
djbrcace1234
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Everything posted by djbrcace1234
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Official RCT/RCT2 Help Thread
djbrcace1234 replied to Stoksy's topic in Roller Coaster Games, Models, and Other Randomness
8 cars 1.32 is very buggy when choosing train types, so use version 1.21 for that. Same for your zero clearence issue. Use 8 cars version 1.21. Braztaz: Take Mastersax68's advice. That pretty much sums up how to use it. As a refrence, use rcdb.com. -
[RCT2] Lone Star Gardens
djbrcace1234 replied to Dotrobot's topic in Roller Coaster Games, Models, and Other Randomness
It's still looking nice I have to say. I like the little things that you're putting into this like the little planters, and the art deco pieces as well. It gives it a nice look. Plus the Color choices are splendid as well. -
I'm not sure if you can even do this in RCT 3 But if this is branded as a Paramount park, it's missing the Effiel Tower like it does with the Two flagship parks in the company. It's looking nice so far, that I have to say. Some pointers when making a Paramount park though. -Paramount owns the rights to the Nickoleden TV station, so use that to your advantage. -Paramount seeked for rides that shattered records. I.E. Son of Beast. -You need some kind of Drop tower ride in thier as that is another Iconic attraction at the chain's parks. -Paramount was stupid when it came to prototype coasters. Other than that, this is a nice start. Good luck with this one!
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Actually I have, but for right now, I just want to finish what I have started before I change anything that substantial And in a way, I stop the story line because I'm curious to see what this park can get over at NE. lol, I know it is. It's only a construction photo, and don't worry, I have landscaped the ride now. Also, an overview will come agian because I have also started tinkering with the footpaths like you and others have suggested.
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Cloverdale [RCT2]
djbrcace1234 replied to Corkscrewy's topic in Roller Coaster Games, Models, and Other Randomness
Love the water coaster! The landscaping is just what makes that so great to look at. Great job so far! -
Park Attendance
djbrcace1234 replied to BrownStreak's topic in Theme Parks, Roller Coasters, & Donkeys!
http://www.aecom.com/deployedfiles/Internet/Capabilities/2009%20Theme%20Index%20Final%20042710_for%20screen.pdf Shows also how well the parks did in the previous year. This report also includes water parks. Something intresting I found in this, too. Kings Island attracts more people then Cedar Point. Huh. -
Park Attendance
djbrcace1234 replied to BrownStreak's topic in Theme Parks, Roller Coasters, & Donkeys!
^ It's funny to see that Knott's gets more Guest then Six Flags Magic Mountain. The issue I think with the SFI chain is the lack of positive reviews, besides being a center for thrill seekers. -
[RCT2] Lone Star Gardens
djbrcace1234 replied to Dotrobot's topic in Roller Coaster Games, Models, and Other Randomness
I like the short little entrance. It's cute. I agree with CorkscrewFoley. The shuttle launch just seems to short, and plus one of your supports is not connected to the ride. I also think the awnings on the green building are too big. If you have the small deco roofs--the 1/8 pieces I belive would fit better, I think at least. Still, you have a great start here! -
Park Attendance
djbrcace1234 replied to BrownStreak's topic in Theme Parks, Roller Coasters, & Donkeys!
Not the best, but Wikipedia is always a nice place to start, at least. http://en.wikipedia.org/wiki/List_of_amusement_park_attendance_figures -
The Sunset Resort [RCT2]
djbrcace1234 replied to rctfan123's topic in Roller Coaster Games, Models, and Other Randomness
But it's these kinds of projects I like. Most Ne parks fail to introduce outside infursturcture to ensure more details in the park. I like these over detail parks as well, but this park here is more based on the game: the colors, the coasters, the foliage--everything brought back memories of how most of us started to play this game, but of course with more details. If you're going to do another large scale park, Perhaps try a 200*200 map.