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Everything posted by AmyUD06
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Cedar Point (CP) Discussion Thread
AmyUD06 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Wouldn't then it also make sense for them to follow a "you can see it but you don't know" thing this time around? I would be very surprised if they announced anything prior to the end of summer 2023. They're marketing the new Boardwalk stuff, and a "new Dragster" would make good driver for 2024 pass sales. -
Kennywood (KW) Discussion Thread
AmyUD06 replied to DenDen's topic in Theme Parks, Roller Coasters, & Donkeys!
I'm at least happy that the bag limit includes purses that actually exist. -
Kings Dominion (KD) Discussion Thread
AmyUD06 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Just posted my Trip Report from Haunt Opening Weekend. Check it out! -
Day 2: Sunday, October 25th. I was back at the park 15 minutes prior to the opening of the gates on Sunday, to be greeted with quite the crowd. Thankfully, this was not indicative of the crowd levels throughout the day, which stayed quite light. To kill time prior to entry, I took a walk over to the designated smoking zone and snapped the same picture that everyone takes of Dominator: At opening, I made my way inside the park, grabbed my FL+ and Premium All Day Dining writstbands, and snapped this picture of the tower, with both demon eyes lit up (this will be important later). Walking down International Street, I took a quick picture of one of many wooden jack-o-lanterns that lined the fountain. First on the agenda for today was Dominator, open during the standard half-hour not-early-entry period. A one-train wait for back row, left wing. Notably not as rattle-y as I recall from the past. I tried to get another shot of the train at the crest of the loop, and missed it once again. At the full park opening at noon, I headed over to Woodstock Express to find it closed with some maintenance workers fiddling with the ride, so I instead made my way down to the Outpost Cafe, one of the new restaurants for this year. I opted for the Citrus Fried Chicken with sides of mac & cheese and fry bread... ...which was not only a much bigger portion than I imagined (I couldn't even finish all of the chicken), but was also delicious. For a normal guest price of $19, I guess it better be haha. Very impressive, KD. I then took advantage of the non-existent lines and hopped on Reptilian again, twice! One-train waits for both the front row and back row. Man, this ride is so good. Poor Volcano queue/station building... Hey, look at that, the scrambler has lights now! Sadly, later in the night I would learn that they're not even LEDs :(. The only other thing left to remind us of what once was... Next up was another ride on I305. A 13-minute-wait for front row, the best place to ride this and any other coaster that's all about speed. Grabbed a few pictures of the Site X scare zone, in the day time: Some more of the decorations surrounding the fountain. Boo! Change this already! Am I the only one who remembers when the line for Days of Thunder would get so long, they needed to use this bridge to route the queue to the overflow area on the other side of the pathway? The entrance to No Vacancy: Condemned. A better picture of the giant skull. Shenandoah Lumber Company log flume was running today! It would close with the arrival of Haunt later on. A better shot of the horse-and-carriage. Unlike last year, when Grizzly ran during the day but closed at Haunt, this year it appears to be closed all together. Preparations for Titan track or RMC? The world may never know. Though in actuality, we all know the answer is a decided "no." Entrance to Grimm Woods... ..and one of the spooky trees out front. I always loved this feature, though they didn't do any kind of Halloween decoration on it this year. Riff Raff stage in daylight. I'm not sure if I preferred this to the "on-top-of-shipping-containers" of last