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Naming Contest Finals Voting Poll  

142 members have voted

  1. 1. Naming Contest Finals Voting Poll

    • AXIS by ECZenith
      67
    • KamiKaze by wrebbit
      18
    • Adrenaline by Airtime&Gravity
      11
    • Night Owl by Erik Johnson
      8
    • Hawk by nitrorider
      10
    • Eclipse by Colincoon
      28


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Posted

Update! Again.

 

As of 9:30PM EST last night, the station for Axis has been completed! The roof is on and I think you guys are gonna love it! Enjoy!

173767611_Picture014(800x533).jpg.bf4f17ee4e7177461c4ac665760803f9.jpg

Rear diagonal station view.

465521592_Picture013(800x533).jpg.085d35b62000e806e549d933099e71ef.jpg

Front diagonal station view.

1922214093_Picture012(800x533).jpg.697caae76baf06bbebe016f8f13afeef.jpg

Station front view.

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Posted

The roof is planned to be made of sheet metal and the supports are going to be square daul rods. They will be connected by screws to hold it into place.

Posted

Sorry if you've mentioned this before, but what program did you use to model the station? Can it export 3ds?

Posted

I first wanted to use AutoCAD, but I changed to Inventor because it could give a great 3D image of the ride and it can also be imported to AutoCAD to create blueprint drawings. Doing this kills 2 birds with 1 stone.

Posted
WOW! That is amazing! So I am a little confused. Are you acutally going to build a working model? Like a K'Nex roller coaster only better?

~Matthew

 

Yep. Brakes, chain lift, it's all planned to be working.

 

I also want to point out some of the physics involved in the project.

 

If the ride had no friction or gravity, the coaster (if built in real-life) could go 218MPH at the bottom of the first drop!!

 

If at the bottom of the first drop, you want a maximum of 6g's, the radius would need to be 200'! The Immelmann would also need to be a maximum of 200' tall (that's if it was at the base of the first drop), this would mean that the immelmann would need to be around 100' or less then.

 

A physics teacher helped me with these facts. This is amazing to think about. He also said that this layout is possible to do.

Posted

Just a little suggestion, if you want to post images of something you have done on the computer, dont take a photo of the screen, just hit the "Print Screen" button on your keyboard (Its to the right of F12), then go into MS paint and hit paste, and you end up with a screenshot you can edit and save.

But that is all looking pretty good, it will be great to see it in 3D in real life.

Posted

Hyyyper, because of the way the trains rest on the track, 4D coasters must have loading sections on either side of the track as the seats overhang and the opposite side is not accessible from one side. Looks like he remembered that important detail. Great work, BTW! I'm proud to have my name on this project!

  • 2 weeks later...
Posted

This past week, I've started mapping out support locations. This was a little difficult because of the compact and twitsed layout of the ride.

 

Also, big news. The ride's height has been shortened by 1 ft because of the complications of transporting the model (dad's truck has a cap which brings the height down to 3ft). I was planning of having the top section disconnect from the model, but that would've been too much hassle.

 

I have no photos to post, but I was maybe thinking about renovating the website for it (again).

  • 2 weeks later...
Posted

Ok Ok so I'm late to the party as usual !!

 

I really admire your determination to do this whole project as it's gonna take alot of time and effort to get it to work !!

 

I work in a design office and I use Acad/Inverntor & Pro Engineer all of which are huge bits of software to learn. I'm very surprised your parents wouldn't let you buy No Limits but I can only think that they see it as a game more than a useful tool for your project.

 

No Limits would give you the advatage of easily being able to test out your layout for the effects of gravity/G force and just see if it would actually work. Would help you place supports and give you as realistic as can be idea how it will work. However Acad etc will give you much better engineering diagrams and "blue" prints and I'm sure that'll certainly account for a majority of your grade at the end.

 

The only advice I can give is to not get caught up in the fluffy bits ie handrails, color, station design etc just concentrate on the layout, structure and the physics of it and then you can tart it up once thats done.

 

All the best though and keep us all posted.

  • 2 weeks later...
Posted

Update

 

A few support footers have been laid! It's not much, but I hope to get the entire ride design done by July if possible! The footers lead out from the station and stop at the base of the lift. There's another one right before the brake run.

1928108216_Axis_Main_Assembly(750x604).jpg.3badd3d72ba89b90f9d7e25b987943c3.jpg

Posted

Yes. That's why I'm setting a July deadline to have this part of it finished. The model will have to be done by December 2008.

  • 3 weeks later...
Posted

The new Axis website is up! This new one features more features than the older one! Some of them might not be functional yet, but stay tuned for more stuff to be added to it! The old one still works, but there's a link to the new site inside.

 

http://axiscoaster.tripod.com

 

EDIT: Also, some more footers have been placed! These include the banked rise portion up to the crossover through the immelmann. Stay tuned for more updates!

Posted

UPDATE!

The coaster is ready to go vertical!!!! (Well, on the computer that is.) My dad found a solution by adding all the footers at the same time instead of adding them one at a time. This ment that I wasted 5 or 6 days. Also, the first support has been designed which is located just outside the station and before the jojo roll. The size isn't exact yet because I need to figure out the angle of the drop (looking for my protractor to do this). Stay tuned and here's some screens.

 

EDIT: The overall view of the coaster will be posted later. Also, could a mod. take away the poll at the top of the page? Thanks!

448889988_Track_Support_2_25(757x600).jpg.5dce23552c8c8e92aa5eb9e5ec0341f7.jpg

The first support. (not the official height).

Posted
When are you going to really start making this as a model? Also is it going to be fully running? Lastly, what are you using for the supports?

 

Sometime before the end of next month, yes it's going to be a working model which is going to be powered by a fan motor or an RC car motor plus there's going to be a control panel for real-working brakes, and the supports are going to be small wooden rods.

Posted

Oh okay. Are you going to drench them in paint? Or are you hand painting them. Good luck with this. I built a waterslide and that was hard enough. What are you using for track again?

Posted

^^^ Hand Paint because just dunking it in could cause an uneven coat.

 

^^ I feel very confident in this project and even if I don't succeed, I'll still have enough data on aceing this project.

 

^Plastruct. Using this will reduce friction and a smooth ride. I might need to design a jig to bend the track into it's shape and warm it under water to make it bend easier.

 

Also, if I remember my physics correctly, if I add weight to the cars it would give me more speed to make it up the hills. I could also if possible, sand the track for a tad more friction there too.

 

EDIT: I e-mailed myself the wrong pic, so here it is! All the footers are in place and ready to go vertical.

1268396663_Axis_Main_Assembly(600x476).jpg.36fb43b657f5a4f7b2e750074ffb0f9f.jpg

All the footers are in place.

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