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thomas2

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Everything posted by thomas2

  1. ^It has custom supports! I added supports and it worked for all hills except the lift- and firsthill because they where to high. Any tips on how to add scenery to such a high height?
  2. Just made reservations at a hotel near Europa Park. Yes!
  3. ^Yeah theres something wrong with the plot
  4. Has anyone seen the episode of Grounded for Life with Gay day at Action Mountain? In the beginning of the episode, wich coaster is that in the back (some sort of green one)
  5. I'm going to college in september and study... Japanology!!! hope Japan isn's gonna be blown away, or I won't have a job
  6. Europa Park Parque Warner Walibi Belgium
  7. Here are some statistics released by the park: Name: Nitro Max. speed: 158km/u Height: 107m Ride time: 2:37 Ride lenght: 2206m Total airtime: 40s Highest drop: 104m Drops: 17
  8. New giga-coaster being built!!! Edit: "Nitro" is complete and testing. New giga-coaster Giant coaster ready and testing
  9. ^Yeah I also thought about that. Deceided to make them smooth New hills!
  10. ^thanks, finally someone who responds . I thought my park was crap Updates: Pretty view of my park It goes around rocks and through fissures Gold mine, the mine train Tried to make a village here This is the new western village area, as seen from the top of Demon Fall
  11. ^thanks but witch of those scenery has trees and plants in them? I searched yesterday in that thread but didn't find anything
  12. Well deceided to make this thread because alot of people seem to have problems with the RCT series. So if you've got any questions on track creating, placing scenery, system requirements or anything else (that has something to do with RCT1,2 or 3!) post them here. I've got 2 questions: 1) Where can I find custom rides for RCT3 like a giant ferris wheel and custom scenery trees (ones that are higher than those standard in the game) 2) I'm going to buy a new graphic card for my pc since RCT3 is starting to run slow. Does anyone know a good card that's affordable?
  13. It works for me though... UPDATE: giant drop and kiddie flyer added Looooooong drop New kiddie flyer Queu area That's some nice erection there:)
  14. ^ But keep in mind that my coasters are never completely the same, I just use elements from other reallife 4-D's (there're only 2, so not much diversity in the elements )
  15. New shots The skyline of the park view from the lifthill This is how people see the coaster before going in line for it Hot ouside raven turn action! Lifthill.Full trains!!!
  16. ^Well if you want the cars to spin, you have to make sure you take multiple track pieces for that. If you for example have a 0° spin on one trackpiece, and a 360° on the next then the spin would be too abrupt and unrealistic. If you want to make them spin a full 360°,try to make the first piece 0°, the next 90°, then 180°, 270° and finally 360°. That way the cars will have made a nice, realistic full rotation. Remember to apply that 360° to the next pieces, or the cars will rotate back! For more info, check my video: the cars make a 360° rotation on the lifthill using the methode of the 0,90,180,270 and 360° on following pieces. http://www.themeparkreview.com/forum/viewtopic.php?t=26408 EDIT: just saw that you can't open the vids. Have you got media player classic? For me it opens in that player
  17. ^Well I can tell you that mine always keep the same ratings as in the beginning
  18. Well I made a video for you. Like LOVE SFKK said, you raise and lower scenery by holding the shift button down and move your mouse cursor up or down. Hope this helps Movie0020.rar The step-by-step guide of 'How to make a building using walls and roofs'
  19. Added some new attractions... Floorless "Superman-Ride of Steel" coaster new attrations
  20. coaster complete! Check out the cool onride video Let me know what you guys think of it! Movie0016.rar Onride!!!
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