year. Next on the rides agenda was... I've never noticed this ACE Landmark plaque before, somehow. Holy crap, it was actually racing! I also never noticed they returned the paint scheme of old, which was obviously done a few years ago. ..,nor have I noticed the non-body-color covers for the restraint locks. Anyway, this was a train-and-a-half wait for the left side (which I hadn't seen open in quite a while). Great ride, very smooth, and we won by like a whole train length (the lift synchronizer was working). Enjoy a fun video using my proper camera and clamp-having tripod. M4H02952_Trim.mp4 Closed for wind. Entrance to Blood on the Bayou, in daylight. 90 minutes had passed since my last meal, so it was time for another! I stopped in the Jukebox Diner and grabbed a double-cheeseburger with fries. Burger was decent (not as dry as they usually are at this location), but the fries were great and seasoned with something. Next up was my #2 at this park, Twisted Timbers! About to do its thing... ...And there it goes... Two-train-wait for the front row (I told you crowds stayed light!), and awesome as always. I'm warming to the stupid locker system, especially now that I realized I don't have to remove everything out of my pockets, only the big metal stuff. I was playing around with the clamp tripod again, so enjoy M4H02963_Trim.mp4 The Ferris wheel doesn't look as depressing in the day. Now, I'm not a huge carousel connoisseur like @bert425is, but I did take some time to appreciate the one here at Kings Dominion. Some history: Some details: They even have an old-style ticket booth! Daytime shot of the outside of Trick or Treat. The always-cool signs for Candy Apple Grove. Sorry, Kings Island, I get the history behind Coney Mall, but this is a much nicer rendition of a classic park midway. Following are a whole bunch of pictures of the Cleaver Brothers Carnival scare zone, including every booth and decoration. Jack is back! As is the bar truck... But Drop Zone is closed for the year. I grabbed a quick walk-on ride on Bad Apple (their Troika) and continued down Candy Apple Grove. I get it that the Pizza Parlor and Dodgem are park-originals, but they could use a little love. As could the Wave Swinger, which was my next ride. One-cycle wait for what's always a nice relaxing way to catch some breeze. Enjoy yet another video. M4H03009_Trim.mp4 Everyone loves the singing mushrooms! Even the unattended brat that knocked over my camera mid-filming. Seriously folks, if you chose to reproduce, keep your kids on a tether (literally if you have to). M4H03013_Trim.mp4 Snoopy looking festive as always. Some shots of the Uprising scare zone. And the awesome flower clock. Spiders in the light. A map posted at the entrance to Jungle X-Pedition. Didn't see any hints for the Volanco-site's future, can you? Flight of Fear was next. Part of me prefers the original exterior design, as opposed to the partially-damaged one at Kings Island. This was a 16 minute wait for front row, and was a quality ride as always. It always confused me why both CF and SF have kept these spaghetti-bowl Premier launchers in such good condition yet SFGAdv couldn't manage to keep Batman & Robin: The Chiller functional. After that, the park basically shut down for impending lightning (which never materialized) and rain (which did), so I took a brief nap in my car before coming back in, and heading to the top of the tower. It had been a while since I've been up there, and even longer since I took pictures, so enjoy! (Nightime pics will come later, too!) Nothing going on in the Volcano site, just a bunch of rubble. It's always fun when you can spot your car from an elevated position. Took the long elevator ride down the tower, and ducked into Camp Snoopy, snapping a shot of one of the trick-or-treating houses that I thought looked cool... ... and made my way to Woodstock Express. Nerd shot. 20 minute wait (!) for back row. Yeah, one train only. It was now past 6:00, and indoor haunts were back open, so I took