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Gav

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Everything posted by Gav

  1. Ok sorta park here, one thing I noticed was on the admission prices sign, you spelled senior as "seniour"
  2. Umm, not everybody goes to theme parks just to get "credits", there is this concept of "going to have fun" I imagine with the limited time richo657 has that getting credits would be the least of his/her worries. But I'd definitely suggest a trip to Disneyland, Stuff like Indiana Jones make it worth it and stand out more than anything Universal has. I have heard of people doing DCA and DL in one day sticking to the major rides in each park, and doing that is really worth it.
  3. ^Cool. Adelaide is a fairly good team actually (Too bad the city sucks)...Dont know if you follow them much, but Geelong just defeated them on Sunday http://www.gfc.com.au/Default.aspx?tabid=3933&newsId=48996 Its cool to know that it gets played around the world.
  4. I only really follow the Australian Football League, and in that I barrack for the Geelong Cats. Im happy too, We've just secured top spot on the ladder and cant lose it 3 games out from the end of the season.
  5. Ummm, the guy has been posting updates left right and center throughout the course of the project, I'm sure he will be quick to post pics when he has done something.
  6. IMO its whatever your first impression of the ride is and what the ride is mostly about, not the technical features (eg whether has wheels, track and gravity). So stuff like splash mountain I wouldn't count all all because its not like you get off and think "wow what a fun coaster" Its got a section like a roller coaster, but that doesn't make the ride an actual coaster. Something I always think of as a good rule of thumb is that a member of the GP would have to recognise the ride as a roller coaster for it to be a "credit". Oh, as for the topic, all the versions of the journey to Atlantis rides seem like coasters more than anything else.
  7. ^That sounds pretty silly if you ask me (And as you said, you have to goolde to find an explaination, ill be interested to see what comes out of that) The rails would have to be the same strength irrespective of whether its inside or outside, I have never seen a steel coaster with warped or dented tracks, thats just illogical. I mean manhattan express uses "outside" rails yet it is still rough as guts, so you can see that where the rails are doesn't effect anything as rides could be smooth or rough on whatever track. No, the roughness problem comes down to the wheel arrangment/trailering used by Vekoma (and arrow) it is just co-incidental both manufacturers use a similar style of track. Im actually going to quote a post from another forum that explains the problem pretty well.
  8. I found with USH that a good strategy to get the main rides done is to arrive at park opening and get on Back to the Future first, then just jump on the escalator and go on Jurassic Park and Mummy since they open 30mins later, check out a few of the lower lot attractions since it will be quiet down there, and then head back up and see the rest of the park. USH was a really fun park IMO and didnt leave me dissapointed.
  9. On Vekomas though the fact the other wheels are a couple of centimeters away from the track doesn't change much anyway since the curves are designed so that the trains pretty much run always on the road wheels. The main cause of roughness is Vekomas crappy trailering which hopefully these trains have improved upon.
