
Rocketman1219
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Everything posted by Rocketman1219
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Game: Guess the movie from the twisted synopsis
Rocketman1219 replied to darklingscribe's topic in Random, Random, Random
Iron Man 2? -
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[RCT2] Team park
Rocketman1219 replied to MoosemanRCT's topic in Roller Coaster Games, Models, and Other Randomness
If you don't mind, I'd like to jump into the queue for this, I've got some ideas for a traditional-style section. -
The RCT3 Preview Thread
Rocketman1219 replied to mcjaco's topic in Roller Coaster Games, Models, and Other Randomness
Neat looking coaster there griffon! As soon as Monarch Park is done, the long-promised pier park is coming. Meet Grey Hound! -
As the first person to point the error out, let me come now and give a big THANK YOU for resolving the issue with the download. I just loaded up the file and the coasters are fantastic! It also looks like there are a few more as well that were not mentioned in the original post or were changed completely or removed for other designs. The woody is completely different as well as a few of the B&Ms, the TOGO Heartline was unexpected and the Comet and B&M hyper are not here, but the other rides are fantastic! (please don't view this as a complaint, I am very pleased with what is provided here and will probably be using several of these rides, and the missing ones look easy enough to replicate as well)
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These are some neat little coasters! They will be great for "traditional" scenario-style play as good cheap moneymakers that don't take up half the map! My particular favorites are the TOGO Stand-Up, the 4D, the Arrow multi-looper, the B&M "Hyper", and that cute little woody! My only suggestion would be to swap the PTC-style four-seat trains on the woody for the two-seat GCI-style trains since the layout has more of a twisty feel to it, and I always associate the other trains with a more "out-and-back" style layout. Just my two cents though, and it is of course your choice as to what to do. EDIT: Sorry to bug you, but one minor problem, the download on the exchange is only the blank landscape with the entrance area, not the excellent coaster collection featured here, you may have accidentally uploaded the wrong file.
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NEW TPR Video Every Day in April!
Rocketman1219 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
She is truly an amazing child! Robb and Elissa are giving her an unbelievably wonderful childhood, and she will one day look back on this with some fond memories. Six years old, 235 coasters PLUS a Sky Coaster? By the time she reaches adulthood, she'll have a credit count that will make even the stoutest enthusiast jealous! I remember my first coaster ride, I was between nine and ten years old, and my family went to Six Flags Great Adventure. I rode the Runaway Train that day, and I kid you not, it scared the living daylights out of me so much, that I didn't ride another coaster for about four years afterwards. -
Great Models! I've always been fascinated by the Coaster Dynamics stuff. Now, I've got two questions for you: Do you keep all of the models you build, or are they disassembled in order to build the next track? Also, have you ever considered grabbing some stuff from Woodland Scenics and making a small landscape or full-blown model amusement park to display your excellent models on?
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Diamond Heights [RCT2]
Rocketman1219 replied to historyfreak92's topic in Roller Coaster Games, Models, and Other Randomness
Great looking work on one of the best original scenarios from RCT1. I think that (due to this scenario being in the demo) Agoraphobia and Claustrophobia sold more copies of Roller Coaster Tycoon then any other thing. I remember those rides in the demo, and I'm sure most of us all played it and dreamed that we would be able to build coasters that looked that nice! -
[RCT3] Monarch Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Thanks for the compliment there XYZ! Yes, when I added the consoles to the gift shop, I knew I was stretching reality quite a bit, but I had so much fun creating the music stands that I said, eh why not, let's do video games. I also figured that if Great Escape can sell $30,000 Tiffany Lamps in its shops, then I may as well have a wee bit of fun. Now with that out of the way, I've recently completed a big expansion for Monarch Park, and as I said a few days ago, I broke one of my rules/conditions for this expansion, and you'll see which one soon as well as why. First up, in minor news, Big Dipper has been re-tracked and has received new trains! In addition, I have also finished adding the track lights around the entire layout on both sides, it really looks spectacular at night! Monarch Park