another stroll through Condemned (around 5 minute wait without Fright Lane) and took a lap on Blue Ridge Tollway (which should totally be a haunted attraction again!). Now, it was time for the Haunt opening show, Blood Reign. This has a substantially different plot from last year's opening show, and incorporates the Burnette the Barker character and a guy who literally catches on fire. Bigger news! My absolutely favorite actor from Kings Dominion, who played Astaroth in last year's Heads Will Roll Haunt show and Tinker in the Tinker's Toy Factory Winterfest show, was back as Astaroth! Who knows what else he was doing the rest of the night, but I'm told that he is involved in the full Queen's Ball show that wasn't performing this weekend. Even more reason to come back. Anyway, enjoy some pictures from this show. As night descended, it was time for some more pictures! The giant skull, properly illuminated. Pumpkin Eater zone Took another walk through Grimm Woods (one minute wait without Fright Lane), and was equally as impressed as I was the night before. Riff Raff, at night. Another stroll through Trick or Treat (no wait with my possibly-not-the-right-color Fast Lane+ wristband), and then I stopped to take in the full Burnette the Barker and Black Widow Burlesque shows, with the Queen character watching on approvingly. Apparently, she roves the park and interacts with shows and scare actors, which is kinda cool. This was just awesome: Apparently, one of the scare actors sustained a leg injury, so instead of opting her out of the festivities, they incorporated her kneeling-scooter into an act (a mobile popcorn seller). Brilliant! Another walk through 21 (no wait with my probably-not-the-right-color FL+ wristband), this time I saw the other opening part (still no spoilers!). But, there were some jerk teenagers in the front of the group who made some snide remarks to one of the in-character hosts, who promptly proceeded to send them to the back of the line. I absolutely loved it. Every park should implement a "no unattended minors" rule, if not making Halloween stuff 21+ events. Site X scare zone, in the dark. See, scrambler does have lights. But like I said, not LEDs. Better than nothing I guess. Tiki Twirl ominously lit up. Oh, and it is on Fast Lane (Plus only) now! I did not ride it this trip; once back in March was enough for me. Next it was back to I305 for a one-train-wait for the back row; I was out of my seat the entire first drop. Only running one train, but it didn't really need more than that. Back through the Cleaver Brothers Carnival zone, and saw a fire twirler that I hadn't seen before. Very entertaining. Grabbed a quick ride on the other side of Racer 75 (half-train-wait for row 2); just as smooth as first ride, and then Twisted Timbers (two-train-wait for the back row). An awesome, non-stapled ride in the dark. Stopped back by the Cleaver Brothers Stage for the full set of Big Top Band... ..and then made my way up the tower with 15 minutes until closing, for some night-time shots. Yes, that is the Virginia State Fair rides midway in the distance. I did not attend this year. A few more pics of the International Street decorations... ...and it was out of the park to call it a night. If you look close, you can see that the demon eyes on the tower were now winking at us! I don't think this was on purpose haha. All in all, this was a wonderful day-and-a-half at a park I should have spent more time at this summer. Overall, Haunt this year was a bit of a step down from last year's event, but was still super fun! It was opening weekend and should improve as the season goes on. I will definitely be stopping back for some more rides and shows. Ride counts: -I305 x 3 -Reptilian x 3 -Twisted Timbers x 2 -Racer 75 Left x 1 -Racer 75 Right x 1 -Flight of Fear x 1 -Bad Apple x 1 -Wave Swinger x 1 -Blue Ridge Tollway x1 Haunt Maze counts: -Grim Woods x 2 -Condemned x 2 -Trick or Treat x 2 -21 x 2 -Blood on the Bayou x1 -Cornstalkers x1 Thanks for reading!
