we see more dry-side improvements next year too. Another flat ride would be awesome - as long as it's not a Super Loop. I'm not really too sure what to put in the waterpark, but it is destined to expand behind Big Kahuna. I've never thought too much about the place's future, honestly. All too bad, because the Dippin Dots guy told ME that we're getting an aqua-track for hurricane harbor, and it will launch through the volcano, ala Volcano @ KD.
  2. SWO should build a SD2K clone just to get even / piss off Nagashima Spaland. Just make sure it's couple feet longer. Actually, the colors are really nice on this one.
  3. ^But now you have to walk up to the station. And then its a debate over seats.
  4. Disney has the worse line skipping. Waiting in line for the Seven Dwarfs Mine Train (only a week after opening) and everyone with a name was skipping. The problem is that their queues are so wide, and nobody wants to stand up to others. Sure, I almost had enough people gang up to form a barricade, but most dropped out pretty quickly. Another benefit of higher ticket pricing at Disney is class control. Usually, only the upper classes can afford a ticket. Most teens wouldn't on their own (or be willing to) without their parents pitching in. This is why Disney has less security than usual. I never experienced any problems at SFMM in '08. Then again, I can't remember.
  5. Is it the part that fixes the side (5 or 6?) that have been up there on top forever? EDIT: v Texas has a single rider lane. Odd.
  6. If T3 is popular with the GP then that's all that matters. I would be excited for some new trains.
  7. Make sure to visit the Childrens' Museum. EDIT: Whoops, I meant City Museum
  8. On a slightly unrelated note, if this area is so prone to stalling, why aren't their catwalks yet?
  9. Take out the brakes, and have a station flyby through the sacraficed side's platform. Remember, the sides exit opposite have lift hills just as accordingly.
  10. SFMM: 1. Removing Pysclone 2. Removing Flashback 3. Colossus -> Twisted Colossus this is a joke In all seriousness, three things that happened before I first visited my home park, SFSTL: 1. Replacing 2nd Mine Train for a Vekoma/Arrow Frankinstein-coaster 2. Relocating Parachute Tower (SFGADv better keep running this lol - it was fun there) 3. Removing the Skyway, despite liabilities ...and still bothering me: 4. Boss still running Gerstlauer trains! Wait, we had a HUSS Condor for one year?
  11. Twisted sisters has steel frame supports. Not quite as easy to cut, but I'm sure it would be a lot cleaner looking, possibly with less supporting needed!
  12. God. I love SFGADv, but when it comes to rides, they wipe their butts with gold toliet paper. Bizzaro somehow became their (enthusiasts') "disposible" ride a couple of years ago. This rumor was quiet here, but I still see it now and then over at the SFGADv thread. While I don't all together support the ride rotation program, Bizzaro coming to St. Louis would be the best thing ever. I rode it last year, and it's a smooth ride and moderately intense. It's almost an old school B&M. Missouri and the souring area (up to KI even!) doesn't have a floorless coaster. This would be a great way to market this ride. Here's a picture angryemobeaver put together a while back in this thread. Original post. I was told in September that a new coaster in within the next three or four years.
  13. I want to know how it'll be after JLBFM. Afterall, the success of the ride is pretty much that.
  14. Gun control, mostly when anti-gun representatives just don't know what they're doing. iJmFEv6BHM0
  15. If valley ing is such a known issue here, then why have no catwalks been installed? Is this just an issue with empty trains?
  16. With the New Justice League: Battle For Metropolis and members of the Justice League roaming the park (Six Flags is auditioning super heroes), now would be a great time to bring back our Batmobile. This would be awesome. I take it that the Superheroes aren't ride ops (think Batman 1995), mostly assuming that 905 of them are captured in the story. Although that would be pretty cool. Do rideops have to wear the highlighter shirt for safety reasons? I wonder how long these superheroes will last. Dave said he wants to keep the ride running with all effects for a long time, but he never mentioned any of the promotional stuff going along with the ride.
  17. The butterfly element looks like it pull a lot of laterals. Does it? Source: http://cache.rcdb.com/d2ot80nh0008q1m0400009.jpg
  18. I've noticed that because of our layout, the flames are further from the vehicles.
  19. You aound pretty off there on those GCI numbers. For example, Gwazi (two, 105 ft, 3508 ft long tracks) for 11 million, and 3510 ft long Balder for ten million. BGT got twice the amount of track. Considering most RMCs are SF, I'm not going into those prices. You know, I spent about an hour or two writing my post a couple above yours. Glad to know it was read.
  20. The iron horse treatment is really good. Their stupidly popular with everyone, offer some pretty insane elements, and (because their steel) have little maintenance. If you factor in the cost of the original ride, it doesn't seem like a great value, but considering that you've ALREADY spent that money, and more would have gone into it if not for RMC, then it really is a great deal.
  21. When? Who said we were getting namtaB? I tried it at Georgia this month, and it was hella-nauseating! Really, there wasn't a soft spot anywhere (as in, not more intense than the original) Namtab was tested at SFSTL. Oddly enough, someone said that Dave doesn't want it. It's kind of odd that we don't have a Batmobile. It has nothing to do with the Movie Backlot area (not bring a Gotham) I'm sure.
