timetrial3141592 Posted April 12, 2008 Posted April 12, 2008 Essentially, I am going to try to chronicle the fate of a long-running amusement park. All the previous times I tried this several people, including one starting with "W" and ending with "es41190" made fun of me. WARNING: This project will include the following: -- Some coasters without custom supports -- Some unthemed rides -- Single-wide paths -- Ugly buildings These are due to the limitations of RCT2 and my limited skills. Neither will change any time soon.
upside down Posted April 12, 2008 Posted April 12, 2008 Im glad your using single width paths, it's so fricking annoying having a message pop up every couple seconds saying how your parklayout is two confusing. And ive really enjoyed your mega parks, cant wait to see how this will turn out.
timetrial3141592 Posted April 13, 2008 Author Posted April 13, 2008 Unfortunately, my comp crashed. This might be on hold for a while.
timetrial3141592 Posted April 14, 2008 Author Posted April 14, 2008 Okay, I got it working again; however, I am changing the location to Idylwild Heights.
timetrial3141592 Posted April 14, 2008 Author Posted April 14, 2008 Year 1 A new amusement park has opened in my hometown of Idylwild. The ride selection is somewhat meager (one coaster and three flats) but the coaster is good. The owner of the park bought a vast chunk of land, including a mountain, a bit of desert, and an old factory. Apparently, he spent most of his capital on the land and the GCI woodie, and he didn't have much for flats. Anyway, I took some pictures of the park from my helicopter. (Technically, the copter is not mine; a good friend lent it to me for tax reasons.) Bobs is amazing. The boys at GCI really outdid themselves. It was a hot day in the park, and I noticed the lack of shade. Bobs' queue was covered, which was good. The queue moved fast, which was better. When I got into the station, I realized why the queue was so fast: the coaster sports four 12-car trains. Before I knew it, I was in the front seat of the green train. Ahead, the track dropped into darkness. The ride op said some cheesy spiel, and I noticed something else: the restraint-checkers stapled me. Fortunately, the restraints were designed to be stapled, and so my nuts were not crushed. The train dispatched, and the gentle drop into the tunnel was anything but. The pre-lift helix in the dark was intense, but became less so as it progressed. The train ascended the lift, and I saw to the left a big mess of track. Coming off the lift, a beautifully engineered twisting drop felt nice. I wondered why I had been stapled, as the first hill produced little air. The helix following was good, and the next hill produced some floater air, but not much. The train swooped over the lift at speed, and then a sudden drop made me silently thank the ops for stapling me. This drop was followed by an even more extreme double-down, which produced ridiculous ejector air. So did the hill that followed. The rest was a blur of double-downs, helices, headchoppers, and a very intense figure eight. Another interesting element of this ride: it kept going. After the figure-eight, there was a helix, a fan turn, and three or four more intense airtime hills. All in all, I'd say that this coaster was quite easily the best woodie I'd been on. I like the first two hills; they are deceptively airless. The Scrambler and other flats were kinda "meh." I do hope that the owner finds more capital; with all that land to use, we could be seeing some crazy coasters out there. An overview of Bobs. Another view of Bobs. I don't care much for the station, but it hides a pre-lift helix. Bobs, a GCI twister with lots of airtime. The flats: a carousel, a ferris wheel, and a Scrambler.
upside down Posted April 14, 2008 Posted April 14, 2008 That is the most insane woddie I have ever scene in RCT2.
thrillrideseeker Posted April 14, 2008 Posted April 14, 2008 WOW! Your wooden coaster looks amazing! Great job! I can not wait to see more of your park! ~Matthew
DBru Posted April 14, 2008 Posted April 14, 2008 LOL! It's so funny to see an awesome woodie, and think, "wow, this park is awesome!", and then scroll down to see the 3 flats sitting there. Keep us updated!
89James89 Posted April 15, 2008 Posted April 15, 2008 Lol above comment made no sense the flat rides pic was first. Anyway it looks ok but from the first pic it makes it look like its going to be a indoor park. I would also like to see more theming and spacing in your flat rides if their not meant to be indoors such as trees and also a closer shot of the work done to the area with the vegetation as that bit looks really nice. The coaster looks pretty sweet mind you. Looking forward to more of the park. Cheers 89James89
BRTeller Posted April 15, 2008 Posted April 15, 2008 It's looking ok so far. Also the post above me, he meant that in the very last picture about the three flats at the bottom of the screen.
Hand 0f Time Posted April 15, 2008 Posted April 15, 2008 Ouch to the g's being pulled on that wooden coaster. Call it the Backbreaker. I'm just kidding, it's pretty good. I'll keep looking after your park to see what you bring up next.
the ghost Posted April 16, 2008 Posted April 16, 2008 I like the woody but it looks kind of painful. It looks pretty cool though.
timetrial3141592 Posted April 16, 2008 Author Posted April 16, 2008 Bad news. I got RCT3 Platinum. However, I will still work on this.
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