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Edit: Figured I would just make one thread for all of my 2022 Halloween Reports. Welcome! Here you will find my TRs from my trips to some Cedar Fair parks for their Halloween Events in 2022. Click the links to jump to each report. Please enjoy! -Dorney Park (Friday, September 16th) -Kings Dominion (Saturday and Sunday, September 24th and 25th) (Bonus 10/16! & Bonus 10/30!) -Kings Island (Friday and Saturday, October 14th and 15th) -Cedar Point (Friday and Saturday, October 28th and 29th) - Coming soon! ************************************************************************************** (Disclaimer: The photo quality will vary greatly in this post, owing to the fact that I brought an actual camera on the second day.) Coming off my somewhat disappointing and samey Haunt trip to Dorney Park two weeks prior, I made my way down to Doswell, Virginia for the opening weekend of... Kings Dominion Haunt 2022: Day 1 I had worked overnight shift Friday into Saturday, went home, got about 4 hours of sleep, and then it was on the road to Doswell. Google maps always estimates this drive as just over 3 hours, but in typical MD and VA traffic fashion, the trip took closer to 5. Checked in to my hotel (Best Western in Woodford, a much nicer alternative to any hotels that are closer to the north of the park), and made the 30 minute drive the rest of the way to the park. First things first: The Fright Lane situation. Gone is the lanyard with the punch card, as well as the separate Fast and Fright Lane passes if you're purchasing it for the day. It's now just a wristband, which means unlimited trips through each of the mazes. Unfortunately, unlike Dorney Park, holders of the All-Season Fast Lane perk on their season pass do not automatically get Fright Lane here; it is available as a $55 addition if you have that add-on. This is still cheaper than the Fright/Fast Lane that is sold on a daily basis, and is comparable to previous years' "Fright Lane only" passes, and I bought it for the first night. Amusingly, there was a lot of confusion at both the redemption booth and the entries for each of the mazes as to what color wristband included Fright Lane, so someone may have theoretically been able to bypass the standard maze queue with only the regular Fast Lane+ band on a few occasions. It felt good to be back at my "home" park! My summer was very busy, and didn't afford me any opportunities to visit since March. Yes, you'll see they have the same nutty bag policy as Dorney, but at least here they just do a visual estimation and not the "wooden-box-test" as that park. One is greeted with Haunt decorations as soon as you enter. The main International Street Bandstand stage, and the crowd waiting for the Haunt opening show. I would take this in tomorrow. My first stop was No Vacancy: Condemned, a somewhat tired theme of a haunted hotel. All in all, it was pretty good...it seemed like there were more decorations than in the past years, though at points it was far too dark to truly take them in. This maze had a good amount of actors. Of course, the giant skull on the waterfall is there. Log flume not running during Haunt. I really liked this skeleton-horse drawn pumpkin carriage; I don't recall this from previous years, but according to @cfc's report from last year, it was at the park. Time for the biggest let down of the trip: Mac Bowl has become Taco Shack. As a huge fan of mac & cheese, especially build-your-own types, this was super disappointing. Hopefully it's only temporary. I then took a walk through Trick or Treat, which I was very very impressed by. Awesome artistry here, and a decent number of actors with some of them up at the main stage for the opening act. The Riff Raff band was back... ...sort of. This year, it had all new musicians (from what I could tell) from last year, and they just weren't quite as good, especially the vocalist. Pretty much the same set list. Continuing on my maze-run, I then took a stroll through Blood on the Bayou, which was pretty well done. I don't recall if they had the slaughterhouse elements in previous years. No barely-there Mardi Gras experience at this one. I then made my way down through the rest of Candy Apple Grove, and into Jungle X-pedition, for my first ride of the year on Avalanche Reptilian. I love all the little details they added to the station, transfer track area, and exit tunnel. How was it? Awesome, of course. I'm so glad they saved this classic, last-of-its-kind-in-the-US, ride. Four-train wait for front row. I took the stroll back up to the front of the park, and partook in Cornstalkers. You all know my thoughts on corn-maze haunts, and this one does not change that opinion. I swear this has been here for 15 years with no changes. I'll sum it up as I did in my notes: Meh. Now it was time for what I was expecting to be another great KD Haunt show, Queen's Ball. I ranted and raved about last year's major show at length in my report from then. This show, for what it was, was kinda disappointing - dancers only to a backing track. I was told by one of the ushers that the full show (including acrobats, musicians, and