  22. Alternatively, wood coasters need maintenance. There's that too. I think what Intamin and RMC realized is that we're repeating our mistakes with building wooden coasters. Traditional woodies have been around since the last century and IMO, they haven't changed much. The track isprincipally the same. Tolerances and design have far improved, meaning greater accuracy, but really this only matters the first few years of those rides. Mother nature seems to be the real dictator of their longevity (taking out the park as a variable, that's a broad story itself), and yet RMC and Intamin are the only two off the top of my head to really reengineered rides to last through this. I love wooden roller coasters, but I feel this way a lot to traditional woodies anymore. A little Trivia: the tolerances of error of Kentucky Rumbler's track was 1/16 of an inch. Source: Megastructures Documentary EDIT: v That's what I was trying to convey. I reread my paragraph and realized it was pretty vague, and thus reworded sections of this post. I did forgot to mention that Intamin prefabs come at an insane price tag, but the point of this post was how RMC and Intamin have stepped outside the box. Both rides work (reimagined the woodie), but Intamin couldn't market the price. RMC's design has sold much more because it's affordable. I'd like to demonstrate: RCDB states that Balder was ~ 9-10 mil US. It has 3,510.5 ft of track. Compare this to Gwazi, which would have cost 11 mil in 2003 (Balder's opening year), and has 3,508 PER SIDE. That's twice that of Balder's, with a remainder of 5ft sharp. Are they two very different rides? Yes. But lets look at the differences: Costs in wood: Balder uses a lot more (+thicker) lumber, but Gwazi doesn't; therefor, it needs more diagonal supports lateral to the bents. Gwazi also has twice the amount of track length, and a larger footprint (Balder is pretty much stacked on itself). +1 Gwazi Concrete: Again, Gwazi's footprint is much larger and a lot of times, most of the concrete isn't even visible. The entire footprint looks to be asphalt paved too. +1 Gwazi Construction : Prefabs cost more to make the track, but GCI's are hand built, and Gwazi was a massive project. If prefabs cut down on this cost, and GCI's don't have fabrication prices, but rather higher labor cost, then usually I'd cancel this out (under circumstances of of same track length). However, Gwazi is twice the length of Balder, and thus: +1 Gwazi Technology: Balder was much newer, (considerably) a prototype. Gwazi is the same old traditional woodie as they have been for ages. +1 Balder Station: Just the size of Gwazi's is much larger, and accommodates for two stations. I can't really get into detail unless we know more technological specifics of each ride's stations. Honestly, I have no clue how significant a station is of the ride's cost - I threw this in here for the thought. n/a Preparation: Balder required demolition of some buildings, and Gwazi was built in a field. Both lands were flat previously. Gwazi's area was larger. Trees? For simplicity: Cancels out Tally: Gwazi=3, Balder=1 The point system represents an increase in expenses, respectfully positive. Inflation rates provided by the United States Bureau of Labor statistics For a couple million more, BGT got a much better deal UPFRONT. I chose Balder against Gwazi for many reasons. First, both are twisters, and have confirmed prices. Second, I'm not too aware of El Toro's prep work (or how out-and-back layouts, because of accessibility, increase construction time?). I could find these details easily, but my brain is to fried to factor these in. There were quite a bit of here-and-there demolitions. El Toro reuses an old staion and has a cable lift - not a good comparison. Third, I've heard rumors that El Toro was 12 mil, but without solid backing, I wasn't going to base the value comparison under it. Enjoy.
  23. What about the Empire Theatre? I haven't seen it used in ages! And it's not a haunted house like the other stage down the midway. Two ideas: 1. Renovate the building, and add a 1950'/1960's Gotham traffic themed bumper cars. The stadium seating means that when demolished, the side nearest the entrance will have higher walls. Put up some theming on this walls like those in the Batman park. Also, reuse the stage lighting to make a colorful Exit could be one of the two paths on the side of the building (left side is used for insanity alley exit). Although the right side has stairs, it could VERY easily flattened. Doing some estimations (Google Maps), I found the slope to be 1:25 (putting the angle of elevation at around 2.5*) which would mean that by ADA standards, it is NOT a ramp. The door at the landing has ample space to meet the requirements, or to be moved if not. If they are willing to build around insanity alley, they could just exit straight out into the plaza behind the aforementioned right-side stairs. The path needed in this case would only be a few of feet long. The entrance would be where the current theatre is now, and there would be many options for the queue. They could have switchbacks in the front, and then run it to the other side of the building (possibly where backstage is) and have the operators booth / gates there. For those of you who say that there's not enough space, the floor of SFGDv's Fender Benders is +/- 100 x 50 ft - and this ride was installed in 2012, meaning it's a pretty valid comparison. A large rectangular area of the Empire Theatre that could possibly house a bumper car floor is of the same dimensions. Back at SFGADv, the total footprint, with the queue and awning, is + / - 105 x 75 ft. I managed to get some very approximate measurements of solely the length the original 1973 Water Street Cab Company Bumper Cars, but remember that the building needed extra space for the older technology (presumably; I do remember that the floor didn't cover the entire length). It was ~145 ft long. Newer technology allows for no electrical net above the ride, creating a nicer atmosphere. The extra wing could house the utilities. This plan would allow for insanity alley to be kept. 2. Small kiddie coaster, replacing the entire structure. Something like a Zierer or Vekoma; lots of choices here, but I'd imagine the Gerstlauer is outruled, considering their terms with SF. Maybe add another side to the attached facade, and make it a backdrop for the ride? We really need a ride to replace the Acme Gravity Powered Roller Ride. I did not look at a location in Looney Toons, as they would have moved / replace it when they built the section not to long ago. Both options would bring varied families in the Movie Backlot. I was told that SFSTL does not want to bring back the bumper cars, but I can't believe this. EDIT: I spent an hour taking screenshots of the measurements as they appeared to me on Google maps, and birds' eye views from Bing, but they're not uploading! I don't want to spend anymore time trying to convert them!
  24. ohhh, I can't imagine ERT on TTD. Ive only had the pleasure to launch 120+ mph twice (once on TTD and KK), and they were both under 4 second experiences. I don't think I (unlike others) would be able to pass up either of these two accelerators ever - they bring such a rush. Then again, I've only been to the Point once, in 2009.
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