  10. Because the land was cheap. Why is funny about " through the trees!"?
  11. This aint Sim City, floods arent a risk.
  12. I laughed SO hard when i saw this! Haha I didn't get that at first, thought it was just a dumb internet in-joke. But haha, cheese instead of jeeze. Hey, the sound, you might know this being Aussie, but remember that kath and kim episode. Kim: "You said to get a statue of little baby cheeses" Kath: "No Kim, little baby Jesus....jeeze kim"
  13. Lets have a look at some of the things in your park: Tommorowland Arrowhead Splashdown Frontier Ranch Jaguar Montezoomas Revenge Tarzans Treehouse Jungle Cruise Alien Encounter Rocket Rods Haunted Mansion You are just so original with your ideas
  14. I think that CCcron10 can get this project done, his secondary school graduation is depending on it! But Jack Rimer rasies some good points about the whole process however. The train is the most important part in all this, and ages ago I suggested that the train design should be done ahead of the track layout. Its all well and good to design a cool layout and model it in Inventor, but if your train cant even make it around the track (from running out of kinetic energy, not being able to negotiate the turns, or simply because they cant handle the load and break apart) then you are back to square one and you will have to redo the whole layout. Design the layout around the train, not the train around the layout. Its a bit different to a real coaster since for the wheels etc you will be using unique stuff from a variety of places that will take a bit of experimenting to make it all work. On a real coaster they have plenty of performance data on all the components (and they are standardised a bit more) so they can work out how it will behave in the real world, and since it is on a larger scale the minute details are easier to do. Proper engineering calculations help too When you do a model coaster everything is tiny which means errors have a far bigger impact. a 1mm error in this would be like a 5cm error in real life My suggestion to you is to stop work on the track layout modelling and save it for now, and just tackle those trains instead. You are going to have to do them eventually, so why put it off? Once you have built a working model then perhaps build a short test track so you can see how nicley the train rolls. AND THEN do the layout based on your observations. No, before doing a layout with a 140m top hat they probably would have made sure that the launch system could even do something that big. And THEN they would have made a layout based around the capabilites of the launch system. I remember ages ago seeing a vid of Arrows 4-D prototype, before they had even built X, they had a straight test track at the factory with a 2 car train that they tested out the seat flipping system. Notice they didnt just go and design and build X, and then go "hmmm, how do i make a train that can get around this circuit) Even with Intamins Ball coaster they built a tiny little test rig before selling any full scale versions of the ride http://www.coastersandmore.com/pic/eas06/ballcoaster6g.jpg Its a bit more OK to experiment building train designs for a model since it isnt costing millions of $$ as it would for a real coaster. But yeah, do those trains first.
  15. Your mama's so fat that when she went to the beach all the whales started singing "We are family"
  16. While I'm not taking part, I did decide to download it to see what is happening. One thing I noticed was that after the second block brake the track goes uphill, wouldn't this mean the car couldn't complete the layout after an E-stop?
  17. Out of the two I would go for the Quarter Pounder, but I get extra onions and tomato sauce, but no pickles. Though usually I stick to the McOz
  18. Ah, now I see where you are coming from, cool idea. It would be pretty expensive though, since it is outdoors in daylight you would need to use one of those LED big screens like you see at stadiums. But having a screen at the back of a wave pool is not a new concept, a WnW here in Australia there is a large movie screen at the back of the wave pool which they operate at night, so its a floating cinema. Not that simple mate, remember pools are built into the ground with quite a bit of concrete, so 'expanding' a pool would need quite a bit of jackhammering and reconstruction to the point that it just becomes more worthwhile to build a new pool. Also, they needed to build a whole new pool because of the 9' wave system. With these pools doing huge waves there is a lot more to it than just whacking a big generator at the back, the shaping of the pool comes into it to make sure the waves form correctly. Trying to retrofit this onto an existing pool would be a nightmare. Why not keep both. From the pics that thing looks shallow, you would keep the old wave pool since you can actually swim around properly in the waves. Plus you could always build other slides elsewhere in the park.
  19. Well, when White Water World opened here 6 months ago they started off with: -Wave Pool -Tornado -Giant Bowl -3 inner tube slides -Water play structure with 7 slides -Toddler area with 4 slides -Rocket Slide -Octopus racer slide. Personally I would have put a lazy river in the mix, but It was good as it was.
  20. Does this mean WnW is going to start theming again?
  21. Great shots Ian, Im looking foward to this ride, I mean frisbee type rides are pretty fun and this is essentially the same sort of idea (going back and forth in an arc while spinning), plus the addition of water effects should spice things up a bit. Anyone notice how in the last shot the colour of the track gradually changes from dark to light blue like a wave, and then has a white bit at the top that is like the crest, a nice bit of detail IMO.
  22. Nah, thats not quite the Burj Al Arab. The one you are thinking of is this:
  23. I thought that guy was called "The Fat Controller"
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