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Everything posted by Canobie Coaster
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TPR's Ever Evolving Park Index
Canobie Coaster replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I have a bunch of photos from the newly opened Nickelodeon Universe. Aang's Air Gliders Dora's Sky Railway Dora's Sky Railway Invader Zim's Flip & Spin of Doom Invader Zim's Flip & Spin of Doom Jimmy Neutron's Atom Smasher Kraang Prime Pandemonium Kraang Prime Pandemonium Legends of the Hidden Temple Challenge Legends of the Hidden Temple Challenge Pup Pup and Away Reptar Go-Round Sandy's Blasting Bronco Sandy's Blasting Bronco Sandy's Blasting Bronco Sandy's Blasting Bronco Sandy's Blasting Bronco TMNT Shellraiser TMNT Shellraiser TMNT Shellraiser TMNT Shellraiser TMNT Shellraiser Shredder Shredder Skyline Scream Skyline Scream Nickelodeon Slime Streak Nickelodeon Slime Streak Nickelodeon Slime Streak Nickelodeon Slime Streak SpongeBob's Jellyfish Jam Timmy's Half-Pipe Havoc Timmy's Half-Pipe Havoc Timmy's Half-Pipe Havoc -
Six Flags never posts it's maintenance schedule in advance. I have found that Superman tends to be closed if you visit on a lighter day. But I sort of view it as a good sign if Superman is closed since that usually means the park is empty. X2 closed early for me on my most recent visit due to inclement weather. There was no rain, hardly any wind, and temperatures were in the high 50s. If you see similar temperatures during your visit, I'd make that ride a priority when you see it running.
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Hoppedup's Roller Coaster Adventures
Canobie Coaster replied to hoppedup's topic in Theme Parks, Roller Coasters, & Donkeys!
Great report! I agree Twisted Cyclone is one of the stronger RMC conversions. The ride is short, but relentless. -
Movieland Studios Discussion Thread
Canobie Coaster replied to DragonKhan's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm both excited and scared for this. -
Yeah the ride lineup is quite good for a regional park catered to families. The only closed ride i intended to ride was the wild mouse, which from other reviews seems to barely run. This park's focus on families doesn't really match what Six Flags usually does, but it would give them a foothold in the northwest again. I've ridden a few of the Zamperla mice and the turns can be particularly aggressive on those (sometimes too aggressive). Yes, the next report will be for a much better park.
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I always go with the park hopper since the two entrances are literally 60 seconds apart and I usually spend more time at Disneyland. I think California Adventure's top rides are just as good as the top rides at Disneyland, but there are more things I want to reride at Disneyland. That being said, you shouldn't have a problem doing everything with 1 full day at each park. I don't know if the park has announced how they'll handle Rise of the Resistance yet, but if they do the first come, timed boarding pass system like Florida, you'll likely want to get there at opening. For Smuggler's Run, we saved that ride for closing since it had a posted 50-60 minute wait most of the day. We walked onto it at closing. However, the ride does have 3 positions that are all unique. I like pilot best, but gunner is fun as well. If you want to try all the positions, you may want to do this one a few times. One of the other advantages to getting to the park early is that you can knock out the low capacity Fantasyland dark rides early. You also can get ahead of the curve on Fastpasses. This is important since you can get your next Fastpass after 90 minutes or when your most recent Fastpass becomes active. For example, I usually get there a half hour early so I can get the first Fastpass for Radiator Springs Racers. This is the ride whose Fastpasses run out first. Since mine starts early, I can beat the wave of people to the Toy Story fastpasses and so forth.
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Into the Unknown
Canobie Coaster replied to CaptainUnknown's topic in Theme Parks, Roller Coasters, & Donkeys!