singers, all competing for the Queen character's praises) would be debuting the following weekend, so I'll reserve judgement until I can get back to the park to experience it in full. Meanwhile, here's some photos and a brief video of the dancing. I will say that the lone male dancer was super cute, but the ladies had a tad too much non-halloweeny makeup on. VID_20220924_203049645.mp4 At this time in my notes videos, I made a comment about smoking zones. So, as with all CF parks, the only designated smoking areas are outside the park. Well, for Haunt, with the "no-reentry" rule in affect, the other parks moved the smoking zone to just inside the main gate. Kings Dominion? Nope, you're screwed. Several of the security guards I spoke with agreed that it was not fair, and basically told me "just don't do it in front of me," so that was nice. I then took a walk through 21, the new Haunt maze for this year, named to commemorate the 21st year of Halloween Haunt. This maze has a bunch of different themes, that I won't spoil for you, but one thing did stand out: There's a "broken mirror" room and an actor in a suit made up entirely of mirror fragments. I thought that was awesome. Made my way back down towards I305, but not before stopping to take in the Convergence show, which is your typical drummers over a backing EDM track type of show. Okay I guess. Am I the only one who misses the original "blood drums" show where they used barrels instead of a proper drumset? VID_20220924_205759610.mp4 At I305, I had a three-train-wait for row 2 (the front line was just nuts and backed all the way to the dividing point in the non-FL queue). Great as always; I really forgot how incredible this is at night. Notably this three-train-wait took 20 minutes; they were running both trains but the dispatching was just extremely slow. Also, how have they not replaced the "Gentlemen, start your engines!" recording yet? Seriously, it's 2022...quit making the operator add the "Ladies and..." before the recording. After that, it was time to head through the Cleaver Brothers Carnival scare zone, always one of my favorites. The Big Top Band show was back, along with the super-fun Burnette the Barker host character.... ...as was the fortune teller. Mind you, I give zero stock to tarot or any other similar superstitious stuff, but it's always fun. The first reading tonight didn't really apply, but the second one I got the following night was actually kinda on point. It's time to talk about their Ferris wheel, Americana. How they let the lighting package get this bad is beyond me (yes, there are lights installed the full length of every spoke). I'll let the following video speak for itself. VID_20220924_212944200.mp4 I bought myself a $16 jack-and-coke and took in most of the set for Riff Raff, and yeah as I mentioned earlier the vocalist just isn't at the same level as last year's. The rest of the musicians talent was on-point, however. Now that it was sufficiently dark, I took a stroll through Grimm Woods, which was a little disappointing compared to last year. Don't get me wrong, it's still incredible and the best maze here. It's the same three fairy tales as last year (but in a different order), the oven prop in the Hansel and Gretel section was not lit up or in use, the overall experience was darker, and there were noticeably less actors. That said, the Malefiencent-esque actress' costume was incredible. I strolled back up towards the tower through the Pumpkin Eater scare zone, which is always well done... ...and then double-backed down for the Black Widow Burlesque show, also returning from last year. Good as always, and still surprisingly risque for an amusement park. VID_20220924_222138599.mp4 The giant spiders are back as well, of course. It was nearing closing time, so I made my way back up to the front of the park, passing through the Uprising scare zone, which has been relocated from the Jungle X-pedition section to the long walkway between the tower and the clock/carousel. I think this is the only CF park that doesn't have tombstones for past rides. Upon arrival at the base of the tower, and the Masquerade scare zone, I noticed that not all of the chandeliers were illuminated, which I thought was weird. And with that, I made my way back to my car and back to my hotel to call it a night. Day 2, and well over a hundred pictures, coming up!
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What Was The Last Coaster You Rode?
AmyUD06 replied to SharkTums's topic in Theme Parks, Roller Coasters, & Donkeys!
Twisted Timbers, last night. -
Kennywood (KW) Discussion Thread
AmyUD06 replied to DenDen's topic in Theme Parks, Roller Coasters, & Donkeys!
Neither a chaperone policy nor a bag prohibition would have prevented this. Either someone brought the firearm through the main gate, in which case the Evolv system (or the persons watching the screens) failed horribly, or the person was passed the firearm through one of the gaps in the single-wall perimeter fence that are directly accessible in the park and Kennywood Boulevard. -
Kennywood (KW) Discussion Thread
AmyUD06 replied to DenDen's topic in Theme Parks, Roller Coasters, & Donkeys!
