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Info: http://www.nolimitsdevcenter.net/pageid-2.html

 

File found below

 

Track Turns (in order):

 

1. Mr. Cool (Match Referee): Seed File (station, track to lift, lift)

2. CP_Rules- drop

3. DATman- overbanked turn

4. hyyyper- 3d station (AWESOME)

5. BlueOctane- half corkscrew

6. Mr. Cool- start to queue

7. Coasterlover420- AHG

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v1.nltrack

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How do you guys do these with so many nodes? Whenever I try to add my own element, I mess up the drop...

 

I used the AHG for the drop. I suggest placing a node far away from the final node of the drop, yet continuing the curvature of the drop since the bottum is banked. Also, if you are getting a jerk on the last node of the drop after you add a new element, try turning con-roll off (just on that node). Hope this helps you.

 

-Justin "I probably should have made the drop end at 0 degrees" Seabaugh

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