has received a new roller coaster as well, meet Sky Soarer, a five-inversion Arrow coaster. AND THE BIG RULE BREAK IS: SKY SOARER HAS CUSTOM SUPPORTS! These supports are really beautiful as well as being VERY user-friendly to attach as each piece corresponds to a specific track section,. In addition, it didn't take nearly as long to install them as I had suspected, what you see was accomplished with about four and a half hours of work. Sexy nighttime shot of Sky Soarer Sky Soarer's station building, there is just something charming about clapboard. Now, as good as Sky Soarer looks, I am NOT custom-supporting Big Dipper or any other coaster with a compact layout, however, we'll see what happens with other future coasters. This shot shows most of the rest of the new expansion, can you guess what the red-roofed building is? If you guessed a fast-food restaurant, you would be correct! Also notice that like the Arcade and Gift Shop, the restaurant also has a detailed interior. Unlike the others though, this one is functional! Facing the opposite side of the restaurant Nighttime with the interior lights switched on. (and Third Shift on the fryers) The other major ride in this expansion is the Monarch Park Express miniature train. The train crosses a WORKING grade crossing! The crossbucks are a custom scenery item, and there is a simple trick to get the path at track level without any hacking at all: simply build the train first, lower the land where you want the grade crossing, put pathing in the lowered land, then re-raise the land. This overview shot gives a good view of the developing park. Note that Monarch Park is currently in its 22nd year. The same view at night with the lights switched on. POV of Sky Soarer, this was recorded before the entire section was finished [youtu_be] [/youtu_be] I have decided to release Sky Soarer as a separate download, the zip file includes a readme listing all required Custom Scenery packs as well as: Sky Soarer on a simple park bench with a few extra rides set up The bare-bones track without the scenery in case you either do not want to dig up the custom scenery, or if you have your own ideas for how the ride should be decorated Sky Soarer's station building, in case you want to use it on one of your own creations. Sky Soarer Sign.bmp Sky Soarer's logo And my Carousel pavilion as a free bonus Link to Game Exchange page http://themeparkreview.com/game_exchange/track.php?id=2878 -
[RCT3] Monarch Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Thank you very much. I really am liking the ability with custom scenery to be able to detail everything to the nines. I've got something big cooking up too, and let's just say I have broken one of my rules for this project, but, as a certain pirate captain once said, "they're more like guidelines instead of actual rules." -
Excellent and very realistic park. I like how you have followed it from its founding up to the point where you presently are. Also including some tragedy is very realistic as well, tons of parks I have read about either online or in one of Jim Futrell's books seems to have always suffered at least one major disaster, with fire being the most common. Also, dunno if you know what I mean here, but is Big Dipper based on a Prior & Church design, or a Harry Traver design? I also can definitely see some John Miller in Jack Rabbit and some John Allen in Pacific Flyer. Keep up the good work!
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Hi there TPR! Its been a long time since Glenwood Park, but I've finally got a new project to post up here. In the time since Glenwood, I've taken the plunge into RCT3 custom scenery, so I don't have a lot of experience using it. I am enjoying using it however, and I thought I'd post up work on the park here. A few conditions are: 1-The park has no story, this is simply my imagination running wild 2- No custom-supported roller coasters; I am amazed by what people can create with custom supports, however, the ingame supports do not bother me, and I don't have the patience to spend days or weeks just supporting one coaster, I'd rather spend that time designing more stuff 3- There will be some default scenery as well, there are elements there that I like 4- When the park is finished, it will be posted to the Exchange So, with that in mind, welcome to Monarch Park! An overview of the park, showing all current rides and attractions One of the park's two coasters is Corkscrew. The layout is based on a Vekoma prototype from the 1980's Monarch Park's Grand Carousel. I made this building several years ago (I don't think Soaked was even out yet) and have always been fond of it, it captures the feel of a classic carousel pavilion quite nicely This shot shows two of the most popular rides in the park, the looping Kamikaze, and the lift hill of Big Dipper, note the lights on Big Dipper's track One of two items I am particularly proud of is the Monarch Park arcade( the other is