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AlmereStars

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Everything posted by AlmereStars

  1. this is coaster which looks cool without theming! so a cool station and its done. I like the dimension trains
  2. angryemobeaver (or maybe aka dagget or norbert?): tnx, the reason why it doesn't have a lot of hills is because I wanted to make coaster that turns more and thise one is all about the speed. and the main reason why it's so short is, well actually I build this coaster trying to make an awesome first drop when that was done I made the rest
  3. good job for a park using no cs!! the parks name is awesome
  4. i'm wondering what you'll do with the coaster! the first drop looks exciting
  5. although it's a big building you still managed to make it look like it really fits normally big buildings are just huge chunks of wood or bricks dropped somewhere random... can we get an overview shot of the park??
  6. uhm what will it be.,.. knowing you from these forums I geuss i'ts a new attraction!! lol I really don't know
  7. change the camera to freelook (don't know how it's really called, but something with free) and then get the correct angle and you'll be able to walk around the park
  8. okay not that bad for a beginner, I actually liked the first drop. a few tips: lifthill: select the mid-section and hit "i" on you keyboard, this way you'll get a straight lifthill and use more nodes! right know you use at least half the nodes you should be using
  9. pretty good job, here are my + and - + nice lay-out (untill the break run) + Tilted loop + Custom supports look pretty nice + overall pretty smooth - Weird shaped immelman (or whatever it is.. it's more a half loop / half corkscrew) - some bumps (right before the first loop, right before the corkscrew and in the corkscrew it self) - low pacing after the break run - boring lay-out after the break run I like the coaster A lot untill it hits the break run after that I think it's a boring coaster
  10. okay not bad, + some good airtime hills before the break-run - you coaster murderer!! remove that trim before the hill.. it's not necessary and it kills coasters - imo you should never let a train stop completely during a ride. it kills it and this break brings me to the next - - Too slow at the end, if you let the train pass the break-run with 20/30 km/h the pace is much better and the hills are more fun - especcialy during the last few hills there are a lot of bumps, maybe you got tired and wanted to rush the coaster? I hope you can do something with these points, if you could it would be a nice coaster! (I already rode it without the trim and complete stop)
  11. Alpina Bahn and those waterrides where here in Amsterdam once! they're amazing!! great photo's
  12. tnx! I put in the breakrun because it was going to fast it pulled out forces like 9g's
  13. thats like 750+ meters and 80 km/h! looks awesome! really nice layout
  14. ^ and did it work? I still like the park, but I also got the feeling that it misses something... something secret and dark, something like a cave/dark ride or something?
  15. okay now I'm ready! good luck with making the supports
  16. ^then close it the park has a lot of potential! I like the concept art of the boomerang. the only thing is that the spikes look a little under-supported, maybe put some supportes between the station/loop and the last supports?
  17. pretty fun family coaster.. it has some bumps in it though, most of them are in the beginning of a corner (maybe stretch that part out a bit). You could also make the top of the hills a little more intenste (thighten them up) to create some airtime
  18. Heey, I had this old woody laying around which I made a few months ago but never posted it.. I know it has some red g's, but actually I don't really care about those.. unless you have any idea how to get rid of them Here are some pictures and the download! Broken Wings.nltrack and pic #2 Broken wings 1
  19. uhm yeah... okay.. that would hurt like hell! unless the restrains are made of real soft pillows or something
  20. there in the walls/roofs section
  21. ^ dpr lightz, or Vodhin's light kit, I think there are some more light kits available I really like the evil MacDonald, looks like an awesome halloweenfest, a tip though: place the mist 1 level below ground, that way the mist doesn't fly in the air but stays on the ground, and if you have Instant Woods you can create woods with a lot of trees, which I think is better between 2 evil clowns (so you don't see the clown until its really close and scares the crap out of you)
  22. all I have to say: FRISBEEEEEEEEEEEEEEE , I hate those things but they always look so cool !
  23. just look in the Custom Scenery thread @ Ataricommunity normally I use the fences that come with Shyguys circus set
  24. not in My Documents, in program files/atari/rollercoaster tycoon etc. or any other place you've installed RCT
  25. you don't need to have any expansion pack.. check the following: - be sure that the directory is .../rollercoaster tycoon 3/Styled/Themed/ - be sure that in the map that you past into the themed map is filled with at least a style.common.ovl file and a style.unique.ovl file. If you open the steelworx map and you only see another map, then copy/paste the map that contains at least those 2 files. (can contain other maps/files) should work
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