What? This is a fluke incident that was caused by an abject failure of security protocols. If all of the fights/riots at other Halloween events didn't stop them, this won't either. -
Kennywood (KW) Discussion Thread
AmyUD06 replied to DenDen's topic in Theme Parks, Roller Coasters, & Donkeys!
Yeah, it is really sad how people are not able to settle things with words and it always devolves into violence. So, failure of the fast-scanners, or failure of the fact that they have perimeter fences (with gaps big enough to pass a handgun through) clearly accessible from within the park? They have the fast-scanners like most SF parks do these days. -
Kings Island (KI) Discussion Thread
AmyUD06 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I would get there an hour before the posted opening time to be safe. The only place for an adult to ride Woodstock Express is the back. Adventure express, I prefer a middle-row (non-wheel seat) to wards the front, but it really doesn't matter. Flying Ace...if I'm riding it, which I rarely do, it's in the back. -
Kings Island (KI) Discussion Thread
AmyUD06 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
With FL+, you can kinda do whatever you want in any order. But if you have interest in Bat or Woodstock Express, I'd hit those early since neither is on FL. -
LOL. Two years (by the time any possible deal is settled, based on the timeline you suggested) is a very long time, and I think it's a bit premature to speculate on what this might mean for SF's licensing deals. Besides, we're not talking about Disney parks here. SF, if they lose the Warner/DC licensing, could very easily and cheaply strip off the "theming" from just about every one of their rides (except maybe the Justice League dark rides) and call it a day. No one would even notice.
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Photo TR: Haunt Friday, September 16th, My busy schedule this fall only allowed me one trip to Dorney Park this Halloween Season, and it was on the opening night of Haunt. I arrived shortly after park opening at 6:00. My first stop was the security checkpoint. As I mentioned above, Dorney Park (along with KD, KI, and probably a bunch of other CF parks) have instituted a bag restriction policy this year: Nothing bigger than 6.5" x 4.5" x 2" is permitted inside the park. Ladies, I don't need to tell you how absolutely impossible it is to find any kind of bag that is that small. This closest I could find was this, with dimensions of 6.8" by 4.5." Surely they wouldn't be measuring, and this extremely slight overage would be allowed, right? Nope, not at all. They have a wooden box that is sized to the allowed dimensions, and if the bag doesn't fit, it's not allowed. The person checking bags asked two other people for confirmation, and the decision was "You've gotta return it to your car." Seriously, if you wanted a "no bags allowed period" policy, just state that. If anyone has any suggestions of a small purse that meets these inane requirements, please let me know for future trips to CF parks. That out of the way, I made my way inside, and redeemed my season Fast Lane pass, which (as it did last year), also includes Fright Lane. Grabbed a quick ride on Talon (two train wait for row 7). I said it last year, and its more true this year: This thing needs a paint job. I double-backed up to the gift shop, to see if they sold any bags that comply with their policy - of course they don't - and grabbed a pretzel from Auntie Anne's. After a quick photo of one of the bars... ...I was back in the Hydra plaza area to catch the beginning of the Illuminightmares show, which despite its name, is really just drummers playing over some backing tracks with some dancers. Meh. At least they reused the stage from last year's opening ceremony show. I made my way down through the CarnEvil scare zone, which is a little tired by this point, but I did find the bubble machine to be a nice change from the ever-present fog machines. I hopped on Demon Drop (walk on, solo ride); I always forget how intense these first-gen Intamin towers are. Then it was time for my first haunted maze of the 2022 season: Roadside Stop and Chop. Yes, they've finally stopped calling it Cornstalkers! This maze mixes up a few different themes, to good effect. You start in the above pictured building, which is done up to represent a hillbilly rest stop on a highway, then proceed into a small section of corn maze. You then alternate between butcher-shop style areas, corn mazes, and other "redneck" themed areas, until you get the end. There was even a human petting zoo! Very well done, and a ton of actors (at least 30). I don't have any