the gift shop, but we'll get to that in a bit). This building is my first big custom scenery project and includes a fully detailed interior. A close-up of the marquee on the front of the building. Scenes like this are what convinced me to take the plunge into custom stuff, I love the lighting effects. Inside the arcade looking towards the left of the building What amusement park arcade is complete without Skee-ball? What one sees upon entering the arcade. Wall-to-wall classics from the golden age of Atari are all present and in working condition thanks to a staff of dedicated volunteers. The right-hand side of the Arcade, including a place to exchange all of those tickets you won for some nifty prizes. The Arcade at night is spectacular, with dozens of lights crisscrossing every corner of the building. Interior lighting is also installed so that night-time visitors can see to play Big Dipper's pre-lift tunnel was a joy to build with the new custom objects. I had built one using ingame scenery, but it looked horrible. The custom one looks so much better and was also very user-friendly to build. The layout of the tunnel itself is inspired by the opening of the now-lost Greyhound from Burlington Beach and the station borrows a little from the also-lost Shooting Star from Lakeside, Virginia. An overall view of Big Dipper's layout. It is a pretty typical L-shaped out-and-back layout with a few modern additions such as block brakes. I like the angle on this shot, and it shows a lot of major features. Corkscrew's station is the white building on the left, the Enterprise ride is at the bottom, the Ferris Wheel pokes into the shot, the brown building on the right we'll get to in a bit, and in the distance is the Carousel, Kamikaze and Big Dipper with a good view of its station Remember I said there were two buildings I was really proud of? This is the other one. This is Monarch Park's gift shop, and just like the Arcade, it has a fully detailed interior. Also, note that Monarch has some pretty big contracts for stuff it can sell. Here's a look inside the gift shop looking left, we'll be taking a more detailed look in a moment Here is part of the reason I love the gift shop so much, notice the REAL music inside the music stands. The scenery item was intended for a candy stall, but a few hours with Google Images and a photo-editing program produced these wonderful music stands as well as four more stands to come with other products. (Gee, could the signs by the door have anything to do with them?) A look along part of the back wall near the music stands, note the Coaster Dynamics kits on the left, something that every big theme park should sell! And here we have the Game Center! All major consoles are supported as well as the PC. In addition, Monarch Park sells the actual consoles as well! (kept locked in a case for obvious reasons) A close-up of the games and accessories racks for the various consoles. All major brands are supported and Monarch Park carries the most popular titles. Also, look closely at the second and fourth shelves on the PC rack, Monarch Park supports TPR! Looking towards the right-hand side of the gift shop, notice plenty of cameras so that everyone can take home some memories. Continuing on the right side from about the middle of the store The end of the right side. The right side mostly stocks toys, candy, and more typical park souvenirs. The outside of the gift shop, across the midway from the Corkscrew The back side of the gift shop facing the queue for the Enterprise featuring the Wall of Adverts! While I personally do not have a taste for some of the choices, they make sense to display here to attract the children and teens to try to convince Mom and Dad to part with their money. (reflecting the fact that in real life, children and teens are a big part of any park's target audience) This overhead shot gives a good perspective of the size and shape of the gift shop A look to the left side of the shop at night with the interior lights switched on A similar view of the right side of the gift shop all lit up. Finally I leave you here. I hope that you all like Monarch Park so far. Updates will be posted as I build more things. I hope that park doesn't look like crap, but I look forward to hearing any comments and suggestions you all have. Bye for now! EDIT: Youtube POV's of Big Dipper and Corkscrew Big Dipper [youtu_be] [/youtu_be] Corkscrew [youtu_be] [/youtu_be]
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OK, quick curiosity question here. I have recently dived into the world of RCT3 custom content and I am impressed by what can be done. I've got a new project that I've been working on (which I'll make a thread for soon) which uses some custom scenery and rides. Now, I know it is proper etiquette to include a list of custom content, but (and here is my question) does the list have to be everything I have INSTALLED on my computer, or only what I actually USED in the park?
