
nin
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Everything posted by nin
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MARFleparks - Echenima Resort [RCT2]
nin replied to Califolf's topic in Roller Coaster Games, Models, and Other Randomness
I think you could mix in a few more land types to break up the snow; it's all really white right now. Maybe in the lower areas mix in gray stone or grass, or both. -
Sunset Lake
nin replied to coasterbill's topic in Roller Coaster Games, Models, and Other Randomness
Wow, I remember when you first posted this at NE years ago! I was never able to download it so I\'ll definitely do so now! -
The "Preview" Thread
nin replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
"Preview means ONE or TWO shots. Not your entire park. Please confine all Preview Thread items to one or two pics. " -
[RCT2] 2nd TPR Showdown!
nin replied to Coupon's topic in Roller Coaster Games, Models, and Other Randomness
Yeah, a reminder would have been appreciated. Regardless, we'll see you guys next round. -
The "Preview" Thread
nin replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Now go put that in a layout and actually make it look good. -
I absolutely love this project, with this style of RCT3 being my favorite. Not overly detailed, but just the right amount to be more than "basic". I am new to the game, so I'm a bit unaware of what's custom or not in your screens. Any way you could tell me here (or through PM) what sets you're using in this park? That would be great, as this is really the look I'm going for.
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[RCT3] Custom Scenery Links and Requests
nin replied to mcjaco's topic in Roller Coaster Games, Models, and Other Randomness
Not sure if you still need them, but here is Jcat's Steelworx set. Also on that site are many other sets by him. LINK -
[RCT2] Coupon's Work Thread
nin replied to Coupon's topic in Roller Coaster Games, Models, and Other Randomness
I want to like it, but it just seems to he missing something. Maybe slightly thicker foliage? I'm not sure SF would entirely rid the native foliage in favor of a theme, so you could throw in some taller trees, or I guess more Washington-friendly foliage to bring the area full circle. -
The "Preview" Thread
nin replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Fat-G, this park trumps all over your last just by using actual tarmac paths! That's also a bit of its downfall, however, as there's nothing to break it up at all. -
Project: Egypt (RCT2)
nin replied to Jon Sabo's topic in Roller Coaster Games, Models, and Other Randomness
The more developed areas are looking rather nice. The landscaping is a bit distasteful, but works in larger areas. Rather than copy the same foliage pattern in large and small areas, why not try more subtle, manicured foliage in smaller areas, namely those entirely surrounded by path? -
Sky @ EarthQuest Adventures [RCT 3]
nin replied to coasterdude5's topic in Roller Coaster Games, Models, and Other Randomness
Wow, I'm impressed. Especially with that very last screen, that looks wonderful. I'm glad you're trying out new stuff as well; you were just a bit repetitive with your last projects, but that's not necessarily a bad thing as you improved greatly. I'll be watching this for sure, as well as everyone else I'm assuming. -
[RCT2] Coupon's Work Thread
nin replied to Coupon's topic in Roller Coaster Games, Models, and Other Randomness
That just may be your best building ever? Keep going! -
[RCT2] 2nd TPR Showdown!
nin replied to Coupon's topic in Roller Coaster Games, Models, and Other Randomness
Works for me, see you guys then! -
[RCT2] 2nd TPR Showdown!
nin replied to Coupon's topic in Roller Coaster Games, Models, and Other Randomness
I'm in. (...and I'll captain if needed) -
The "Preview" Thread
nin replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
Fat-G, that's full of awesome. I think you could get away with an AT-AT made of quarter tile blocks rather than that object, but that screen is still awesome! -
Starpointe [RCT2]
nin replied to Pacificoaster's topic in Roller Coaster Games, Models, and Other Randomness
Well obviously if the full tile path isn't working, go for a traditional path. Chaotic tends to mean "too many/much", therefore there are a bit too many shrubs and grasses. -
Starpointe [RCT2]
nin replied to Pacificoaster's topic in Roller Coaster Games, Models, and Other Randomness
In Dot's defense that screen is far from perfect. The foliage is too chaotic and lacks and sort of aesthetic flow. The full tile paths with the chain link fence don't look good either. -
The "Preview" Thread
nin replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
What tells us that that is fantasy? everything in that screen could be made in real life. (The waterfall could me made from a pump, you know) -
The "Preview" Thread
nin replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
I must question the size of that wing coaster if the turn from the lift and onto the brake run are from two separate locations, with no portion of the layout between. The thing must be huge and I'm afraid that that may not be a good thing. -
Bell Gardens [RCT3]
nin replied to SoCalCoasters's topic in Roller Coaster Games, Models, and Other Randomness
There's just a lack of substance in all of your screens. All you seem to be doing is placing a flat and surrounding it by shrubbery or some other sort of foliage. Do something with your rides. -
The "Preview" Thread
nin replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
grrt, I love that. Show more!