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Coupon

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Everything posted by Coupon

  1. ^For the CS park, PSI is starting. WHen he finishes it, he will hand it to the next person on the list. Same applies for the NCS park, but we need to see who will begin it.
  2. Thanks for joining guys! We almost have 2 NCS parks! We can even start a second CS park if there is desire. This is a great way to get started with CS!
  3. Thanks everyone for signing up so far! Sounds good AJ.
  4. Well due to posts in the preview thread about starting a group-park, I have decided to make a thread about it! Anyone can join and we will have 2 parks, one custom scenery and one with no custom scenery. You can join one or even both! For the NCS park, we will be using the "Make Your Own Six Flags" bench. For the CS park, we will be using Louis's 2011 workbench. We will start the parks when we have 5 people each park. Link to the 2011 Bench: link NCS PARK 1: -Coupon -sfgamguy [starts with park] -AJClarke0912 [Next in line] -funkeymon -CC9 -Ace Of Spades NCS Park 2: -GaryGB [starts with park] -Mochtroid [Next in line] -MeMeMe -tdub96 -AFAblackhawk NCS Park 3: -RCT2day -paradisecoaster -Illari -andre8 - CS Park: -tdub96 [Next in line] -Coupon -sfgamguy -braztaz -DJ -Psi [starts with park] [Has park] CS Park 2: -Kraken & Manta -CC9 -AFAblackhawk -paradisecoaster -BkkMan - Hope you all join!
  5. ^How about a 5-way? Great screens everyone! Keep up the nice work! Also, beautiful station SFGAM.
  6. ^People put them on to add more realism. For me, the tags make the park more realistic and gives you more info about the ride.
  7. ^The observation tower needs more details, it looks pretty vanilla atm. Besides that, the rest looks good. Keep it up DJ.
  8. The reason why they dont want you to release is anyway but NE, is that they make you a logo and write-up, to have some sort of grand release. I mean, why make logos and write-ups for parks that have been released? Sure, you have to wait a while to release it elsewhere, but the wait is only like, 5 days. I'd rather wait the 5 days to see a park's page full of pictures and a writeup then a a page just with the download. EDIT: why not argue on chat?
  9. ^DJ took out the queue fences and I have been to lazy to put them back in.
  10. Added to the Invertigo clone....
  11. ^To add to that, just click "Show Hidden Files" at the top of the scenarios folder.
  12. ^Eh, I think the colors suit the area. Looks better in game in my opinion.
  13. Transfer track needs more details Dj. Also, the Chaos looks kinda bland, spice up the colors a little? Otherwise, nice improvement.
  14. ^You can add the same amount of detail on a diagonal, you just have to be creative.
  15. ^Looks great so far Ryan! Cant wait to see it themed! From my old RCT3 days. Lol!
  16. DJ, the screen is ok. First, the station looks way too tall, maybe make it wider to even out the proportions? The whole transfer area is way to under detailed. Also, the western buildings are way to under detailed on the walls and stuff. DJ, I know you can do better. Keep up the good work anyways. EDIT:Get on chat guys? :S
  17. You do not need that to make things invisible anymore. Now thanks to Geewhz at New Element, you can just use the 8 Cars Trainer to make things invisible. Here is the link: http://www.nedesigns.com/topic/20618/hack-like-a-winhacker/
  18. It was a example, and its still a WIP. But thanks! Hopefully I will. Thanks!
  19. Wow, talk about amazing! Great job!
  20. Welcome to Coupon's Custom Ride Tutorial Thread!! For all the rides that I will make a tutorial for, you will need the following: -Roller Coaster Tycoon 2 - 8 Cars Trainer (The one with Version on the display bar) - Son Of Beast Trainer (SOB) Note: Custom Scenery isnt required, but is recommended. Now. In order to begin, you need to make a 3x3 colored ground square to help guide you. ^3x3^ Step 2: On 8 Cars, select "8 Cars per Train" in order to get one lone car. Step 3. On the Son of Beast Trainer, under the "Scenery" tab, click "Begin Special Build Mode". Step 4: To get the horizontal cars (The ones that aren't diagonal), build a Inverted Coaster and put the station away from where the car is going to be, as the car is going to end up going backwards into position. Step 5: Open 8 cars, edit the coaster you just made, and make the mode it runs at to "Downward Launch." Step 6: Open the coaster then close it as fast as you can. Step 7: Open SOB Trainer, and under scenery select "Execute Special Build Mode" then select "Sink Scenery." After you check the car in game, go back to SOB and select "End Special Build Mode." The result is this: (Minus the scenery) Step 8: Repeat Step 2-7 3 more times to complete the horizontal "X." Result is this: Now, diagonal cars are a little more complicated, but not by much. Step 9: Begin Special Build Mode from the SOB Trainer. Step 10: Build the track this way, with station facing away from car again: Step 11: Repeat Steps 5 to 8 four times to complete the ring. Result: Step 12: Add Monorail track to connect the cars "together" Step 13: Add a Connecter Pole that will attach to the "frame of the ride. Result: Step 14:Build the frame of the ride. (Part that holds the ride together, the 4 yellow poles in my picture.) Step 15: Add any detils such as a queue to your ride. Result: Enjoy you're new ride as it is complete! Please note, DO NOT right click near the Fireball/Afterburner. It WILL ruin you're ride. Hope you liked this tutorial!! Next tutorial: Intamin First Generation Freefall
  21. Wow Mike, simply stunning! Amazing job!
  22. I think its a Arrow Mine Train... Anyways Dj, that helix is waay to under-supported and the area by the railroad tracks is a little bare. Besides that, great job on the screen bro. Keep up the great work! P.S. Want me to send you SFV?
  23. ^Or you can not use the support blocker and just lower the ground a tile, place a block, and raise the ground up. No need for ZC. Anyways, great job RD! Keep it up!
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