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[RCT2] Glenwood Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Thank you very much for the compliment. Glenwood Park was a lot of fun to build and I am pleased with how it came out. My next project is going to be a seashore park/pier/boardwalk in RCT3. Then who knows, maybe I'll remake Glenwood in full 3D on RCT3, provided I can find the proper scenery styles for the Art-Deco and Traditional-Style arches and roofs. It would certainly bring the park to life. -
[RCT2] Glenwood Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Kennywood and Playland Park were two of the major influences in the design of Glenwood Park. Kennywood's excellent blend of vintage classics and modern attractions was a big influence. Playland's influence can be seen particularly in the design of Kiddy Land, as the layout and colors of the Kiddy Coaster are a perfect match to Playland's historic ride. As for Glenwood, the last rides are done, and the file will be posted to the exchange as Glenwood Park modernized. Now, on to the photos. Final Overview.BMP As this overview shot shows, Glenwood has come a long way from its humble beginnings. The park now features a total of forty-three rides including eleven roller coasters. Mega Blaster First Drop.BMP In 2001, Mega Blaster was unleashed on the Public. This 220-foot tall monster was built by Morgan Technologies and is part of the park's master plan to become a regional destination. Mega Blaster Station.BMP As an homage to the park's history, Mega Blaster's station was designed in an Art-Deco fashion. It is also completely enclosed and air-conditioned in order to keep the expected large crowds of guests as comfortable as possible during their wait to board the ride. Mega Blaster Turnaround.BMP In another nod to the park's past, Mega Blaster features a high-speed turnaround inspired by Lightning's world-renowned helix. Mega Blaster Lifhill and Return Hills.BMP With a 216-foot first drop propelling the train to 85 miles per hour and 14 other drops along its 6,742 feet of track, Mega Blaster is the very definition of thrilling. Typhoon.BMP In the shadow of Mega Blaster, we have contracted with industry giant Vekoma to add one of their popular SLC coasters. Typhoon is a zippy ride, and was recently fitted with Vekoma's new Freedom Flight trains. Raging River.BMP Across from Mega Blaster is Raging River. This thrilling rapids ride was built in 1998, and while it is shorter than Log Drop and the Old Mill, it compliments these two rides perfectly. The large rafts are well appreciated by the many families that visit the park. Terror-Saur Station.BMP Across the midway from Mega Blaster is Glenwood Park's newest scream machine: Terror-Saur. This B&M coaster is themed as a flight through a prehistoric forest aboard a runaway time-machine. Also, Terror-Saur is the second floorless coaster in the United States to sport a Jo-Jo Roll. Terror-Saur Layout.BMP Standing 125 feet tall, with a 121-foot first drop, Terror-Saur blasts riders at 65 miles per hour into a lush prehistoric world. Our planners consulted with several leading paleontologists to ensure our portrayals of the dinosaurs and our selection of foliage was accurate to the era. Terror-Saur Rear View.BMP In addition to being a thrilling experience, Terror-Saur also puts Glenwood Park back into the record books. The ride features a total of eight inversions, making it not only the loopiest coaster in Glenwood, but it is also the loopiest coaster in the entire United States. No previous American coasters have had more than seven inversions. In all, Terror-Saur sports a Jo-Jo Roll,a 115-ft tall Dive Loop,an 85-ft Vertical Loop, a 70-ft tall Zero-G Roll, a double inversion Cobra Roll, and a pair of Interlocking Corkscrews. Goodbye.BMP We hope you visit Glenwood Park on your next vacation. Come and enjoy our 11 coasters, including the loopiest coaster in America, and the last Harry Traver coaster in the country. Catch the brass ring on our ninety-year old jewel of a carousel, then soar 216 feet on Mega Blaster. Experience the last Tickler ride left in the world, then loop around it on Venom Rails. The old and the new come together in harmony here in beautiful Glenwood Park. See You Soon! Glenwood Park modernized in Game Exchange The modernized version of Glenwood Park. Many new rides have been added to make the park a new and viable experience for the 21st Century. -
[RCT2] Glenwood Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Thank you all for your compliments. As to your question historyfreak92, yes I will post the modernized park up on the exchange as soon as I figure out what to do with the remaining land. It will be posted as a separate file so that those who want to experience the original 1920's version of the park can do so. I am planning on adding a Morgan-style hypercoaster, as well as possibly a floorless B&M to the park. -
