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Manic Monte

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Everything posted by Manic Monte

  1. What would be the point of removing Grizzly though? There isn't one.
  2. They'll find a way to do it on media day... For press photos ops. You watch. lol
  3. Definitely the under dog of this season's more gimmicky announcements (wing riders, twisting hybrids and backward launchers), but Gold Striker looks like such a solid, no nonsense wooden coaster. It's probably not going to crack anyone's top 10 list, yet it's the one coaster announced so far who's riders can dispense with the airtime obsessed nitpicking and just have FUN. I'm really looking forward to watching this one opening, and getting back up to the north soon.
  4. I have to say, scanning the web today, I did notice the reaction to Full Throttle is more positive than here. I guess having lower expectations helps lol. Also, the 2013 Gold pass is awesome! I can't wait to hit both Texas parks next year!
  5. Orlando Mummy, if you want to count them as launches. Other than the launches, loop and the top hat, this ride looks really lame. Oh wait! That's all there is to it... LOL! You're totally right!!! That's amazing! Ok, so now SFMM has nothing to claim I guess!!! They absolutely do have something they can claim. Most idiotic management/PR people to ever run an amusement park!
  6. ^ Exactly. They don't put these things together with extra knowledgeable coaster nerds in mind. It's funny cause when I look at PR packaged videos, I see them as rough drafts. I never take then completely literally. They're done to excite everyday guests.
  7. Hahahahahaha... I love it! And with that, I'm going to bed!
  8. Agreed. Sure the ride could have been a lot more, but it is what it is. I'd sure rather be riding this next summer than S:EFK. lol
  9. Well I still ride coasters because they are fun. Not just for where they may place on some top 10 list. Some priorities in this thread are seriously off kilter imo.
  10. My God you guys, come on. It has the tallest vertical loop currently in the world. The "tallest looping" is a play on words for marketing purposes and nothing more.
  11. Personally, I don't think SFMM has any interest in a racing or dueling coaster any longer (just a feeling). If the treatment happens (and I think it's already in the works), I fully expect Colossus will become a single track coaster, giving them more space to work with, while bringing down the overall cost. I actually think Colossus is the perfect ride for this treatment. It already uses mostly steel I-beams to keep the ride smooth and cut down on maintenance costs, and let's face it...the layout is boring, uneventful and lacks anything to make it intimidating and exciting any longer.
  12. Flatride at SFMM? Easy to predict... Sky Screamer for 2014. Pencil it in. As far as the FT being longer? I would have loved another 1500ft after the top hat. It's going to be the biggest weakness of the ride. On the other hand, I can think of several "well received" launch coasters that do less than Full Throttle does.
  13. Yep, they've still got Sept and Oct to announce their next project.
  14. Yeah, it took me awhile to get the connection and I like it! So I'm guessing the stop in the tunnel will reflect some sort of power outage and reboot.
  15. Love reading all of the different opinions about this coaster!
  16. How much did X-Flight cost? I'd be willing to bet this one is in the same ballpark. Six Flags corporate has been pretty consistent in not going over budget, even with their larger rides.
  17. I like the idea of the backward launch. Should give a pretty amazing sensation then launching forward out of the tunnel. I don't pay much mind to early complaints about a coaster. People complained about Skyrush until the ride started construction. To me this looks like the most re-rideable coaster added to this park in forever.
  18. ^ Yep. I've already looked up distant and time to get from one park to the other. lol
  19. ^^I'd say about 650-700, if they really pump those trains out. But I don't have high hopes for that happening beyond media day. Anyone know how quickly they load the Lex Luthor cars. They did a great job when I was there (minus the breakdowns). I wonder if they've kept that up? BTW, I agree Robb. What is up with the sudden lack of capacity in that place?
  20. ^^ I was thinking the same thing. SFMM's best chance at airtime is Colossus, rumoured to be next up for the Rocky Mountain Treatment. In the meantime, I quite like Full Throttle. I know I'm being a geek, but I'd like to know the track length, cost of the ride and the trains in more detail.
  21. Yeah I'd have to think twice about this one...
  22. Haha... Every Q&A the park holds from here on out, they will be reminded of this fact. lol
  23. Once the hefty expectations die down, I think people will see what a cool ride this is. I'm not a big fan of vertical loops any more, yet this one is kind of clever. I love the twisty section after the loop (should provide great visuals). The "space dive" drop looks looks kind of crappy in that video (OMG that horrible video lol), but in reality should be the best part of the ride, and something I never thought would or could be done at the Mountain. Stopping the train inside the tunnel (instead of firing it up) seems silly, but should catch the GP off guard. And then the final trick, what should be the best airtime moment in all of California (sad really). Overall, I'll take it. It looks like a very interesting ride, sort of Stormrunnner meets Speed:The Ride. I'm also interested in the area designed around the coaster. THAT could make for one of the coolest areas of the park! If we're next on the list of Iron Horse remodels (Colossus), it could make for a great 1-2 punch the park needs.
  24. ^ Neal Thurman told me Log Jammer was leaving regardless. There were several problems continuing to run that ride.
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