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Everything posted by rollercoasterdan
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Kingda Ka Closed for Maintenance
rollercoasterdan replied to PKI Jizzman's topic in Theme Parks, Roller Coasters, & Donkeys!
When I went to CP, TTD had 1 breakdown the entire 2 days. On KK, they reset the computers probably 15 times, they sent around 10 trains total out, only to have them come back in. Including ours. We went out to the launch track then they took us back, and we sat in the train for 30 minutes... Anyways, this isnt a TTD vs. KK thread. He was just telling everyone that it was down for maintinence... -
I just rode Black Mamba and it seemed to be running good. It let up in the transitions between the turns but that was it. I think I got 9 Spins on Talocan. Side Note: The company my Brother-In-Law works for had some thing at a fair and the partners payed the ride operator to keep the Top Spin going for something like 15 minutes.
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Cedar Point (CP) Discussion Thread
rollercoasterdan replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Some more no maverick in photo shots... Hmm, something is wrong here... And a cool one with the train... -
Cedar Point (CP) Discussion Thread
rollercoasterdan replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^^ Lets think for a bit, 70 degrees banking to say, -40 degrees in banking. 70+40=110 degree change for a s-curve. Then, if wanted a 360, we'd take 360-110=250 which would be the banking change for a barrel roll. Which number is smaller? ^^ -
Carella: Type: B&M Mega Coaster Height: 170 Ft. Drop: 210 Ft. Length: 5300 Ft. Duration: 1:20. Top Speed: 78 MPH. Max Vertical Angle: 72°. Max Banking Angle: 154°. Pictures: http://www.nolimitsdevcenter.net/p3410 Requires NL 1.6 and the No Limits Track Packager available at: http://www.gravimetricstudios.com Carella.nlpack
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robocoaster!
rollercoasterdan replied to rollercoasterbuff's topic in Theme Parks, Roller Coasters, & Donkeys!
^X was disorienting?^ Anyways, i also went on the robocoaster at legoland (levels two and five) and it was one of the craziest things I've been on, the only headbanging on the arms is caused by stopping a little quickly (I just put my hands on the top of the restraint to create no room for my head to move). -
Buy NL
rollercoasterdan replied to SCHOOL's topic in Roller Coaster Games, Models, and Other Randomness
You CANT buy it at a store UNLESS your german and live in Germany. You have NO OTHER WAY of getting it besides through the website. -
MY B&M CONTEST
rollercoasterdan replied to CP_RULES's topic in Roller Coaster Games, Models, and Other Randomness
When's the due date for this again? Im about 3 elements into the ride. So far so good. -
MY B&M CONTEST
rollercoasterdan replied to CP_RULES's topic in Roller Coaster Games, Models, and Other Randomness
I'm in.... One question: If I want to use car textures (just to make the ride better, not to be judged) can I upload it as a .nlpack? -
rules for a B&M NL contest
rollercoasterdan replied to CP_RULES's topic in Roller Coaster Games, Models, and Other Randomness
I refined Jakizle's template a little bit, raised the height limit to 16 ft. and added boxes to show. I also added a little box area on the far right of the template that could be used maybe for a cobra roll (hint hint). The template is just a modified version of Jazikles.... One final question, how long will the contest go for, as I doubt I'd be able to finish anything half decent in less than a month (I have a life other than coasters ). BnM Track Template.nltrack B&M track template -
If you could BUY one Coaster...
rollercoasterdan replied to l3ite_me1313's topic in Theme Parks, Roller Coasters, & Donkeys!
I'd have to go with the PRE-Six FLags Thriller, that ride looked amazing...shame I couldn't ride it. -
Bobcat is a small GCI twister with a feeble attempt at terrain. The trackwork is done (completely made but hand tweaked in the elementary then AHG'd) and I'm working on cleaning the supports up and adding in the steel bracing. I'll make a car texture and maybe some low-grade 3ds (i'm not good with them). Here are some pictures...... http://nldc.interfix.net/p1537
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Lack of theme parks in Hawaii
rollercoasterdan replied to jumbach's topic in Theme Parks, Roller Coasters, & Donkeys!
That pineapple maze is huge, takes forever to get all your stamps (it doesnt run like a normal mazy, you start out in the center, and you have to find these stations where you trace a figure onto a piece of paper, then you have to find the next and then the next) I think I was in it for a good 40 minutes. I think there is an Ocean Park on Oahu. think we drove by it while I was there. -
Ghetto park, here I come!
rollercoasterdan replied to Twister II's topic in Theme Parks, Roller Coasters, & Donkeys!
I feel so sorry for you, I live 30 minutes away from the park and havent been to it for 5 years now. I'd rather go to the Santas Village thing at Firebird Int. Raceway. -
Lookin good Smallish. About the above, quite a few people spend tons of time on the scenary, but the actual roller coaster (ride ect.) is terrible, which in a POV ruins the ride. So when I do attempt to create a themed ride, I spend about as much time working on getting the actuall coaster just right, then I do putting scenary around it.
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Magic Mountain Status
rollercoasterdan replied to infinitespin's topic in Theme Parks, Roller Coasters, & Donkeys!
I believe the elevator does work, just its closed to public (permits?). And, it was six flags that took those pictures, not Robb. -
Patriot For Sale!
rollercoasterdan replied to nissanskyline1235's topic in Theme Parks, Roller Coasters, & Donkeys!
Dont see any reason to visit that park anyways.....................Id rather just drive 9 hours to L.A. to go to KBF or SFMM. I doubt Castles and Coasters will replace it with anything, at least not in the next decade or two. But, I do see the park closing down pretty soon, as real estate is pretty good in that area. Hopefully the Santas Village fair thing will become permanent, and we can add another rollercoaster or two to arizonas stunning array of rollercoasters .