idea what this says, but thought it looked cool, so here's a picture. Tell me this isn't supposed to be Oogie Boogie from The Nightmare Before Christmas. Pretty sure that's a Disney property, CF. Thunderhawk's lights are still running in a steady-burn, as opposed to the chaser pattern of years past. My next haunted area was The Lair, which is kinda a cross between a maze and a scare zone, in that there's only one way in but there's no queue or grouping. Well done, again with a ton of actors. Towards the back of the park, I took in Trick or Treat, which seems better in terms of artistry from years passed, but still too many unadorned black hallways. In contrast to the previous mazes, there were only 10-15 actors in this one. I also grabbed a walk through Necropolis, which is a graveyard setup in the field next to the old Dinosaurs Alive walkway. Marked improvement from last year (the path was much more clearly marked). Decent amount of actors here. Yes, there is still no activity at the old Laser/Stinger site. Next up it was time for Enigma... ...which, just like last year (noticing a pattern here?) was a good concept with okay execution. Not a lot of actors in here either (only counted 7), but I guess it doesn't need them since most of the point is the disorienting visuals. Another of the bars... ...and a picture of the menu. Only what was listed is available; no custom cocktails here. I blame Pennsylvania's weird alcohol rules. After a quick ride on Possessed (1 cycle wait for row 12, of course no holding brake), I took in the Skeleton Crew show after a reccomendation from an employee who said it was "all new this year." It was not. The show is comprised of four different acts: and aerialist, a hoop-roller, a fire-twirler, and the trademark "guys falling off the building and bouncing." Good enough I guess, but not anything I hadn't seen before. The pirate area is very well done though. As is the Hollow, with all of the jack-o-lanterns. I guess maybe that wasn't Oogie Boogie before, since they had a few more of those things set up elsewhere without trademarked characters. The next maze up was Tourist Trap, which by this time (around 8:45), the mazes had started to develop some lines. I found this pretty well done, the maze was very long with a lot of actors and great artistry. That said, this house has been around for a long, long time, and it might be time for a re-theme. Next up was Blood on the Bayou, which from the barker and beads all over the front, you might think had been modified to be a Mardi Gras theme.... ...but alas, was pretty much unaffected from last year. Notably, this one had a 7 minute wait with Fright Lane due to the merge point. This one was very good, as it usually is, with over 40 actors and a ton of different well done scenes. Blackout, the pitch-black maze, was not open tonight, so that about wrapped up my activities. I took a walk through the Dystopia scare zone, which I had thought would be better at night than it was... ...and grabbed some pictures of the Dorney Park Haunt staples... ...and made my way out and started my drive home. Overall, I'm glad I started my Halloween-in-parks season here rather than closing it out with this park like I did last year, since things can only get better. Seriously though, it wasn't bad by any stretch of the imagination...it's just very samey with very few differences compared to previous years. And that bag policy needs serious work. Next Stop: Kings Dominion next weekend.
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So I'm at Dorney for the opening night of Haunt tonight, and let me tell you they are super strict about the bag policy. They have a wooden box sized to the limit, and if your bag does not fit, it can't come in. Male-identified individuals have no idea how impossible it is to find a crossbody bag that is smaller than 6.5x4.5. In preparation, I managed to find one that was 6.75,hoping that they'd just let it go... But nope. Absolutely nuts, Cedar Fair. Poor showing.
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I've never been, so maybe locals can correct me, but this seems like a place along the lines of Conneaut that it would better off just letting it die. They did let a Schwarzkopf Shuttle Loop rot in a field for 12 years, y'know. Let Knoebel's buy the Roll-o-Plane and Whip for spares parts for their rides, and maybe the Rock-o-Plane and Trabant to add to the park, and call it a day.
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Cedar Point (CP) Discussion Thread
AmyUD06 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Yep, even on the nights they only open at night, if last year is anything to go by.