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coasterlover420

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Everything posted by coasterlover420

  1. Does anyone know if you can import a CAD or 3DS file into No Limits? Thanks for your help!
  2. Top Thrill Dragster - CP Any not 100+ mph intamin rocket coaster
  3. Since the ride got stuck on the top, you'd think they don't want to share that with everybody. That would scare people away and they'd lose buisness.
  4. If you look at the rcdb renderings, you can see the hyrauic building themed as like a gas station. Then the names threw me off! I guess humdinger is the best of the names given, though. -sigh-
  5. How about mixing together all the ideas from different companies? You could have a wood/steel (half and half with different track, like SOB only alot more so) hydraulic launched floorless with lots of airtime (16 seconds in total) and high speed (more than KK at least) and longer than 2 minutes.
  6. If you think 90 MPH in rain is painful, try 120 MPH in a downpour! Got on TTD right as a downpour came in. After my ride, they closed it! It was at night too, so it was really cool. Better than any other in the rain or at night.
  7. No, the sign on the launch building never said tallest.
  8. We need to build a ride like this close to NM! and at least it would be in the US and near me
  9. I think a topic was already like this, but... 1.TTD 2.MF 3.KK 4.WT 5.Nitro 6.X 7.RR 8.S! 9.Goliath 10.B&R:TC
  10. You'd have to drain the entire city to get the park back in operation.
  11. at least they built one to compete with Swat! lol
  12. ^I guess drag racing is an appropriate theme, then.
  13. ^ not really. once they get people on it, it just breezes over. Then the ride settles just so that it slows down at the top (which gets so low that it causes the daily roll back)
  14. Kingda Ka is a good name. When the ride was introduced, the name sounded pretty weird, but now that it's used a lot, it sounds cool.
  15. The time of acceleration is different, though, so that means that the acceleration rates are different. Jason "I don't think you get 8 mph in 1 second on a system like that" Schindwolf
  16. ^^Yeah, superman is going to be good! You can tell
  17. I'll try that. Just hang around and see if I get a ride!
  18. 8 mph was the difference needed to get the trains higher off the ground.
  19. ^I would have loved to see it in person! If I was in a train that got stuck, though, I would ask the guy to roll it back. (they probably wouldn't, though) Jason"still wants to go back to CP and not GADV"Schindwolf (
  20. 8 mph difference isn't noticable at all. The acceleration was the downfall. I'm probably better off in life than you are.
  21. If Rocket coasters are the future, I'm in heaven, but they seem to be getting worse. Storm Runner came later than TTD and XLR8R, so it was just a little of a downgrade. it was their first try at inversions, too, so don't blame them. I'd say one super trick is better than a couple little ones. The launch is where it's at. ^^^^^Where do you pull this crap from? TTD was the biggest improvement in the Rocket Coasters. KK was the worst. XLR8R was a prototype and prototypes are never the best. I bet the "scale down KK" will have OTSRs and brakes at the top of the "tower", too. Rita and SR are origional, but so is TTD and TTD is too much better than them.
  22. I'd say a centerpiece is better than a parking lot dweller!
  23. The colors suck and the air is worse with the OTSRs.
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