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djbrcace1234

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Everything posted by djbrcace1234

  1. Mike, I don't know what it is about your screens, but I have to say they are so nice with such little amount of custom objects. The choices of colors, the little, cute buildings, the openness! You have really capture the European style here I must admit. Do keep it up now.
  2. Great merge there. Completley realistic!
  3. Well, even in real life, Suspenders have bank turns to adjust for the lateral G's. Just saying. I rather see this a sucsess rather than Aroow's debut of The Bat.
  4. The B M Suspender feels too much like an arrow. (not because of the train.) At least put batruns on this. Sure, the suspender cars don't make bank turns, but the fact they swing it would look like they are still banking. Just a thought. Maybe try and enclose the stage a little bit more as it just seems to bare on the sides. Great update, though.
  5. Well, I have some good news, and I have some bad news. Good news is I'm 75 percent done with my 256*256 map. Bad news is it is on hold for the time being. This semester in college I'm taking 18 units, well above the average, so updates will be scarce. I'll see you all when I have a life agian. d:
  6. ^^ A Schwarzkopf loop would look nice, but this is a newer model of TOGO. This coaster I'm making goes hand and hand with the Viper that opened up at Six Flags Great Adventure in 1995. Although this one is not similar, I at least have the same manufacture. Why go back in time though? I found it odd having TOO many cloned rides, so I took out the SLC, Condor. This Photo is a work in progress:
  7. I have one question for you guys: TOGO standup, or TOGO sitdown. That is all.
  8. It's still looking nice for the little amount of custom scenery you're using. Here's my preview:
  9. You're not the only one, Braztaz. I would work on the infrastructure, such as the buildings, the terrain, anything that gets you building as it is an open door to possibility as well. Just a thought. A park is not made up by just coasters, sure, that's what draws the crowds, but what some parks lack now adays is that charm. Really try and make a nice main street in all your parks because it will be a benefit in the end, I think, at least.
  10. I understand for varience in hieght because having same height inversions in real life is just unrealistic. Although weird to look at, it's still a nifty concept, so kudos!
  11. This is nice so far. It has such a nice little atmosphere to it, so good job!
  12. Not much progress today,so all I acomplished was re supporting Diablo:
  13. Having the same types of trees makes for a textureless enviroment and a drab of color. It is best to be diverse with foliage.
  14. First off, Welcome to TPR! The park is nice for a first try of things, but here's what I suggest: Put the flats either on the ground, or put a fence under it as the in game bracing system looks unrealistic. Love the coasters, and that B&M Invert= For your arrow suspender, I would try and make that landmass you dug up a little better. Try to make a hill out of it, or something of that matter. The buildings, Keep at what you're doing as they are fine. I like how you're keeping diffrent dimensions to all the buildings, and that is a nice touch. Overall, this is a good start. Put more time into it, and you can perfect the skills.
  15. Congrats Liampie on your Spotlight Award! http://www.nedesigns.com/index.php?showtopic=22822&park_id=1490 I loved the park; orginal, and a great concept.
  16. On an off day at Knott's, I got 27 rides on Silver Bullet the hour I was there. Never had to get off.
  17. ^ It's already being discussed: http://www.themeparkreview.com/forum/viewtopic.php?f=2&t=56501
  18. For those asking for custom scenery, try this. Open up the park, and everything should open up. CS Scenery.zip
  19. ^ Not for the coaster, but for the flats that may be on the map.
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