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Posted

The concept/idea was great - but it would have killed you!

 

It was filled with red G's; I guess a few of them were caused by the fact that it was inverted coaster trains on a flying layout (Yes - it is a shame that you don't have B&M flyer trains).

The rest of them though were something you could work on, many turns had red lateral and vertical G's - sadly, cause I really liked the layout, but the gravity problem ruined the feeling to me.

Posted

^ Just because you don't like them in real life doesn't mean you shouldn't use it in a simulator.

 

Besides, like I said above. Its how close the track style replicates what you want to achieve which is important, not 'how it looks'. Most likely you would have got much more rates if you did that and ultimately a better ride.

 

I'm not forcing you, I'm just advising you.

Posted
Because flying Dutchmen are terrible.

 

I have to agree. I'd much rather do what you did here than use the flying dutchman coaster type.

 

They're very hard to work with and ride on the sim.

 

It's not a simple case of "vekoma flying dutchmen are pants". They harder to work with, and obviously they don't look as good.

Posted
Because flying Dutchmen are terrible.

 

I have to agree. I'd much rather do what you did here than use the flying dutchman coaster type.

 

They're very hard to work with and ride on the sim.

 

It's not a simple case of "vekoma flying dutchmen are pants". They harder to work with, and obviously they don't look as good.

 

How are they harder to work with?? And I will admit they don't look as graceful, but I personally would use the Flying Dutchman because it illustrates the concept of the ride better IMO.

Posted

Jarmor- Thanks for switching that over to the Vekoma style, it changed the coaster completed. The invert really showed the jerks in the track (which as still there in the dutchmen one), but the flying version had a much better feel to it.

 

 

Some advice:

-Take your time building the coaster to make sure that it doesnt just jerk around the track.

-Watch the G's! They were through the roof in multiple places!

-Heartline the track

 

Some positives:

-I thought the supporting was done well (Minus towards the end, they were very B&M like)

-Had a good layout IMO.

 

Keep up the good work, you'll make good stuff!

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