[RCT2] Glenwood Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Glenwood Park's modernization program is now officially underway. Ribbons of tubular steel now entertain folks side-by side with Glenwood's older attractions. Deep Dip Thriller is gone, a victim of changing tastes and the effects of mold and rot. In its place is a shiny new Arrow Dynamics Corkscrew roller coaster with the added thrill of a Vertical Loop. In addition, the four other original coasters have all been declared ACE Roller Coaster Landmarks including Lightning, which is now the last Harry Traver coaster left in the United States. In addition to the four coasters, the Tickler and the Pretzel have also been declared landmarks. Also, we have contracted legendary German coaster designer Anton Schwarzkopf to build one of his Looping Racer type coasters near the Tickler, as well as purchasing two other used coasters from nearby parks going out of business. Now, on to the photos. Corkscrew.BMP We were sad to see Deep Dip Thriller go, but we were able to preserve its station which is now used by Corkscrew. This coaster is the loopiest coaster in the park with three inversions. Space Shot.BMP The other ride we had to let go was the Aerostat. This 1903 Traver Circle Swing had seen the end of its service career. To replace it, we were able to purchase one of S&S Power's Space Shot rides. It is a huge hit with the public, and is one of our most thrilling rides. Monster Mouse.BMP One of the used coasters we were able to purchase is this 1968 Allen Herschell Monster Mouse. The building to the right of it is a combination picnic pavilion and roller rink from 1919. The Monster Mouse's location near the road helps to attract people passing through the area. Galaxi.BMP This is our other used coaster, an SDC Galaxi, purchased from Adventureland on Long Island, New York. It is a big hit with the families that come to the park as it is gentle enough for the wee ones ready to step up from the Kiddy Coaster. Round Up and ACE Plaques.BMP Our Tickler was also deteriorating, but the community banded together and raised enough money to allow us to completely restore the ride. It is now the last Tickler left on the planet. To the left is our popular Round Up ride. Speedway Karts.BMP In the space behind our renowned Arcade, which has managed to retain many of its original attractions alongside the most modern games around, is our new Go-Kart track. It is regularly voted one of the best Go-Kart tracks in the area. Strap yourself in for an exciting three-lap race. Venom Rails Station.BMP Next door to the Tickler is our big present from Germany, Venom Rails. Designed by world-renowned coaster designer Anton Schwarzkopf. Its station was meant to reflect on the classic styles of the park's classic buildings, but still have a more modern touch. In addition, its patriotic paint scheme has been well received by area residents. Venom Rails Layout.BMP As this overhead view shows, Venom Rails is a smooth and fast ride, featuring swooping drops, smooth curves, two loops and a helix. Venom Rails Loops.BMP As this view shows, people riding the Tickler are treated to an up-close and personal view of Venom Rails' two vertical loops. Remember to smile for the camera! Log Drop.BMP As time went on, customers kept requesting another water ride to compliment our historic Old Mill. As a result, we added the Log Drop. The station is themed as an old-fashioned saw mill. The Log Drop provides guests with an excellent way to cool off on a hot summer day. New Overview.BMP As this aerial view shows, our new rides have blended well with the original ones, but there is still room for more. We are considering taking the theme parks head on. Funds have been earmarked for two possible future projects. One folder is labeled B&M, and the other is labeled Morgan Technologies. In addition, there have been meetings at the town hall about new permissions and the number 200 keeps being mentioned. Only time will tell what happens next. -
[RCT2] Glenwood Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Lightning was a lot of fun to design. The tilted helix is the reason for the 125ft drop as it was the minimum needed in order for the coaster to not stall in the helix. As far as newer coasters go, I was thinking about replacing Deep Dip Thriller with a 1st-Gen Arrow Corkscrew, (a ride like that would probably have been torn down by the 1970's) as well as adding a Galaxi, a Schwarzkopf, and maybe a Wild Mouse. I would also swap a few of the Flat Rides, with a Round Up being high on my list to add. I'm glad you liked the dark ride. The building was a blast to design (although the ride itself was a PITA as it crashed more than a drunk at a demolition derby). SCR19.BMP one of the coasters I might add -
[RCT2] Glenwood Park
Rocketman1219 replied to Rocketman1219's topic in Roller Coaster Games, Models, and Other Randomness
Thank you very much Coupon for your kind words. Did you have any favorite coaster in particular? Also, should I modernize the park with steel coasters and other rides to bring it into the 21st Century or leave it in its original 1920's era setting? Also, is the dark ride building good? -
The "Preview" Thread
Rocketman1219 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Here's two of everyone's favorite "off-the-shelf" roller coasters in RCT2: the SDC Galaxi and the Pinfari ZL42, comments appreciated. SCR19.BMP SDC Galaxi SCR20.BMP Pinfari ZL42