Great report! You must have been exhausted visiting Silver Dollar City with that little sleep, but I'm sure the awesomeness of that park woke you right up. -
Wild Waves Theme Park One of the risks of visiting a park towards the beginning or end of the season is short staffing. For as much flack as we give Six Flags, they’re usually pretty good at keeping rides open (albeit with the most bare bones crew imaginable). Unfortunately, short staffing was a major issue for this former Six Flags park. I thought I was safe visiting Wild Waves on Labor Day weekend. Seeing nothing listed as closed on the ride board was extremely encouraging. That turned out to be laughable. Naive me actually believed nothing was closed. I get that rides may be closed, but don’t lie. Half the dry rides were closed. Most of those rides had signs saying they were “temporarily closed” but there was no activity by them all afternoon. So either the park has the world’s worst maintenance or they knew they didn’t have enough staff to run things. "Temporarily Closed" usually means it will reopen at some point during the day. I guess that means something else at Wild Waves. I could post pictures of a lot more "temporarily closed" rides, but you probably get the point. They jumped the gun a bit on this one. I don't think I'll be getting on the invisible Octopus today. Thankfully, the main draw was open in Timberhawk: Ride of Prey. S&S’s first wooden coaster is perched atop a hill, so it’s a bit of a hike to reach it. Once you sit down, you can catch your breath and let the ops do the work since this ride has a similar policy to RMCs where riders can’t lower their own lap bars. Timberhawk is relatively tame with some weak airtime and laterals sprinkled throughout, but both the front and back have their standout moments. The back is defined by the great air on the first drop. And the front is defined by the strong floater on this sizable hill midway through the course. I hardly hear anything about Timberhawk. I wasn’t sure if that was a good or bad thing. On the bright side, it’s pretty smooth outside of some shuffling on the turns. On the downside, it doesn’t hold its speed well. If all the hills were a few feet lower, this could have been so much better. 6 out of 10 I can't believe Cedar Fair didn't come up with this name. It combines two of their favorite things- timbers and hawks. Now this drop was quite good. And I liked how it ran alongside the woods. But it really crawled through the layout. After passing several rides sitting idle, I reached the Kiddie Coaster. I have to give the park credit. I didn’t see any closed kiddie rides, but they predictably had rotating ride operators. As for the coaster, it actually had some decent laterals and it was perfectly comfortable for an adult. 3 out of 10 Note the rotating op sign. This was found on all kiddie rides. I then checked off the final operating coaster in Wild Thing. This coaster originally ran at Rocky Point in Rhode Island and because of the low crowds, the park was giving double rides. For the most part, it was your typical Arrow loop + corkscrew model. The first drop had a nice pop of air, the loop was forceful, and thankfully the corkscrews weren’t too choppy. But it had one odd quirk. After half the train leaves the station, the brakes engage bringing the train to a stop. After about 5 seconds, the brakes release and you continue towards the lift. Does it always do this? 5 out of 10 Wild Thing... You make my ears ring (ok not really, but it rhymed). The only non-coaster I rode was Brain Surge, the S&S double shot. It’s a bit unfortunate the ride is located at the bottom of the hill, but I’m guessing that was deliberate since the back of the park borders a residential neighborhood. This one was pretty weak on the airtime, but the launch caught me off-guard. Usually these S&S towers come to a halt before launching. This one didn’t do that. 4 out of 10 If you ride this for the view, you're doing it wrong. I finished the afternoon with a marathon of Timberhawk. Because of its location adjacent to the woods, I feel like Timberhawk would be a fantastic night ride. But the closest I came was a series of sunset rides to finish the day. Timberhawk did grow on me, but it’s still more of a family coaster. So close to a night ride, but the sun just wouldn't go to sleep. I have mixed feelings on Wild Waves. On one hand, it has a great ride lineup for a family park. But that assumes they're all open. The amount of closed rides and lack of transparency by the park was frustrating. I didn't exactly have a whale of a time. The water park seems to be the big draw at this park. Most people seemed to be there.
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What's new for 2020?
Canobie Coaster replied to larrygator's topic in Theme Parks, Roller Coasters, & Donkeys!
Thanks for compiling this! I think the entry for Walibi Holland should be for Walibi Belgium. Is it worth mentioning some of the rides that just barely opened at the end of 2019 like Fun Spot Kissimmee's Hurricane? -
^ That's really cool they're offering two programs for AtmosFEAR- one where it inverts and one where it doesn't. Kraang's Pandemonium at Nickelodeon Universe was also a Zamperla looping discovery and it was interesting that the operator shared they manually controlled the program with a lever. It will be interesting if it's a set program or controlled by the operator.
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This is why I timed my visit around Labor Day weekend. It seemed like the best bet for success. There's another Fascination parlor a few minutes from where I grew up at Nantasket Beach on the former site of Paragon Park. However, I have never been able to make it there. The parlor is different in that you play for cash. Because of that, it has an age limit. And I wish I were kidding, but it usually only opens 1-2 weekends per year. I follow them on Facebook, and I think they only opened Columbus Day weekend this year. I tried going, but they ended up closing early due to a lack of people. There's also one in Wildwood, NJ, at the aptly named "Retro Arcade & Fascination" at 2900 Boardwalk. It's the new version of what was crazy Randy's basement arcade from the basement of the Boardwalk Mall; much smaller than that location but still quite nice with Fascination and a nice assortment of old-school mechanical games. I'm definitely checking this place out when I make it back to Wildwood. I loved Randy's original location.
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Dollywood Discussion Thread
Canobie Coaster replied to crispy's topic in Theme Parks, Roller Coasters, & Donkeys!
^ As someone who used TimeSaver, I loved the way they boarded Lightning Rod since it let me walk right onto the next train. But I agree it became a cluster if people didn't go to the row they were assigned (or requested).
