djbrcace1234 Posted August 3, 2010 Author Share Posted August 3, 2010 Another picture of the radio control hats: Progress on the water area is--slow, currently; however, I'm liking the floor plan I currently have set up, so the dirt is moving, again. Feel free to comment with your opinions, as I love to here what you guys have to say. Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted August 3, 2010 Share Posted August 3, 2010 (edited) Is that static or did you hack the ride in so the bumper boats move around? Either way great idea and looks good! EDIT, meant to tell you congratulations on getting your water park working! My only suggestion is to use 8cars to 0 clearance the stairs so they take up less space. The instructions for compact path down are in the my first Water Slide "How To" starting at step 11. Edited August 3, 2010 by dmaxsba2408 Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 3, 2010 Author Share Posted August 3, 2010 I object manipulated the ride to get the entrances underground, then made the ride invisible, so yeah, it's hacked. And now you can see why I needed those peeps. They add more detail to it, so thank you for that! Link to comment Share on other sites More sharing options...
Dotrobot Posted August 3, 2010 Share Posted August 3, 2010 You've improved so much doing big boy hacks now! Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 3, 2010 Author Share Posted August 3, 2010 ^ I'm just trying to take the game more seriously. This is my second park I have made. In fact, I may post the old one, and you can see how much of a diffrence this one is. EDIT: No need for a seperate topic, so here is a DL for it. This was not the last version of this; however, I have lost the current version. The two are very diffrent, but this is an idea of how much I have changed. http://rctgrotto.coastergrotto.com/file.jsp?argId=1041 Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 6, 2010 Author Share Posted August 6, 2010 Just an improvement: The line has been rerouted for an upcoming expansion in the back. Nothing big will be added, so don't get your hopes up for a big coaster. Possibly my guess is an expansion to the dwindling amount of kiddy rides missing for a "family park." As for the water park: lack of inspiration is making it hard to work on, but with some much needed freetime, I'll see what I can do. Link to comment Share on other sites More sharing options...
braztaz Posted August 6, 2010 Share Posted August 6, 2010 Huh, that may be confusing (well, in real life) to have the sign in a different spot than the queue. I know this confuses TONS of people at Kings Dominion, but for the in-gameness ( ) it looks good. Can't wait to see what you have up your sleeve. Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted August 6, 2010 Share Posted August 6, 2010 Can we see a different shot of the area?, there has to be a better place for that sign. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 6, 2010 Author Share Posted August 6, 2010 I think the sign is just too big, just like the real one. But much like Braztaz said, it fits game wise, but on a peep perpestive, it is forced. Here you go Dmaxsba: I have other Ideas. I was also thinking of making a custom sign much like nin's Goliath sign. Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted August 6, 2010 Share Posted August 6, 2010 How about putting in this area? As for nin's version or making a similar kind, I have a feeling it/they takes up even more space than the in game version. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 6, 2010 Author Share Posted August 6, 2010 This is what I get: Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted August 6, 2010 Share Posted August 6, 2010 To me it looks pretty darn good in that area. I think I would have moved it forward and to the right one square (each). Blocking the rides exit tunnel from view from the back. I would also get rid of the all the path behind the sign and replace it with queue and scenery. Link to comment Share on other sites More sharing options...
SoCalCoasters Posted August 6, 2010 Share Posted August 6, 2010 The coaster looks great...and Happy Birthday! [*]Noticed that one the home page btw Link to comment Share on other sites More sharing options...
rctfan123 Posted August 6, 2010 Share Posted August 6, 2010 At the moment you have too much walking space, a few planters here and there around the middle of those large paths should solve the problem. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 6, 2010 Author Share Posted August 6, 2010 ^ Thank you! ^^ I get what you mean. I was looking more for a village like setting, so I thought a big plaza with a lot of walking space would be nice. Perhaps even if I moved in the bulidings som more, I think that could help as well. Agian, thank you for the advice! Link to comment Share on other sites More sharing options...
CoasterCreator9 Posted August 6, 2010 Share Posted August 6, 2010 I like the second positioning better, The coaster looks really cool! Link to comment Share on other sites More sharing options...
Six Flags Enthuseast Posted August 6, 2010 Share Posted August 6, 2010 The 2nd and 3rd are both really good, but I think 3rd is best because it makes the entrance the focal point of the whole ride. However, I think it would be better if the path somehow went around the sign. If you placed the Goliath sign about 2 tiles to the right, I think a one tile entrance would be better than the tile that goes throught the I. In real life, that I tile would be ok, but on RCT2 I think an entrance that goes around just to the side is better. Link to comment Share on other sites More sharing options...
Kraken & Manta Posted August 6, 2010 Share Posted August 6, 2010 The sign looks great where it is, I think. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 7, 2010 Author Share Posted August 7, 2010 (edited) Bad news guys. My system just crashed, well, just RCT2. Some how my game now says I'm missing data in my park. It says I have time twister things in the park that I am unware of. Never have had the expansions, so for now, this park is on hold until I can figure it out.worse case is I'm buying the Triple Thrill pack. To be honest though, this is a good time for closure. I'm taking 18 units this semester, and I'm still looking for a job, so if I were to continue this, updates would be on a 1-2 month basis. In all, we'll see what I decide to do. Edited August 9, 2010 by djbrcace1234 Link to comment Share on other sites More sharing options...
Mastersax68 Posted August 7, 2010 Share Posted August 7, 2010 Awww! Sorry to hear about your game's malfunction. It was fun keeping up with this park. I hope you do end up picking up the triple-thrill pack, though. Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted August 7, 2010 Share Posted August 7, 2010 So sorry man. I will take a look at it in morning with the ParkDat to try and figure out what is going on with your DATs and see if it is fixable. Link to comment Share on other sites More sharing options...
djbrcace1234 Posted August 7, 2010 Author Share Posted August 7, 2010 Found the issue. That was fast. I'll keep the download present still. Some feed back from the in park veiw would be nice. P.S. I know it's glitchy because my 8 Cars likes to be a B^tch to me at times. Link to comment Share on other sites More sharing options...
1pizza14 Posted August 7, 2010 Share Posted August 7, 2010 Gash.... I have a torrented copy of the game so i can't see the park damn these netbooks without disk drives... Link to comment Share on other sites More sharing options...
braztaz Posted August 7, 2010 Share Posted August 7, 2010 I'll be sure to take a look once I get my game working Link to comment Share on other sites More sharing options...
dmaxsba2408 Posted August 8, 2010 Share Posted August 8, 2010 Happy to see you fixed it, now what's this glitch issue your talking about? I haven't had a chance to see the park yet. If it's a 8cars 0 clearance glitch it is fixable but you will need the SOB to fix it. Open your park and then 8cars and SOB. Use the SOB to 0 clearance the park and wait a minute or so. Now using 8cars restore clearances. Problem should be fixed. Link to comment Share on other sites More sharing options...
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